Player Matchup

Morgan Le Fay
Morgan Le Fay
D1re Reaper
Morgan Le Fay
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
16W - 9L
1,437 Elo+
Solo
Yemoja
Yemoja
JaChrispy5
Yemoja
Level 27
God Stats
2W - 3L
1,714 SR
Queue Stats
98W - 95L
1,498 Elo+
Solo
Da Ji
Da Ji
NoobMaster65033
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,624 Elo+
Solo
Artemis
Artemis
SinNombreReal
Artemis
Level 17
God Stats
22W - 13L
1,605 SR
Queue Stats
377W - 361L
1,605 Elo+
Solo
Bellona
Bellona
jkorn123
Bellona
Level 8
God Stats
4W - 5L
1,730 SR
Queue Stats
18W - 19L
1,639 Elo+
Solo
Team Averages
Level 12
1,610 SR
1,561 Elo+

VS

Team Averages
Level 22
1,544 SR
1,470 Elo+
Hades
Hades
Jack0412
Hades
Level 30
God Stats
8W - 2L
1,647 SR
Queue Stats
46W - 44L
1,346 Elo+
Solo
Thanatos
Thanatos
KhaldrGG
Thanatos
Level 29
God Stats
3W - 0L
1,648 SR
Queue Stats
10W - 3L
1,717 Elo+
Solo
Achilles
Achilles
reallytalldrawf
Achilles
Level 6
God Stats
3W - 4L
1,704 SR
Queue Stats
4W - 9L
1,411 Elo+
Solo
Ne Zha
Ne Zha
thebehindZ
Ne Zha
Level 19
God Stats
1W - 6L
1,506 SR
Queue Stats
9W - 14L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
x6lal-0
Gilgamesh
Level 27
God Stats
3W - 4L
1,215 SR
Queue Stats
147W - 166L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D1re Reaper
Morgan Le Fay
17
5 / 8 / 3
11,634
485
10,659
15,576
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
JaChrispy5
Yemoja
16
1 / 2 / 5
10,109
421
3,975
11,202
9,244
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 10 / 6
11,461
478
7,085
17,368
7,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
19
3 / 5 / 7
11,984
499
13,670
16,531
6,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
jkorn123
Bellona
13
2 / 7 / 5
9,027
376
9,644
16,615
12,811
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jack0412
Hades
20
16 / 4 / 8
14,437
602
25,632
28,689
16,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
KhaldrGG
Thanatos
20
15 / 7 / 11
13,966
582
18,342
24,791
11,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
4
0 / 1 / 0
6,852
286
82
1,471
365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
thebehindZ
Ne Zha
18
0 / 3 / 2
11,297
471
3,145
14,633
9,232
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
x6lal-0
Gilgamesh
18
1 / 3 / 3
11,112
463
5,820
16,608
11,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
56
17
Kills
32
32
Deaths
18
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
D1re Reaper
Morgan Le Fay
5
8
3
0.81
L
Yemoja
JaChrispy5
Yemoja
1
2
5
1.75
W
Hades
Jack0412
Hades
16
4
8
5
W
Thanatos
KhaldrGG
Thanatos
15
7
11
2.93
L
6
10
6
0.9
L
Artemis
3
5
7
1.3
L
Bellona
jkorn123
Bellona
2
7
5
0.64
W
Achilles
0
1
0
0
W
Ne Zha
thebehindZ
Ne Zha
0
3
2
0.33
W
Gilgamesh
x6lal-0
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,033
Damage
53,021
77,292
Taken
86,192
40,477
Mitigated
48,184
13,105
Healing
40,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
D1re Reaper
Morgan Le Fay
10,659
1,343
0
1,158
15,576
5,022
576
7,245
8,331
68,264
0
L
Yemoja
JaChrispy5
Yemoja
3,975
1,004
1,769
1,052
11,202
9,244
906
3,825
7,377
52,638
0
W
Hades
Jack0412
Hades
25,632
2,257
1,276
14,604
28,689
16,382
1,032
7,865
20,824
98,534
0
W
Thanatos
KhaldrGG
Thanatos
18,342
4,816
0
19,403
24,791
11,091
100
5,970
18,821
0
109,815
L
7,085
2,099
0
1,464
17,368
7,265
0
4,075
13,293
0
59,050
L
Artemis
13,670
6,305
0
5,527
16,531
6,135
2,770
4,988
11,543
0
97,126
L
Bellona
jkorn123
Bellona
9,644
3,898
295
1,840
16,615
12,811
737
5,499
11,116
0
36,946
W
Achilles
82
0
0
262
1,471
365
0
27
1,444
0
1,762
W
Ne Zha
thebehindZ
Ne Zha
3,145
1,925
0
1,791
14,633
9,232
0
1,554
13,079
0
83,622
W
Gilgamesh
x6lal-0
Gilgamesh
5,820
1,080
0
3,162
16,608
11,114
0
1,889
14,719
0
74,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,215
Gold Earned
57,664
479
Minions Killed
517
0
Camps Cleared
0
1,891,682
Distance Traveled
1,790,415
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,634
485
114
5
0
385,658
8
L
Yemoja
10,109
421
87
4
0
343,434
3
W
Hades
14,437
602
136
6
0
426,747
5
W
Thanatos
13,966
582
125
5
0
430,297
1
L
Da Ji
11,461
478
76
3
0
425,013
2
L
Artemis
11,984
499
154
6
0
397,129
3
L
Bellona
9,027
376
48
2
0
340,448
1
W
Achilles
6,852
286
2
0
0
36,185
0
W
Ne Zha
11,297
471
130
5
0
453,221
2
W
Gilgamesh
11,112
463
124
5
0
443,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role