Player Matchup

Jormungandr
Jormungandr
AMURCA
Jormungandr
Level 80
God Stats
4W - 3L
1,632 SR
Queue Stats
65W - 60L
1,521 Elo+
Party 1
Bacchus
Bacchus
Dreadly
Bacchus
Level 66
God Stats
1W - 1L
1,734 SR
Queue Stats
10W - 9L
1,528 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HootHoot22
Morgan Le Fay
Level 28
God Stats
20W - 17L
1,537 SR
Queue Stats
134W - 111L
1,535 Elo+
Party 2
Zeus
Zeus
NovaChroma
Zeus
Level 149
God Stats
9W - 5L
1,709 SR
Queue Stats
144W - 121L
1,524 Elo+
Party 2
Rama
Rama
Rohawken
Rama
Level 58
God Stats
43W - 41L
1,569 SR
Queue Stats
385W - 433L
1,500 Elo+
Solo
Team Averages
Level 76
1,636 SR
1,521 Elo+

VS

Team Averages
Level 97
1,551 SR
1,542 Elo+
Izanami
Izanami
Dremt
Izanami
Level 109
God Stats
33W - 24L
1,511 SR
Queue Stats
49W - 39L
1,523 Elo+
Solo
Nu Wa
Nu Wa
GiantEnemyKrebs
Nu Wa
Level 122
God Stats
16W - 9L
1,663 SR
Queue Stats
81W - 84L
1,496 Elo+
Solo
Scylla
Scylla
KingPin11
Scylla
Level 119
God Stats
54W - 54L
1,580 SR
Queue Stats
325W - 320L
1,518 Elo+
Solo
Tyr
Tyr
Theironbear
Tyr
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,678 Elo+
Party 3
Charybdis
Charybdis
austinsababe
Charybdis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AMURCA
Jormungandr
15
1 / 3 / 6
8,943
894
9,693
12,308
9,620
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Dreadly
Bacchus
15
2 / 3 / 4
9,908
991
7,833
17,382
20,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
HootHoot22
Morgan Le Fay
15
2 / 3 / 5
9,543
954
10,534
10,319
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 7
9,172
917
10,227
7,092
2,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
3 / 1 / 4
9,465
947
4,409
6,809
2,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

205

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dremt
Izanami
17
8 / 3 / 4
11,462
1,146
13,108
10,901
3,869
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 1 / 9
10,101
1,010
16,343
4,755
1,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
KingPin11
Scylla
16
2 / 0 / 9
9,830
983
8,850
4,577
1,716
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 8
8,771
877
3,821
14,179
9,587
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
austinsababe
Charybdis
15
1 / 3 / 3
8,970
897
6,733
9,770
3,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
9
Kills
14
14
Deaths
9
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AMURCA
Jormungandr
1
3
6
1.33
L
Bacchus
Dreadly
Bacchus
2
3
4
1.33
W
Izanami
Dremt
Izanami
8
3
4
3.33
W
2
1
9
6.5
L
Morgan Le Fay
HootHoot22
Morgan Le Fay
2
3
5
1.5
W
Scylla
KingPin11
Scylla
2
0
9
6.5
L
1
4
7
1.13
L
Rama
3
1
4
5
W
1
2
8
2.5
W
Charybdis
austinsababe
Charybdis
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,696
Damage
48,855
53,910
Taken
44,182
37,809
Mitigated
20,236
2,503
Healing
2,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AMURCA
Jormungandr
9,693
879
0
250
12,308
9,620
0
6,064
6,244
32,656
0
L
Bacchus
Dreadly
Bacchus
7,833
455
0
1,272
17,382
20,158
0
7,981
9,401
21,072
0
W
Izanami
Dremt
Izanami
13,108
11,926
0
0
10,901
3,869
0
9,291
1,610
0
33,370
W
16,343
6,776
0
386
4,755
1,644
0
4,002
753
40,723
0
L
Morgan Le Fay
HootHoot22
Morgan Le Fay
10,534
48
0
351
10,319
3,229
0
5,697
4,622
32,569
0
W
Scylla
KingPin11
Scylla
8,850
1,073
0
553
4,577
1,716
0
3,998
579
28,999
0
L
10,227
302
0
0
7,092
2,415
0
2,088
5,004
28,238
0
L
Rama
4,409
3,441
0
630
6,809
2,387
0
3,742
3,067
0
23,012
W
3,821
737
0
1,071
14,179
9,587
0
11,992
2,187
379
5,018
W
Charybdis
austinsababe
Charybdis
6,733
2,962
0
135
9,770
3,420
0
9,004
766
0
26,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,031
Gold Earned
49,134
201
Minions Killed
213
4
Camps Cleared
13
947,920
Distance Traveled
992,615
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,943
894
35
4
0
199,085
0
L
Bacchus
9,908
991
26
3
0
199,370
0
W
Izanami
11,462
1,146
51
5
3
202,542
0
W
Nu Wa
10,101
1,010
54
5
7
186,185
3
L
Morgan Le Fay
9,543
954
46
5
1
210,790
1
W
Scylla
9,830
983
50
5
1
207,375
1
L
Zeus
9,172
917
56
6
1
147,022
0
L
Rama
9,465
947
38
4
2
191,653
0
W
Tyr
8,771
877
7
1
0
201,924
1
W
Charybdis
8,970
897
51
5
2
194,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role