Player Matchup

King Arthur
King Arthur
DaBioYeet
King Arthur
Level 6
God Stats
21W - 28L
1,728 SR
Queue Stats
38W - 60L
1,643 Elo+
Party 2
Cerberus
Cerberus
Drizzzzit
Cerberus
Level 14
God Stats
25W - 33L
1,290 SR
Queue Stats
59W - 79L
1,268 Elo+
Party 2
Hel
Hel
Harryyang2005
Hel
Level 12
God Stats
13W - 22L
1,139 SR
Queue Stats
36W - 59L
1,196 Elo+
Party 2
Neith
Neith
Steamedpotato05
Neith
Level 13
God Stats
5W - 15L
1,138 SR
Queue Stats
38W - 63L
1,196 Elo+
Party 2
Nemesis
Nemesis
TrainEngineXVI
Nemesis
Level 10
God Stats
34W - 31L
1,453 SR
Queue Stats
76W - 92L
1,327 Elo+
Party 2
Team Averages
Level 11
1,350 SR
1,326 Elo+

VS

Team Averages
Level 16
1,455 SR
1,490 Elo+
King Arthur
King Arthur
CrazyMage98
King Arthur
Level 16
God Stats
30W - 34L
1,641 SR
Queue Stats
129W - 140L
1,490 Elo+
Solo
Poseidon
Poseidon
Dextrolobito
Poseidon
Level 29
God Stats
4W - 4L
1,306 SR
Queue Stats
77W - 85L
1,390 Elo+
Solo
Fenrir
Fenrir
MAR1SSA
Fenrir
Level 15
God Stats
3W - 6L
1,193 SR
Queue Stats
60W - 45L
1,495 Elo+
Solo
Awilix
Awilix
SanguisRois
Awilix
Level 13
God Stats
24W - 7L
1,637 SR
Queue Stats
35W - 15L
1,467 Elo+
Party 1
Artemis
Artemis
SirGolgari
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaBioYeet
King Arthur
11
3 / 8 / 0
7,719
515
4,300
13,208
9,529
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Drizzzzit
Cerberus
9
0 / 11 / 1
6,283
419
2,319
20,810
8,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 10 / 1
7,474
498
3,185
12,164
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 12 / 4
6,965
464
3,255
14,255
3,691
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 8 / 4
7,997
533
8,666
16,614
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrazyMage98
King Arthur
15
8 / 3 / 1
9,537
636
10,915
13,527
6,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
Dextrolobito
Poseidon
14
5 / 4 / 13
9,142
609
10,752
6,817
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MAR1SSA
Fenrir
16
15 / 2 / 10
10,274
685
16,320
11,382
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Awilix
14
6 / 2 / 13
9,352
623
8,608
9,519
7,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
SirGolgari
Artemis
15
15 / 1 / 6
10,582
705
14,103
9,175
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
92
10
Kills
49
49
Deaths
12
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrazyMage98
King Arthur
8
3
1
2.83
L
King Arthur
DaBioYeet
King Arthur
3
8
0
0.38
W
Poseidon
Dextrolobito
Poseidon
5
4
13
2.88
L
Cerberus
Drizzzzit
Cerberus
0
11
1
0.05
L
1
10
1
0.15
W
Fenrir
MAR1SSA
Fenrir
15
2
10
10
W
Awilix
6
2
13
6.25
W
Artemis
SirGolgari
Artemis
15
1
6
18
L
1
12
4
0.25
L
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,725
Damage
60,698
77,051
Taken
50,420
30,342
Mitigated
26,258
12,329
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrazyMage98
King Arthur
10,915
1,080
0
4,202
13,527
6,097
526
88
13,439
238
60,042
L
King Arthur
DaBioYeet
King Arthur
4,300
1,783
0
922
13,208
9,529
448
520
12,618
0
20,807
W
Poseidon
Dextrolobito
Poseidon
10,752
986
0
980
6,817
2,240
701
235
6,582
44,938
0
L
Cerberus
Drizzzzit
Cerberus
2,319
190
0
2,886
20,810
8,877
23
3,557
16,673
20,504
0
L
3,185
359
2,212
2,357
12,164
2,906
647
1,670
10,297
32,724
0
W
Fenrir
MAR1SSA
Fenrir
16,320
3,929
0
2,134
11,382
6,707
0
1,319
10,001
0
60,581
W
Awilix
8,608
2,115
0
1,130
9,519
7,013
1,328
1,093
8,386
0
41,803
W
Artemis
SirGolgari
Artemis
14,103
6,966
0
3,589
9,175
4,201
5,866
2,487
6,508
0
64,398
L
3,255
1,467
0
1,785
14,255
3,691
1,090
3,344
10,390
0
31,493
L
8,666
4,668
0
2,167
16,614
5,339
670
1,015
15,262
0
35,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,438
Gold Earned
48,887
292
Minions Killed
433
0
Camps Cleared
0
1,310,881
Distance Traveled
1,534,445
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,537
636
105
7
0
288,939
1
L
King Arthur
7,719
515
40
3
0
254,867
0
W
Poseidon
9,142
609
75
5
0
309,654
0
L
Cerberus
6,283
419
58
4
0
256,460
2
L
Hel
7,474
498
77
5
0
253,362
1
W
Fenrir
10,274
685
72
5
0
350,271
5
W
Awilix
9,352
623
71
5
0
336,553
1
W
Artemis
10,582
705
110
7
0
249,028
5
L
Neith
6,965
464
65
4
0
250,161
0
L
Nemesis
7,997
533
52
3
0
296,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role