Player Matchup

Ravana
Ravana
DaRealest213
Ravana
Level 145
God Stats
1W - 0L
1,373 SR
Queue Stats
9W - 14L
1,439 Elo+
Party 2
Kukulkan
Kukulkan
GhostKidd03
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
RatAnkles
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Rengoku-213
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,698 Elo+
Party 2
Charybdis
Charybdis
TopBwoii
Charybdis
Level 134
God Stats
1W - 0L
1,574 SR
Queue Stats
14W - 15L
1,486 Elo+
Party 2
Team Averages
Level 61
1,489 SR
1,525 Elo+

VS

Team Averages
Level 24
1,519 SR
1,427 Elo+
Bacchus
Bacchus
 
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
CallMeOrochi
Chronos
Level 32
God Stats
20W - 14L
1,514 SR
Queue Stats
126W - 118L
1,452 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MilkNHoneyyy
Morgan Le Fay
Level 18
God Stats
2W - 1L
1,788 SR
Queue Stats
14W - 19L
1,393 Elo+
Party 1
Fenrir
Fenrir
Sof-Fun
Fenrir
Level 29
God Stats
23W - 22L
1,547 SR
Queue Stats
91W - 93L
1,403 Elo+
Party 3
Ra
Ra
mamba2214
Ra
Level 15
God Stats
2W - 7L
1,248 SR
Queue Stats
5W - 9L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
11
5 / 0 / 3
6,474
647
4,093
4,137
1,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
GhostKidd03
Kukulkan
10
4 / 0 / 4
6,129
613
5,254
3,255
1,043
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RatAnkles
Thanatos
11
8 / 3 / 2
7,039
704
7,529
7,045
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
9
2 / 0 / 9
5,345
535
4,044
3,545
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
TopBwoii
Charybdis
9
4 / 2 / 4
5,576
558
5,262
5,136
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 3 / 1
4,646
465
2,660
8,003
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
CallMeOrochi
Chronos
10
3 / 5 / 0
5,840
584
4,178
8,184
2,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
MilkNHoneyyy
Morgan Le Fay
8
2 / 5 / 0
4,915
492
3,272
5,369
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Sof-Fun
Fenrir
6
0 / 5 / 1
4,229
423
1,238
8,014
2,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 5 / 1
4,265
427
944
4,237
961
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
23
Kills
5
5
Deaths
23
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
1
0.17
L
Chronos
CallMeOrochi
Chronos
3
5
0
0.6
W
Ravana
5
0
3
6.5
W
Kukulkan
GhostKidd03
Kukulkan
4
0
4
6
L
Morgan Le Fay
MilkNHoneyyy
Morgan Le Fay
2
5
0
0.4
W
Thanatos
RatAnkles
Thanatos
8
3
2
3
W
Yemoja
2
0
9
6.5
L
Fenrir
Sof-Fun
Fenrir
0
5
1
0.1
W
Charybdis
TopBwoii
Charybdis
4
2
4
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,182
Damage
12,292
23,118
Taken
33,807
8,879
Mitigated
10,939
11,951
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,660
228
0
1,142
8,003
3,713
0
2,607
5,396
13,975
0
L
Chronos
CallMeOrochi
Chronos
4,178
1,566
22
2,266
8,184
2,143
0
1,078
7,106
21,682
3,427
W
Ravana
4,093
1,484
0
1,863
4,137
1,909
585
332
3,805
0
38,932
W
Kukulkan
GhostKidd03
Kukulkan
5,254
774
0
0
3,255
1,043
807
1,776
1,439
32,568
0
L
Morgan Le Fay
MilkNHoneyyy
Morgan Le Fay
3,272
679
0
485
5,369
1,578
0
2,210
3,159
18,817
0
W
Thanatos
RatAnkles
Thanatos
7,529
1,978
0
6,279
7,045
2,938
201
3,333
3,712
0
36,269
W
Yemoja
4,044
1,048
1,710
1,337
3,545
1,209
140
2,287
1,258
15,637
0
L
Fenrir
Sof-Fun
Fenrir
1,238
287
146
2,068
8,014
2,544
0
2,016
5,998
0
10,466
W
Charybdis
TopBwoii
Charybdis
5,262
2,872
0
762
5,136
1,780
334
2,621
2,313
0
25,671
L
944
227
138
0
4,237
961
0
1,387
2,850
10,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
23,895
282
Minions Killed
132
0
Camps Cleared
0
960,327
Distance Traveled
894,180
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,646
465
28
3
0
181,262
3
L
Chronos
5,840
584
37
4
0
172,462
2
W
Ravana
6,474
647
73
7
0
211,183
1
W
Kukulkan
6,129
613
66
7
0
190,691
2
L
Morgan Le Fay
4,915
492
28
3
0
153,607
2
W
Thanatos
7,039
704
65
7
0
200,816
0
W
Yemoja
5,345
535
29
3
0
185,547
1
L
Fenrir
4,229
423
22
2
0
194,509
1
W
Charybdis
5,576
558
49
5
0
172,090
1
L
Ra
4,265
427
17
2
0
192,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role