Player Matchup

Rama
Rama
Platinum III
Banked
Rama
Platinum III
Level 127
God Stats
6W - 3L
1,702 SR
Queue Stats
23W - 10L
2,125 MMR
Party 1
Discordia
Discordia
Platinum V
HugeMike
Discordia
Platinum V
Level 128
God Stats
1W - 1L
1,828 SR
Queue Stats
15W - 7L
1,924 MMR
Party 1
Chang'e
Chang'e
Platinum III
Quantum5103
Chang'e
Platinum III
Level 125
God Stats
21W - 11L
1,841 SR
Queue Stats
654W - 649L
1,915 MMR
Solo
Hun Batz
Hun Batz
Platinum II
Trees3n
Hun Batz
Platinum II
Level 152
God Stats
2W - 2L
1,558 SR
Queue Stats
454W - 446L
1,947 MMR
Solo
Fafnir
Fafnir
Platinum II
Zophic
Fafnir
Platinum II
Level 126
God Stats
15W - 12L
1,629 SR
Queue Stats
262W - 258L
1,913 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,712 SR
1,965 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 121
1,402 SR
1,966 MMR
Geb
Geb
Platinum III
CheeseAndMac
Geb
Platinum III
Level 69
God Stats
3W - 4L
1,271 SR
Queue Stats
289W - 297L
1,849 MMR
Solo
Yemoja
Yemoja
Platinum IV
OMEGAMITE
Yemoja
Platinum IV
Level 137
God Stats
60W - 60L
1,643 SR
Queue Stats
255W - 252L
1,879 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Xanners
Morgan Le Fay
Diamond IV
Level 154
God Stats
3W - 4L
1,439 SR
Queue Stats
503W - 485L
2,060 MMR
Solo
Ullr
Ullr
Platinum IV
sodaSUFFER
Ullr
Platinum IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
2,009 MMR
Solo
Kali
Kali
Platinum I
whitedragon551
Kali
Platinum I
Level 159
God Stats
6W - 5L
1,158 SR
Queue Stats
160W - 151L
2,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Banked
Rama
19
3 / 7 / 1
12,493
463
13,874
21,076
8,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
HugeMike
Discordia
20
2 / 5 / 5
12,567
465
15,377
14,715
6,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Quantum5103
Chang'e
20
5 / 4 / 2
14,339
531
19,965
23,659
10,621
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Trees3n
Hun Batz
20
5 / 5 / 0
13,038
483
15,695
23,034
10,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
Zophic
Fafnir
18
0 / 3 / 8
12,313
456
9,363
24,010
39,757
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TiamatArtemisOdinHelGilgamesh

VS

Bans
ArtioKing ArthurOsirisSun WukongAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 13
13,752
509
9,687
23,672
30,915
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
OMEGAMITE
Yemoja
20
3 / 3 / 7
14,588
540
13,155
15,748
8,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Xanners
Morgan Le Fay
20
5 / 4 / 5
16,864
625
21,031
23,548
21,599
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 4 / 2
16,202
600
18,609
20,470
8,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 3 / 4
18,168
673
17,197
28,338
17,570
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
15
Kills
24
24
Deaths
15
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Rama
Banked
Rama
3
7
1
0.5
W
0
1
13
6.5
L
Discordia
HugeMike
Discordia
2
5
5
0.9
W
Yemoja
OMEGAMITE
Yemoja
3
3
7
2.17
L
Chang'e
Quantum5103
Chang'e
5
4
2
1.5
L
Hun Batz
Trees3n
Hun Batz
5
5
0
1
W
Morgan Le Fay
Xanners
Morgan Le Fay
5
4
5
1.88
L
Fafnir
Zophic
Fafnir
0
3
8
1.33
W
7
4
2
2
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,274
Damage
79,679
106,494
Taken
111,776
75,543
Mitigated
87,197
33,747
Healing
44,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Banked
Rama
13,874
9,391
0
3,784
21,076
8,211
866
6,252
14,824
0
113,670
W
9,687
1,616
0
7,405
23,672
30,915
608
7,567
15,813
29,649
0
L
Discordia
HugeMike
Discordia
15,377
743
0
3,597
14,715
6,152
0
5,600
9,115
114,669
0
W
Yemoja
OMEGAMITE
Yemoja
13,155
868
4,522
3,759
15,748
8,135
1,402
8,752
6,764
90,576
0
L
Chang'e
Quantum5103
Chang'e
19,965
1,648
2,798
12,642
23,659
10,621
0
12,946
10,713
126,401
0
L
Hun Batz
Trees3n
Hun Batz
15,695
3,003
0
5,282
23,034
10,802
0
7,979
15,055
0
115,196
W
Morgan Le Fay
Xanners
Morgan Le Fay
21,031
2,398
0
9,549
23,548
21,599
155
13,633
9,811
113,831
0
L
Fafnir
Zophic
Fafnir
9,363
1,591
0
5,644
24,010
39,757
0
11,436
12,574
29,753
0
W
18,609
6,430
0
2,939
20,470
8,978
8,616
8,429
11,869
0
154,259
W
17,197
7,165
0
16,475
28,338
17,570
6,332
9,387
18,794
0
159,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,750
Gold Earned
79,574
837
Minions Killed
782
0
Camps Cleared
0
2,563,712
Distance Traveled
2,839,259
57
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,493
463
201
7
0
499,545
6
W
Geb
13,752
509
21
1
0
624,217
8
L
Discordia
12,567
465
192
7
0
521,750
6
W
Yemoja
14,588
540
156
6
0
580,121
10
L
Chang'e
14,339
531
239
9
0
472,036
8
L
Hun Batz
13,038
483
165
6
0
540,769
11
W
Morgan Le Fay
16,864
625
195
7
0
487,892
2
L
Fafnir
12,313
456
40
1
0
529,612
26
W
Ullr
16,202
600
186
7
0
548,258
10
W
Kali
18,168
673
224
8
0
598,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role