Player Matchup

Bellona
Bellona
RadiantVeilxnce
Bellona
Level 156
God Stats
2W - 0L
1,755 SR
Queue Stats
3W - 1L
1,831 Elo+
Solo
Hachiman
Hachiman
ShadowBlizard
Hachiman
Level 114
God Stats
11W - 12L
1,612 SR
Queue Stats
213W - 139L
1,672 Elo+
Party 1
Loki
Loki
fralili_91
Loki
Level 69
God Stats
34W - 46L
1,442 SR
Queue Stats
51W - 71L
1,363 Elo+
Solo
Hel
Hel
hbruno1945
Hel
Level 123
God Stats
1W - 1L
1,527 SR
Queue Stats
98W - 54L
1,555 Elo+
Party 1
Geb
Geb
setrap
Geb
Level 153
God Stats
7W - 4L
1,740 SR
Queue Stats
203W - 115L
1,683 Elo+
Party 1
Team Averages
Level 123
1,615 SR
1,621 Elo+

VS

Team Averages
Level 126
1,476 SR
1,518 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
iamayah
Izanami
Level 119
God Stats
7W - 14L
1,370 SR
Queue Stats
282W - 303L
1,425 Elo+
Solo
Camazotz
Camazotz
mad-dealer123
Camazotz
Level 121
God Stats
7W - 14L
1,387 SR
Queue Stats
581W - 588L
1,627 Elo+
Solo
Hel
Hel
o FIRBY o
Hel
Level 106
God Stats
508W - 424L
1,622 SR
Queue Stats
738W - 714L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 4
9,156
1,017
9,651
10,622
11,206
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
ShadowBlizard
Hachiman
15
3 / 0 / 3
9,449
1,050
11,959
7,008
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
0 / 2 / 5
8,352
928
2,660
5,276
1,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 1 / 1
9,052
1,006
9,799
6,572
2,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
setrap
Geb
15
0 / 0 / 6
9,475
1,053
8,639
7,388
7,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

281

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 0 / 3
8,525
947
9,288
8,490
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
 
Scylla
15
0 / 1 / 2
8,420
936
5,413
6,239
2,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
iamayah
Izanami
14
1 / 3 / 1
8,404
934
4,793
10,778
3,886
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
mad-dealer123
Camazotz
14
0 / 1 / 2
7,852
872
2,548
10,755
3,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
2 / 2 / 1
8,819
980
8,480
9,066
4,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
7
Kills
3
3
Deaths
7
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
3
1.5
L
Scylla
 
Scylla
0
1
2
1
W
2
0
4
4
W
Hachiman
ShadowBlizard
Hachiman
3
0
3
4.5
W
0
2
5
1.25
W
2
1
1
2.5
L
Izanami
iamayah
Izanami
1
3
1
0.5
L
Camazotz
mad-dealer123
Camazotz
0
1
2
1
L
2
2
1
1.25
W
Geb
setrap
Geb
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,708
Damage
30,522
36,866
Taken
45,328
24,995
Mitigated
17,032
12,448
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,288
2,486
0
314
8,490
3,057
0
3,810
4,680
31,932
0
L
Scylla
 
Scylla
5,413
1,057
0
0
6,239
2,161
0
2,968
3,271
25,046
0
W
9,651
2,797
0
405
10,622
11,206
0
5,438
5,010
5,909
20,035
W
Hachiman
ShadowBlizard
Hachiman
11,959
4,875
0
697
7,008
2,535
0
5,117
1,755
0
38,799
W
2,660
276
0
374
5,276
1,551
0
3,987
1,139
0
10,605
W
9,799
374
6,021
3,238
6,572
2,459
0
3,539
2,955
38,399
0
L
Izanami
iamayah
Izanami
4,793
2,300
0
58
10,778
3,886
0
3,855
6,923
0
14,410
L
Camazotz
mad-dealer123
Camazotz
2,548
607
0
767
10,755
3,819
0
6,346
4,409
0
8,744
L
8,480
119
3,707
3,797
9,066
4,109
0
3,238
5,828
25,522
0
W
Geb
setrap
Geb
8,639
400
0
1,713
7,388
7,244
0
4,438
2,826
16,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,484
Gold Earned
42,020
206
Minions Killed
194
9
Camps Cleared
6
1,020,036
Distance Traveled
773,610
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,525
947
57
6
0
146,641
0
L
Scylla
8,420
936
46
5
2
171,680
0
W
Bellona
9,156
1,017
26
3
0
205,507
0
W
Hachiman
9,449
1,050
69
8
2
187,262
1
W
Loki
8,352
928
19
2
3
207,263
0
W
Hel
9,052
1,006
82
9
3
202,662
0
L
Izanami
8,404
934
17
2
2
160,087
0
L
Camazotz
7,852
872
23
3
1
114,268
1
L
Hel
8,819
980
51
6
1
180,934
0
W
Geb
9,475
1,053
10
1
1
217,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role