Player Matchup

Tsukuyomi
Tsukuyomi
BigBarryDubs
Tsukuyomi
Level 18
God Stats
1W - 1L
1,771 SR
Queue Stats
69W - 70L
1,593 Elo+
Solo
Artemis
Artemis
D_Shadow_Realm
Artemis
Level 26
God Stats
3W - 3L
1,283 SR
Queue Stats
111W - 127L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
Mamba_Out2478
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 56L
1,575 Elo+
Solo
Sol
Sol
MrPurrrPurrr
Sol
Level 18
God Stats
5W - 6L
1,567 SR
Queue Stats
37W - 50L
1,514 Elo+
Solo
Rama
Rama
iAmLuffy_-
Rama
Level 29
God Stats
1W - 2L
1,518 SR
Queue Stats
168W - 158L
1,542 Elo+
Party 2
Team Averages
Level 23
1,528 SR
1,541 Elo+

VS

Team Averages
Level 21
1,454 SR
1,595 Elo+
Ares
Ares
 
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BlznAzrCrow
Tiamat
Level 27
God Stats
1W - 1L
1,127 SR
Queue Stats
161W - 138L
1,585 Elo+
Solo
Danzaburou
Danzaburou
EfraxMchorni
Danzaburou
Level 30
God Stats
2W - 3L
1,391 SR
Queue Stats
109W - 108L
1,560 Elo+
Party 1
Set
Set
SoEzDud
Set
Level 16
God Stats
3W - 2L
1,567 SR
Queue Stats
29W - 18L
1,672 Elo+
Party 1
Artemis
Artemis
buzzinglikeagnat
Artemis
Level 5
God Stats
10W - 2L
1,683 SR
Queue Stats
45W - 39L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigBarryDubs
Tsukuyomi
10
1 / 3 / 2
5,860
533
6,023
8,049
2,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 2 / 1
5,954
541
4,712
4,359
1,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Mamba_Out2478
Sun Wukong
11
1 / 1 / 4
5,822
529
4,047
7,219
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 1
6,986
635
2,934
8,206
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 2
5,549
504
3,351
5,349
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 1
5,645
513
2,715
7,691
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
12
2 / 2 / 2
6,807
619
5,733
6,495
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
EfraxMchorni
Danzaburou
10
1 / 1 / 0
5,631
512
2,201
5,761
1,754
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Set
13
2 / 1 / 2
7,266
661
4,225
7,165
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 2 / 0
6,702
609
4,864
8,382
2,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
8
Kills
8
8
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
1
0.75
L
Tsukuyomi
BigBarryDubs
Tsukuyomi
1
3
2
0.67
W
Tiamat
2
2
2
1.5
L
4
2
1
2.25
W
Danzaburou
EfraxMchorni
Danzaburou
1
1
0
1
L
Sun Wukong
Mamba_Out2478
Sun Wukong
1
1
4
3
L
2
1
1
2.5
W
Set
2
1
2
3
W
2
2
0
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,067
Damage
19,738
33,182
Taken
35,494
10,859
Mitigated
17,504
10,930
Healing
14,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,715
281
0
2,066
7,691
6,385
0
0
7,691
13,521
0
L
Tsukuyomi
BigBarryDubs
Tsukuyomi
6,023
1,687
0
1,692
8,049
2,271
0
3,324
4,613
0
32,117
W
Tiamat
5,733
155
0
2,423
6,495
3,639
204
1,928
4,567
39,386
0
L
4,712
1,800
0
722
4,359
1,528
105
486
3,873
0
22,075
W
Danzaburou
EfraxMchorni
Danzaburou
2,201
723
0
1,591
5,761
1,754
0
0
5,761
0
29,743
L
Sun Wukong
Mamba_Out2478
Sun Wukong
4,047
1,283
0
2,269
7,219
2,827
0
1,143
5,992
0
26,532
L
2,934
1,023
55
5,046
8,206
2,323
674
2,842
5,146
49,429
0
W
Set
4,225
2,002
0
3,812
7,165
2,906
0
1,006
6,159
0
51,286
W
4,864
2,058
0
4,804
8,382
2,820
652
0
8,382
0
39,563
L
3,351
1,768
0
1,146
5,349
1,910
0
199
5,110
0
25,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,171
Gold Earned
32,051
324
Minions Killed
357
0
Camps Cleared
0
1,096,550
Distance Traveled
1,075,897
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,645
513
26
2
0
226,911
2
L
Tsukuyomi
5,860
533
69
6
0
236,345
1
W
Tiamat
6,807
619
86
8
0
223,115
1
L
Artemis
5,954
541
37
3
0
206,489
0
W
Danzaburou
5,631
512
55
5
0
214,363
5
L
Sun Wukong
5,822
529
46
4
0
242,827
1
L
Sol
6,986
635
119
11
0
193,544
2
W
Set
7,266
661
100
9
0
224,941
1
W
Artemis
6,702
609
90
8
0
186,567
3
L
Rama
5,549
504
53
5
0
217,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role