Player Matchup

Fenrir
Fenrir
Faca-AgiotaDoFBI
Fenrir
Level 29
God Stats
0W - 2L
1,376 SR
Queue Stats
24W - 34L
1,385 Elo+
Party 1
Heimdallr
Heimdallr
HyneKx
Heimdallr
Level 26
God Stats
4W - 2L
1,784 SR
Queue Stats
58W - 76L
1,351 Elo+
Party 3
Yemoja
Yemoja
JAPA_2cm-_-
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,306 Elo+
Party 1
Anubis
Anubis
Lokkojoe
Anubis
Level 22
God Stats
3W - 6L
1,445 SR
Queue Stats
8W - 16L
1,349 Elo+
Party 1
Baron Samedi
Baron Samedi
kualekomka
Baron Samedi
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 47L
1,389 Elo+
Party 3
Team Averages
Level 26
1,521 SR
1,356 Elo+

VS

Team Averages
Level 13
1,299 SR
1,331 Elo+
Khepri
Khepri
 
Khepri
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Eternallog
Ao Kuang
Level 8
God Stats
37W - 42L
1,099 SR
Queue Stats
121W - 161L
1,259 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JuanDinner
Tsukuyomi
Level 8
God Stats
10W - 7L
1,508 SR
Queue Stats
21W - 17L
1,297 Elo+
Party 2
Hel
Hel
lucpsbr
Hel
Level 29
God Stats
2W - 3L
1,311 SR
Queue Stats
64W - 79L
1,327 Elo+
Solo
Pele
Pele
zogar1993
Pele
Level 14
God Stats
26W - 15L
1,075 SR
Queue Stats
128W - 147L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 6 / 1
11,135
506
13,740
16,989
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
HyneKx
Heimdallr
15
4 / 5 / 1
9,422
428
12,508
15,765
5,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
10
0 / 5 / 3
7,549
343
1,954
7,884
4,735
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
Lokkojoe
Anubis
15
2 / 9 / 0
9,679
440
6,483
16,222
6,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
kualekomka
Baron Samedi
16
1 / 8 / 5
10,813
492
11,623
19,161
15,514
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 5 / 5
8,620
392
4,575
11,798
12,021
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
Eternallog
Ao Kuang
19
10 / 2 / 6
12,142
552
17,224
16,455
7,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
JuanDinner
Tsukuyomi
20
9 / 3 / 7
12,439
565
14,802
14,661
6,609
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
15
1 / 4 / 6
9,913
451
5,698
12,231
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
19
11 / 5 / 6
13,135
597
13,985
15,503
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
19
Kills
32
33
Deaths
19
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
5
5
0.7
W
Ao Kuang
Eternallog
Ao Kuang
10
2
6
6.5
L
12
6
1
2.08
L
Heimdallr
HyneKx
Heimdallr
4
5
1
0.9
L
Yemoja
0
5
3
0.3
W
Tsukuyomi
JuanDinner
Tsukuyomi
9
3
7
4.17
L
Anubis
Lokkojoe
Anubis
2
9
0
0.22
L
Baron Samedi
kualekomka
Baron Samedi
1
8
5
0.44
W
Hel
1
4
6
1
W
Pele
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,308
Damage
56,284
76,021
Taken
70,648
39,169
Mitigated
38,012
25,458
Healing
20,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,575
418
0
216
11,798
12,021
742
865
10,933
27,536
0
W
Ao Kuang
Eternallog
Ao Kuang
17,224
6,006
0
7,682
16,455
7,041
171
6,439
10,016
55,342
10,126
L
13,740
5,155
0
6,834
16,989
6,800
104
4,327
12,662
0
63,182
L
Heimdallr
HyneKx
Heimdallr
12,508
6,467
0
5,640
15,765
5,369
974
6,731
9,034
0
64,284
L
Yemoja
1,954
892
914
158
7,884
4,735
316
6,231
1,653
14,133
0
W
Tsukuyomi
JuanDinner
Tsukuyomi
14,802
3,244
0
2,278
14,661
6,609
1,330
4,654
10,007
0
91,379
L
Anubis
Lokkojoe
Anubis
6,483
616
0
5,614
16,222
6,751
615
4,542
11,680
45,377
0
L
Baron Samedi
kualekomka
Baron Samedi
11,623
1,673
473
5,825
19,161
15,514
363
4,744
14,417
66,221
0
W
Hel
5,698
368
3,148
4,517
12,231
5,857
1,032
666
11,563
49,959
0
W
Pele
13,985
4,560
0
3,000
15,503
6,484
244
7,436
8,067
0
79,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,598
Gold Earned
56,249
418
Minions Killed
473
0
Camps Cleared
0
1,551,267
Distance Traveled
2,227,438
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,620
392
43
2
0
462,432
14
W
Ao Kuang
12,142
552
83
4
0
447,401
0
L
Fenrir
11,135
506
95
4
0
341,680
0
L
Heimdallr
9,422
428
101
5
0
360,279
1
L
Yemoja
7,549
343
22
1
0
230,149
0
W
Tsukuyomi
12,439
565
141
6
0
442,055
2
L
Anubis
9,679
440
77
4
0
305,992
0
L
Baron Samedi
10,813
492
123
6
0
313,167
3
W
Hel
9,913
451
97
4
0
464,810
1
W
Pele
13,135
597
109
5
0
410,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role