Player Matchup

Ares
Ares
CreamyDanny
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,376 Elo+
Party 1
Medusa
Medusa
FinToucher
Medusa
Level 139
God Stats
3W - 5L
1,264 SR
Queue Stats
293W - 242L
1,615 Elo+
Party 2
Nox
Nox
Jyctow
Nox
Level 18
God Stats
8W - 6L
1,599 SR
Queue Stats
17W - 18L
1,382 Elo+
Party 1
Apollo
Apollo
The-Moinux
Apollo
Level 59
God Stats
31W - 52L
1,367 SR
Queue Stats
159W - 224L
1,397 Elo+
Party 1
Mercury
Mercury
aroise
Mercury
Level 8
God Stats
3W - 4L
1,673 SR
Queue Stats
211W - 154L
1,772 Elo+
Party 2
Team Averages
Level 48
1,481 SR
1,509 Elo+

VS

Team Averages
Level 25
1,619 SR
1,558 Elo+
Olorun
Olorun
BLANTii
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,635 Elo+
Solo
Loki
Loki
Hel3854
Loki
Level 23
God Stats
7W - 7L
1,577 SR
Queue Stats
25W - 19L
1,596 Elo+
Solo
Aphrodite
Aphrodite
PlayerBolt
Aphrodite
Level 25
God Stats
4W - 2L
1,743 SR
Queue Stats
119W - 112L
1,579 Elo+
Solo
Ymir
Ymir
ZagomBrottos
Ymir
Level 26
God Stats
23W - 25L
1,552 SR
Queue Stats
398W - 389L
1,589 Elo+
Solo
Gilgamesh
Gilgamesh
wooha
Gilgamesh
Level 26
God Stats
1W - 0L
1,723 SR
Queue Stats
6W - 6L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 4
7,020
413
4,941
20,779
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
FinToucher
Medusa
14
2 / 4 / 2
8,557
503
10,775
12,201
9,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nox
Jyctow
Nox
13
2 / 7 / 2
7,462
439
5,828
11,785
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
The-Moinux
Apollo
11
1 / 6 / 5
7,567
445
5,871
12,091
3,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
aroise
Mercury
13
2 / 4 / 0
7,847
462
5,406
12,840
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BLANTii
Olorun
16
15 / 3 / 6
11,112
654
25,789
19,418
8,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
Hel3854
Loki
18
6 / 0 / 1
10,812
636
8,489
10,428
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
PlayerBolt
Aphrodite
16
5 / 1 / 5
9,615
566
7,935
11,777
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 2 / 14
9,457
556
6,322
16,629
17,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
wooha
Gilgamesh
16
5 / 2 / 1
10,116
595
8,374
11,813
6,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
59
8
Kills
32
32
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Olorun
BLANTii
Olorun
15
3
6
6
L
1
11
4
0.27
L
Medusa
FinToucher
Medusa
2
4
2
0.75
W
Loki
Hel3854
Loki
6
0
1
6.5
L
Nox
Jyctow
Nox
2
7
2
0.43
W
Aphrodite
PlayerBolt
Aphrodite
5
1
5
7.5
L
Apollo
The-Moinux
Apollo
1
6
5
0.58
W
1
2
14
4
L
Mercury
aroise
Mercury
2
4
0
0.5
W
Gilgamesh
wooha
Gilgamesh
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,821
Damage
56,909
69,696
Taken
70,065
37,373
Mitigated
42,115
9,887
Healing
37,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BLANTii
Olorun
25,789
15,688
737
12,169
19,418
8,801
3,355
4,928
14,490
69,406
0
L
4,941
1,065
0
505
20,779
15,887
0
12,754
7,855
15,641
0
L
Medusa
FinToucher
Medusa
10,775
3,401
0
2,727
12,201
9,285
482
2,981
9,194
0
57,012
W
Loki
Hel3854
Loki
8,489
4,657
0
6,428
10,428
4,179
1,478
269
10,159
0
88,114
L
Nox
Jyctow
Nox
5,828
661
0
2,890
11,785
3,791
160
6,914
4,649
36,552
0
W
Aphrodite
PlayerBolt
Aphrodite
7,935
923
2,961
8,724
11,777
5,101
646
2,015
9,762
55,042
0
L
Apollo
The-Moinux
Apollo
5,871
3,593
0
807
12,091
3,884
16
9,071
2,956
0
29,355
W
6,322
1,060
0
1,943
16,629
17,904
304
3,138
13,491
35,984
0
L
Mercury
aroise
Mercury
5,406
1,755
0
2,958
12,840
4,526
0
7,708
4,996
0
44,622
W
Gilgamesh
wooha
Gilgamesh
8,374
3,146
0
4,287
11,813
6,130
1,809
419
11,394
0
60,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
51,112
319
Minions Killed
533
0
Camps Cleared
0
1,608,823
Distance Traveled
1,644,046
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,112
654
93
5
0
301,952
3
L
Ares
7,020
413
17
1
0
288,140
0
L
Medusa
8,557
503
93
5
0
304,601
3
W
Loki
10,812
636
170
10
0
362,540
7
L
Nox
7,462
439
81
5
0
291,778
1
W
Aphrodite
9,615
566
109
6
0
311,916
2
L
Apollo
7,567
445
58
3
0
338,187
0
W
Ymir
9,457
556
40
2
0
309,271
6
L
Mercury
7,847
462
70
4
0
386,117
6
W
Gilgamesh
10,116
595
121
7
0
358,367
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role