Player Matchup

Kukulkan
Kukulkan
Shizuma Star
Kukulkan
Level 25
God Stats
0W - 2L
1,561 SR
Queue Stats
24W - 41L
1,161 Elo+
Party 1
Danzaburou
Danzaburou
carggt91
Danzaburou
Level 4
God Stats
0W - 2L
1,687 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
chokocrak666
Jormungandr
Level 63
God Stats
21W - 22L
1,419 SR
Queue Stats
87W - 106L
1,268 Elo+
Party 1
Team Averages
Level 31
1,556 SR
1,310 Elo+

VS

Team Averages
Level 86
1,428 SR
1,456 Elo+
Sol
Sol
Moistlip06
Sol
Level 26
God Stats
23W - 20L
1,393 SR
Queue Stats
97W - 111L
1,326 Elo+
Party 2
Mulan
Mulan
TranceHeller
Mulan
Level 85
God Stats
30W - 23L
1,392 SR
Queue Stats
153W - 172L
1,360 Elo+
Party 2
Hun Batz
Hun Batz
ulster370
Hun Batz
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
427W - 408L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Shizuma Star
Kukulkan
10
1 / 4 / 2
6,761
676
4,695
6,077
1,762
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
carggt91
Danzaburou
10
3 / 8 / 1
7,117
712
4,580
8,875
2,281
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
chokocrak666
Jormungandr
11
1 / 5 / 4
7,280
728
4,817
12,844
3,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 11
8,663
866
8,982
5,998
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 3 / 14
7,737
774
5,363
11,787
6,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
ulster370
Hun Batz
13
9 / 2 / 7
8,996
900
9,509
7,294
2,788
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
17
17
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
L
Kukulkan
Shizuma Star
Kukulkan
1
4
2
0.5
W
2
3
14
3
L
Danzaburou
carggt91
Danzaburou
3
8
1
0.44
L
Jormungandr
chokocrak666
Jormungandr
1
5
4
0.6
W
Hun Batz
ulster370
Hun Batz
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,092
Damage
23,854
27,796
Taken
25,079
7,919
Mitigated
11,898
4,559
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,982
2,208
516
2,804
5,998
2,156
1,627
3,042
2,956
30,375
2,257
L
Kukulkan
Shizuma Star
Kukulkan
4,695
635
219
264
6,077
1,762
0
2,601
3,476
12,652
0
W
5,363
574
422
4,929
11,787
6,954
280
4,001
7,786
0
23,188
L
Danzaburou
carggt91
Danzaburou
4,580
1,929
493
889
8,875
2,281
0
2,389
6,486
0
16,868
L
Jormungandr
chokocrak666
Jormungandr
4,817
1,025
220
2,474
12,844
3,876
0
3,957
8,887
19,379
0
W
Hun Batz
ulster370
Hun Batz
9,509
1,897
0
2,121
7,294
2,788
1,191
2,928
4,366
0
30,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,158
Gold Earned
25,396
81
Minions Killed
134
3
Camps Cleared
6
462,468
Distance Traveled
625,333
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,663
866
63
6
2
208,336
2
L
Kukulkan
6,761
676
23
2
1
172,912
1
W
Mulan
7,737
774
25
3
2
206,358
1
L
Danzaburou
7,117
712
32
3
1
130,817
0
L
Jormungandr
7,280
728
26
3
1
158,739
2
W
Hun Batz
8,996
900
46
5
2
210,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role