Player Matchup

Eset
Eset
Dmisoa
Eset
Level 104
God Stats
3W - 4L
1,148 SR
Queue Stats
292W - 333L
1,394 Elo+
Solo
Hercules
Hercules
Khoos
Hercules
Level 44
God Stats
37W - 35L
1,492 SR
Queue Stats
49W - 52L
1,464 Elo+
Party 3
Medusa
Medusa
ROVEEDSG
Medusa
Level 48
God Stats
38W - 40L
1,457 SR
Queue Stats
48W - 55L
1,439 Elo+
Party 3
Mercury
Mercury
StickyBrains
Mercury
Level 31
God Stats
2W - 2L
1,514 SR
Queue Stats
238W - 228L
1,605 Elo+
Solo
Chaac
Chaac
danygarss
Chaac
Level 126
God Stats
4W - 4L
1,314 SR
Queue Stats
86W - 99L
1,352 Elo+
Solo
Team Averages
Level 71
1,385 SR
1,451 Elo+

VS

Team Averages
Level 65
1,429 SR
1,437 Elo+
Apollo
Apollo
Darkmagicgun
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,413 Elo+
Party 2
Skadi
Skadi
RespectTheGanja
Skadi
Level 119
God Stats
0W - 2L
1,270 SR
Queue Stats
652W - 735L
1,472 Elo+
Solo
Raijin
Raijin
Troncur65
Raijin
Level 62
God Stats
3W - 3L
1,571 SR
Queue Stats
31W - 48L
1,431 Elo+
Party 1
Loki
Loki
UrKaiser
Loki
Level 20
God Stats
3W - 7L
1,314 SR
Queue Stats
26W - 38L
1,451 Elo+
Party 1
Fenrir
Fenrir
Zöhrk
Fenrir
Level 100
God Stats
3W - 3L
1,491 SR
Queue Stats
16W - 19L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Dmisoa
Eset
11
2 / 5 / 5
6,902
531
3,991
8,975
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Khoos
Hercules
11
2 / 1 / 7
7,094
546
5,683
9,330
4,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
ROVEEDSG
Medusa
12
5 / 1 / 5
7,482
576
4,985
4,984
1,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
StickyBrains
Mercury
13
5 / 2 / 3
7,564
582
4,661
7,668
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
danygarss
Chaac
12
4 / 3 / 5
7,739
595
9,186
11,003
8,154
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 3 / 3
5,588
430
4,661
6,216
1,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 5 / 1
6,061
466
4,775
7,778
2,637
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
Troncur65
Raijin
11
1 / 3 / 2
6,255
481
5,191
7,829
2,912
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
10
2 / 5 / 3
6,275
483
4,922
8,387
2,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Zöhrk
Fenrir
13
6 / 2 / 2
7,708
593
6,822
11,472
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
18
Kills
12
12
Deaths
18
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
3
3
0.5
W
Eset
Dmisoa
Eset
2
5
5
0.9
W
Hercules
Khoos
Hercules
2
1
7
5.5
W
Medusa
ROVEEDSG
Medusa
5
1
5
7.5
L
3
5
1
0.7
W
Mercury
StickyBrains
Mercury
5
2
3
3.25
L
Raijin
Troncur65
Raijin
1
3
2
0.67
L
Loki
2
5
3
0.7
L
Fenrir
Zöhrk
Fenrir
6
2
2
3.5
W
Chaac
danygarss
Chaac
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,506
Damage
26,371
41,960
Taken
41,682
19,377
Mitigated
14,064
14,587
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
4,661
2,161
0
1,541
6,216
1,643
0
333
5,883
0
23,157
W
Eset
Dmisoa
Eset
3,991
238
789
1,632
8,975
2,725
47
2,325
6,650
34,033
0
W
Hercules
Khoos
Hercules
5,683
1,640
509
5,228
9,330
4,657
789
749
8,581
0
21,643
W
Medusa
ROVEEDSG
Medusa
4,985
1,435
0
1,852
4,984
1,453
1,767
515
4,469
0
35,715
L
4,775
1,788
0
1,860
7,778
2,637
402
228
7,550
0
27,100
W
Mercury
StickyBrains
Mercury
4,661
1,701
0
403
7,668
2,388
1,171
702
6,966
0
42,327
L
Raijin
Troncur65
Raijin
5,191
263
0
641
7,829
2,912
198
2,346
5,439
33,095
0
L
Loki
4,922
1,025
0
1,255
8,387
2,504
0
1,216
6,911
0
22,660
L
Fenrir
Zöhrk
Fenrir
6,822
2,563
0
4,875
11,472
4,368
0
1,680
9,403
0
41,814
W
Chaac
danygarss
Chaac
9,186
1,476
0
4,174
11,003
8,154
1,450
1,127
9,876
6,159
25,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,781
Gold Earned
31,887
311
Minions Killed
281
0
Camps Cleared
0
1,257,531
Distance Traveled
1,157,345
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,588
430
49
4
0
220,068
1
W
Eset
6,902
531
61
5
0
204,144
3
W
Hercules
7,094
546
36
3
0
265,353
2
W
Medusa
7,482
576
72
6
0
245,025
3
L
Skadi
6,061
466
44
3
0
245,769
3
W
Mercury
7,564
582
82
6
0
304,820
4
L
Raijin
6,255
481
64
5
0
204,354
2
L
Loki
6,275
483
42
3
0
228,207
0
L
Fenrir
7,708
593
82
6
0
258,947
1
W
Chaac
7,739
595
60
5
0
238,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role