Player Matchup

Cthulhu
Cthulhu
DREPEX_PREDATOR
Cthulhu
Level 84
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 6L
1,358 Elo+
Party 2
King Arthur
King Arthur
OG--2DaMax
King Arthur
Level 137
God Stats
0W - 4L
1,355 SR
Queue Stats
123W - 150L
1,444 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
tigeruchiha
Morgan Le Fay
Level 148
God Stats
19W - 28L
1,524 SR
Queue Stats
295W - 336L
1,495 Elo+
Party 2
Team Averages
Level 123
1,397 SR
1,432 Elo+

VS

Team Averages
Level 130
1,728 SR
1,605 Elo+
Merlin
Merlin
Ayemee0
Merlin
Level 106
God Stats
2W - 0L
1,742 SR
Queue Stats
28W - 14L
1,575 Elo+
Party 1
Danzaburou
Danzaburou
FattyLiver
Danzaburou
Level 155
God Stats
9W - 5L
1,496 SR
Queue Stats
160W - 171L
1,515 Elo+
Party 1
Ymir
Ymir
isatinflames
Ymir
Level 129
God Stats
1W - 0L
1,947 SR
Queue Stats
21W - 13L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
10,194
566
6,726
20,197
15,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
OG--2DaMax
King Arthur
12
2 / 4 / 5
10,152
564
11,108
29,271
20,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
tigeruchiha
Morgan Le Fay
14
5 / 4 / 2
11,119
618
16,638
14,897
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayemee0
Merlin
12
0 / 8 / 8
10,145
564
7,947
11,180
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
FattyLiver
Danzaburou
17
9 / 0 / 4
12,940
719
33,349
13,959
6,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 9
13,231
735
11,497
18,323
25,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
9
Kills
15
15
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ayemee0
Merlin
0
8
8
0.5
L
2
7
4
0.57
W
Danzaburou
FattyLiver
Danzaburou
9
0
4
11
L
King Arthur
OG--2DaMax
King Arthur
2
4
5
1.13
W
6
1
9
10.5
L
Morgan Le Fay
tigeruchiha
Morgan Le Fay
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,472
Damage
52,793
64,365
Taken
43,462
42,299
Mitigated
36,259
9,764
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ayemee0
Merlin
7,947
172
66
929
11,180
4,433
531
7,453
3,727
29,766
0
L
6,726
598
697
351
20,197
15,989
0
4,827
15,370
22,621
0
W
Danzaburou
FattyLiver
Danzaburou
33,349
19,355
0
7,874
13,959
6,271
1,927
7,969
5,990
0
87,873
L
King Arthur
OG--2DaMax
King Arthur
11,108
1,613
0
4,920
29,271
20,384
0
9,641
19,630
2,420
24,860
W
11,497
1,544
0
3,018
18,323
25,555
32
9,384
8,939
29,656
0
L
Morgan Le Fay
tigeruchiha
Morgan Le Fay
16,638
767
210
3,586
14,897
5,926
0
5,994
8,903
48,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,465
Gold Earned
36,316
145
Minions Killed
204
4
Camps Cleared
7
879,701
Distance Traveled
859,611
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,145
564
57
3
0
236,934
2
L
Cthulhu
10,194
566
41
2
1
275,829
2
W
Danzaburou
12,940
719
112
6
4
317,907
2
L
King Arthur
10,152
564
27
2
1
307,072
1
W
Ymir
13,231
735
35
2
3
304,770
2
L
Morgan Le Fay
11,119
618
77
4
2
296,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role