Player Matchup

Guan Yu
Guan Yu
Highrocket
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,261 Elo+
Party 2
Hachiman
Hachiman
NAHZIPRO
Hachiman
Level 119
God Stats
0W - 2L
1,225 SR
Queue Stats
147W - 195L
1,676 Elo+
Party 4
Hercules
Hercules
gaine-beuh
Hercules
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 206L
1,181 Elo+
Party 4
Nemesis
Nemesis
solitary_pilot9
Nemesis
Level 6
God Stats
1W - 1L
1,774 SR
Queue Stats
2W - 7L
1,296 Elo+
Party 2
Cthulhu
Cthulhu
theodor66
Cthulhu
Level 25
God Stats
17W - 16L
1,539 SR
Queue Stats
20W - 19L
1,510 Elo+
Solo
Team Averages
Level 32
1,508 SR
1,385 Elo+

VS

Team Averages
Level 20
1,548 SR
1,399 Elo+
Nemesis
Nemesis
Gam3Ryan
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 83L
1,379 Elo+
Party 1
Izanami
Izanami
KLaeii
Izanami
Level 9
God Stats
3W - 0L
1,725 SR
Queue Stats
30W - 24L
1,467 Elo+
Party 3
Ymir
Ymir
Natko
Ymir
Level 18
God Stats
4W - 2L
1,606 SR
Queue Stats
22W - 21L
1,411 Elo+
Party 3
Baron Samedi
Baron Samedi
Samir__SAGLAM
Baron Samedi
Level 27
God Stats
3W - 3L
1,379 SR
Queue Stats
93W - 113L
1,359 Elo+
Party 1
Anubis
Anubis
Xeqet
Anubis
Level 29
God Stats
3W - 2L
1,531 SR
Queue Stats
55W - 76L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Highrocket
Guan Yu
18
3 / 7 / 14
12,164
1,106
11,829
35,025
36,283
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
NAHZIPRO
Hachiman
19
10 / 10 / 7
13,800
1,255
28,880
29,996
9,196
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Hercules
gaine-beuh
Hercules
17
0 / 10 / 4
9,438
858
2,527
21,984
12,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
2 / 14 / 15
11,760
1,069
6,911
27,775
9,153
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
theodor66
Cthulhu
19
9 / 7 / 11
13,736
1,249
21,202
23,351
31,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gam3Ryan
Nemesis
19
3 / 4 / 20
11,244
1,022
11,561
13,207
6,119
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Izanami
KLaeii
Izanami
20
30 / 8 / 15
16,509
1,501
66,685
16,610
7,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Natko
Ymir
20
2 / 0 / 35
12,360
1,124
11,898
16,280
22,783
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Samir__SAGLAM
Baron Samedi
20
7 / 6 / 27
12,497
1,136
13,909
16,628
9,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Xeqet
Anubis
20
6 / 6 / 28
12,596
1,145
25,049
17,128
9,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
173
24
Kills
48
48
Deaths
24
51
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Gam3Ryan
Nemesis
3
4
20
3.25
L
Guan Yu
Highrocket
Guan Yu
3
7
14
1.43
W
Izanami
KLaeii
Izanami
30
8
15
4.69
L
Hachiman
NAHZIPRO
Hachiman
10
10
7
1.35
W
Ymir
Natko
Ymir
2
0
35
19.5
W
Baron Samedi
Samir__SAGLAM
Baron Samedi
7
6
27
3.42
W
Anubis
Xeqet
Anubis
6
6
28
3.33
L
Hercules
gaine-beuh
Hercules
0
10
4
0.2
L
2
14
15
0.68
L
Cthulhu
theodor66
Cthulhu
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,349
Damage
129,102
138,131
Taken
79,853
98,655
Mitigated
54,943
17,502
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Gam3Ryan
Nemesis
11,561
5,875
0
412
13,207
6,119
0
3,897
9,310
0
24,647
L
Guan Yu
Highrocket
Guan Yu
11,829
835
1,006
4,440
35,025
36,283
0
13,530
21,495
0
22,037
W
Izanami
KLaeii
Izanami
66,685
42,423
0
2,590
16,610
7,575
0
3,163
13,447
0
90,780
L
Hachiman
NAHZIPRO
Hachiman
28,880
17,289
0
5,408
29,996
9,196
0
11,015
18,981
0
58,334
W
Ymir
Natko
Ymir
11,898
2,202
0
250
16,280
22,783
0
3,541
12,739
21,759
0
W
Baron Samedi
Samir__SAGLAM
Baron Samedi
13,909
1,819
2,895
2,621
16,628
9,293
0
5,549
11,079
26,454
0
W
Anubis
Xeqet
Anubis
25,049
2,790
209
6,578
17,128
9,173
0
5,052
12,076
44,072
0
L
Hercules
gaine-beuh
Hercules
2,527
1,166
0
3,238
21,984
12,859
0
6,383
15,601
0
8,163
L
6,911
3,152
0
1,036
27,775
9,153
0
9,410
18,365
0
16,234
L
Cthulhu
theodor66
Cthulhu
21,202
839
1,539
835
23,351
31,164
0
10,518
12,833
41,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,898
Gold Earned
65,206
155
Minions Killed
163
4
Camps Cleared
3
1,058,559
Distance Traveled
953,687
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,244
1,022
10
1
0
234,373
0
L
Guan Yu
12,164
1,106
18
2
0
237,499
1
W
Izanami
16,509
1,501
58
5
3
169,954
0
L
Hachiman
13,800
1,255
64
6
1
189,573
0
W
Ymir
12,360
1,124
20
2
0
207,714
0
W
Baron Samedi
12,497
1,136
25
2
0
178,929
0
W
Anubis
12,596
1,145
50
5
0
162,717
0
L
Hercules
9,438
858
19
2
0
169,605
1
L
Nemesis
11,760
1,069
15
1
3
245,381
0
L
Cthulhu
13,736
1,249
39
4
0
216,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role