Player Matchup

Bellona
Bellona
EarlyMedal
Bellona
Level 85
God Stats
4W - 2L
1,563 SR
Queue Stats
174W - 196L
1,418 Elo+
Solo
Nike
Nike
IMJOKER29
Nike
Level 69
God Stats
7W - 3L
1,533 SR
Queue Stats
327W - 310L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
TootieTheAsasin
Danzaburou
Level 156
God Stats
2W - 9L
1,286 SR
Queue Stats
383W - 377L
1,427 Elo+
Solo
Sol
Sol
You_Knoww_-
Sol
Level 69
God Stats
11W - 10L
1,458 SR
Queue Stats
210W - 203L
1,468 Elo+
Party 2
Kali
Kali
onvick08
Kali
Level 104
God Stats
4W - 2L
1,637 SR
Queue Stats
422W - 372L
1,447 Elo+
Party 2
Team Averages
Level 97
1,495 SR
1,435 Elo+

VS

Team Averages
Level 99
1,449 SR
1,393 Elo+
Nu Wa
Nu Wa
ShortyMcGavin93
Nu Wa
Level 102
God Stats
9W - 15L
1,376 SR
Queue Stats
183W - 251L
1,320 Elo+
Party 1
Guan Yu
Guan Yu
ThePainTrain973
Guan Yu
Level 52
God Stats
13W - 19L
1,500 SR
Queue Stats
118W - 124L
1,324 Elo+
Party 1
Loki
Loki
Thunderkeyng
Loki
Level 158
God Stats
33W - 17L
1,597 SR
Queue Stats
127W - 106L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
x6Havoc9x
Kuzenbo
Level 118
God Stats
0W - 3L
1,270 SR
Queue Stats
21W - 27L
1,359 Elo+
Solo
Hou Yi
Hou Yi
zKrisppPilloeV3
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EarlyMedal
Bellona
16
5 / 1 / 2
9,976
587
11,666
11,324
11,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
12
3 / 3 / 7
8,769
516
8,269
14,942
14,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
TootieTheAsasin
Danzaburou
12
3 / 5 / 5
8,408
495
8,489
13,654
5,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 1 / 4
9,773
575
8,610
8,280
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
17
4 / 2 / 4
10,124
596
5,774
12,412
8,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
8,781
517
5,328
8,951
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 3
7,620
448
4,545
16,877
14,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 4 / 4
8,709
512
8,560
10,358
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
x6Havoc9x
Kuzenbo
12
2 / 2 / 8
8,375
493
9,513
14,128
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 5 / 4
7,194
423
7,658
11,595
3,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
20
Kills
12
12
Deaths
20
22
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
EarlyMedal
Bellona
5
1
2
6
W
Nike
3
3
7
2.17
L
1
5
2
0.4
L
2
4
3
0.88
L
5
4
4
1.75
W
Danzaburou
TootieTheAsasin
Danzaburou
3
5
5
1.1
W
5
1
4
7
W
Kali
4
2
4
3
L
Kuzenbo
x6Havoc9x
Kuzenbo
2
2
8
3
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,808
Damage
35,604
60,612
Taken
61,909
42,678
Mitigated
42,613
23,464
Healing
15,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
EarlyMedal
Bellona
11,666
4,760
0
3,069
11,324
11,011
482
1,967
9,357
0
68,919
W
Nike
8,269
904
307
3,304
14,942
14,304
106
3,694
11,248
0
35,322
L
5,328
747
0
1,695
8,951
2,665
2,290
1,876
6,923
53,373
0
L
4,545
399
1,917
5,071
16,877
14,517
480
2,343
14,434
0
36,712
L
8,560
979
0
0
10,358
3,556
758
1,512
8,722
0
52,979
W
Danzaburou
TootieTheAsasin
Danzaburou
8,489
4,421
0
4,414
13,654
5,643
855
3,816
9,838
0
51,645
W
8,610
2,221
605
5,479
8,280
2,858
301
2,956
5,324
63,174
0
W
Kali
5,774
2,616
0
6,286
12,412
8,862
768
2,618
9,794
0
75,762
L
Kuzenbo
x6Havoc9x
Kuzenbo
9,513
3,344
0
3,796
14,128
18,792
553
2,375
11,625
27,954
0
L
7,658
3,043
0
2,939
11,595
3,083
405
0
11,595
0
29,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,050
Gold Earned
40,679
507
Minions Killed
343
0
Camps Cleared
0
1,605,985
Distance Traveled
1,578,321
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,976
587
120
7
0
329,776
3
W
Nike
8,769
516
57
3
0
315,609
1
L
Nu Wa
8,781
517
110
6
0
286,966
2
L
Guan Yu
7,620
448
73
4
0
289,702
5
L
Loki
8,709
512
82
5
0
353,419
0
W
Danzaburou
8,408
495
78
5
0
290,880
0
W
Sol
9,773
575
125
7
0
303,884
8
W
Kali
10,124
596
127
7
0
365,836
9
L
Kuzenbo
8,375
493
35
2
0
333,909
3
L
Hou Yi
7,194
423
43
3
0
314,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role