Player Matchup

King Arthur
King Arthur
Apashe
King Arthur
Level 148
God Stats
5W - 1L
1,516 SR
Queue Stats
140W - 111L
1,556 Elo+
Solo
Janus
Janus
Kennsowavey
Janus
Level 124
God Stats
4W - 6L
1,474 SR
Queue Stats
269W - 244L
1,555 Elo+
Party 1
Loki
Loki
TheyHate_Jay_
Loki
Level 118
God Stats
2W - 4L
1,515 SR
Queue Stats
232W - 201L
1,505 Elo+
Party 1
Ares
Ares
Yung Gutta 420
Ares
Level 118
God Stats
6W - 5L
1,532 SR
Queue Stats
425W - 402L
1,546 Elo+
Solo
Sylvanus
Sylvanus
rashador1
Sylvanus
Level 68
God Stats
0W - 1L
1,533 SR
Queue Stats
49W - 42L
1,480 Elo+
Party 1
Team Averages
Level 115
1,514 SR
1,528 Elo+

VS

Team Averages
Level 133
1,466 SR
1,477 Elo+
Eset
Eset
Arvdawg
Eset
Level 140
God Stats
5W - 0L
1,822 SR
Queue Stats
163W - 156L
1,499 Elo+
Solo
Olorun
Olorun
IKillzYuGood
Olorun
Level 125
God Stats
2W - 6L
1,222 SR
Queue Stats
555W - 557L
1,448 Elo+
Solo
Cabrakan
Cabrakan
deerhunter141
Cabrakan
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,447 Elo+
Party 2
Skadi
Skadi
jamestn22
Skadi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,493 Elo+
Party 2
Ullr
Ullr
sebasth
Ullr
Level 148
God Stats
2W - 4L
1,287 SR
Queue Stats
241W - 268L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apashe
King Arthur
19
6 / 7 / 20
11,989
799
15,230
26,540
18,310
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
7 / 4 / 16
13,583
906
20,708
13,235
6,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 3 / 16
11,131
742
11,427
11,148
8,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 6 / 21
10,618
708
7,076
20,823
27,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
rashador1
Sylvanus
16
6 / 6 / 16
10,784
719
11,108
22,178
29,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Arvdawg
Eset
20
11 / 6 / 9
13,097
873
19,904
11,111
5,057
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
20
7 / 5 / 13
12,718
848
18,594
16,036
9,698
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
deerhunter141
Cabrakan
18
1 / 6 / 21
10,831
722
11,637
27,183
31,351
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
jamestn22
Skadi
19
5 / 5 / 14
11,874
792
21,597
11,771
4,604
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ullr
sebasth
Ullr
17
1 / 7 / 13
10,619
708
11,462
14,710
6,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
95
29
Kills
25
26
Deaths
29
89
Assists
70
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Apashe
King Arthur
6
7
20
2.29
W
Eset
Arvdawg
Eset
11
6
9
2.58
W
Olorun
7
5
13
2.7
L
7
4
16
3.75
L
7
3
16
5
L
3
6
21
2.25
W
Cabrakan
deerhunter141
Cabrakan
1
6
21
1.92
W
Skadi
jamestn22
Skadi
5
5
14
2.4
L
Sylvanus
rashador1
Sylvanus
6
6
16
2.33
W
Ullr
sebasth
Ullr
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,549
Damage
83,194
93,924
Taken
80,811
89,485
Mitigated
57,296
28,659
Healing
25,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Apashe
King Arthur
15,230
1,595
773
5,048
26,540
18,310
23
13,386
13,154
0
23,083
W
Eset
Arvdawg
Eset
19,904
1,462
3,515
1,472
11,111
5,057
658
5,577
5,534
39,065
0
W
Olorun
18,594
8,098
3,323
4,666
16,036
9,698
3,051
8,998
7,038
47,179
0
L
20,708
1,683
403
2,901
13,235
6,048
1,276
7,281
5,954
64,935
0
L
11,427
786
1,757
1,630
11,148
8,224
558
6,200
4,948
0
27,350
L
7,076
203
293
714
20,823
27,344
966
9,786
11,037
9,819
0
W
Cabrakan
deerhunter141
Cabrakan
11,637
1,046
402
6,317
27,183
31,351
135
11,254
15,929
17,221
0
W
Skadi
jamestn22
Skadi
21,597
7,246
768
1,798
11,771
4,604
1,172
4,940
6,831
0
41,776
L
Sylvanus
rashador1
Sylvanus
11,108
2,304
8,567
6,573
22,178
29,559
457
13,482
8,696
16,204
1,074
W
Ullr
sebasth
Ullr
11,462
5,466
1,396
1,817
14,710
6,586
1,505
7,492
7,218
0
28,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,105
Gold Earned
59,139
165
Minions Killed
194
0
Camps Cleared
0
1,300,552
Distance Traveled
1,319,215
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,989
799
19
1
0
239,632
0
W
Eset
13,097
873
42
3
0
276,242
0
W
Olorun
12,718
848
70
5
0
262,635
0
L
Janus
13,583
906
107
7
0
284,824
4
L
Loki
11,131
742
24
2
0
298,643
3
L
Ares
10,618
708
1
0
0
239,506
0
W
Cabrakan
10,831
722
4
0
0
249,732
0
W
Skadi
11,874
792
42
3
0
278,445
3
L
Sylvanus
10,784
719
14
1
0
237,947
5
W
Ullr
10,619
708
36
2
0
252,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role