Player Matchup

Nox
Nox
Brustyll
Nox
Level 17
God Stats
13W - 4L
1,794 SR
Queue Stats
90W - 93L
1,468 Elo+
Solo
Ymir
Ymir
DarkPotato42
Ymir
Level 19
God Stats
19W - 23L
1,381 SR
Queue Stats
60W - 70L
1,407 Elo+
Solo
Izanami
Izanami
FatigaArgentoide
Izanami
Level 24
God Stats
6W - 1L
1,533 SR
Queue Stats
6W - 3L
1,313 Elo+
Solo
Cupid
Cupid
Luciano7420
Cupid
Level 25
God Stats
2W - 2L
1,713 SR
Queue Stats
52W - 71L
1,390 Elo+
Solo
Odin
Odin
Rdgdigo123
Odin
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,584 SR
1,416 Elo+

VS

Team Averages
Level 14
1,547 SR
1,202 Elo+
Heimdallr
Heimdallr
DenisdeSouza511
Heimdallr
Level 13
God Stats
4W - 4L
1,734 SR
Queue Stats
49W - 57L
1,373 Elo+
Solo
Jormungandr
Jormungandr
Jormundgandrr
Jormungandr
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
2W - 8L
1,162 Elo+
Party 1
Ymir
Ymir
LordKnot9108
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,047 Elo+
Solo
Set
Set
Piefy
Set
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,162 Elo+
Party 1
Scylla
Scylla
stormeplayer
Scylla
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 168L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 20
15,198
1,267
25,248
10,017
4,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 4 / 29
12,625
1,052
10,842
25,964
31,108
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
22 / 4 / 15
16,026
1,336
47,995
16,845
6,759
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 4 / 12
11,103
925
8,179
13,426
7,035
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 4 / 14
11,590
966
4,451
12,182
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DenisdeSouza511
Heimdallr
18
4 / 8 / 7
12,227
1,019
18,195
19,344
7,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
Jormundgandrr
Jormungandr
18
3 / 7 / 11
11,300
942
6,632
17,708
23,684
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 10 / 10
11,068
922
9,352
24,264
29,923
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Set
Piefy
Set
18
5 / 11 / 8
12,524
1,044
17,260
27,261
11,694
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
19
3 / 7 / 12
12,013
1,001
18,794
14,150
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
64
43
Kills
16
16
Deaths
43
90
Assists
48
Player
Kills
Deaths
Assists
KDA
W
15
0
20
25
W
2
4
29
4.13
L
Heimdallr
DenisdeSouza511
Heimdallr
4
8
7
0.94
W
22
4
15
7.38
L
Jormungandr
Jormundgandrr
Jormungandr
3
7
11
1.21
L
1
10
10
0.6
W
1
4
12
1.75
L
Set
Piefy
Set
5
11
8
0.82
W
3
4
14
2.5
L
Scylla
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,715
Damage
70,233
78,434
Taken
102,727
56,286
Mitigated
77,664
8,611
Healing
2,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,248
2,635
142
591
10,017
4,376
0
5,103
4,914
55,912
0
W
10,842
2,558
0
0
25,964
31,108
0
9,700
16,264
23,233
0
L
Heimdallr
DenisdeSouza511
Heimdallr
18,195
6,560
0
1,553
19,344
7,652
0
7,279
11,967
0
59,249
W
47,995
36,305
0
7,164
16,845
6,759
0
7,705
9,140
0
74,491
L
Jormungandr
Jormundgandrr
Jormungandr
6,632
2,365
0
0
17,708
23,684
0
5,785
11,745
17,956
0
L
9,352
1,767
0
0
24,264
29,923
0
6,135
17,813
15,720
0
W
8,179
4,246
60
0
13,426
7,035
0
6,388
7,038
0
31,594
L
Set
Piefy
Set
17,260
9,473
0
1,320
27,261
11,694
0
11,167
15,904
0
35,091
W
4,451
1,272
0
654
12,182
7,008
0
5,882
6,300
0
8,146
L
Scylla
18,794
2,659
0
90
14,150
4,711
0
5,724
8,337
43,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,542
Gold Earned
59,132
237
Minions Killed
210
5
Camps Cleared
6
1,154,615
Distance Traveled
985,460
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,198
1,267
71
6
2
250,893
1
W
Ymir
12,625
1,052
26
2
0
301,061
4
L
Heimdallr
12,227
1,019
77
6
0
204,833
1
W
Izanami
16,026
1,336
67
6
3
208,910
0
L
Jormungandr
11,300
942
18
2
0
173,277
0
L
Ymir
11,068
922
11
1
0
186,926
1
W
Cupid
11,103
925
64
5
0
184,507
1
L
Set
12,524
1,044
33
3
3
208,154
2
W
Odin
11,590
966
9
1
0
209,244
0
L
Scylla
12,013
1,001
71
6
3
212,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role