Player Matchup

Tiamat
Tiamat
Deniz3840
Tiamat
Level 13
God Stats
1W - 1L
1,744 SR
Queue Stats
5W - 4L
1,561 Elo+
Solo
Sol
Sol
Ferro et igni
Sol
Level 27
God Stats
107W - 99L
1,448 SR
Queue Stats
112W - 113L
1,309 Elo+
Solo
Hou Yi
Hou Yi
Furxan
Hou Yi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 181L
1,420 Elo+
Solo
Achilles
Achilles
SmitelessxD
Achilles
Level 26
God Stats
1W - 1L
1,703 SR
Queue Stats
119W - 113L
1,313 Elo+
Solo
Bacchus
Bacchus
king_Marriot
Bacchus
Level 27
God Stats
6W - 5L
1,650 SR
Queue Stats
29W - 30L
1,447 Elo+
Solo
Team Averages
Level 24
1,609 SR
1,410 Elo+

VS

Team Averages
Level 14
1,618 SR
1,425 Elo+
Fenrir
Fenrir
ForeverSaddd
Fenrir
Level 23
God Stats
8W - 6L
1,649 SR
Queue Stats
66W - 55L
1,459 Elo+
Solo
Sobek
Sobek
Playerhater069
Sobek
Level 9
God Stats
7W - 6L
1,451 SR
Queue Stats
11W - 16L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
flowerx iwnl
Baron Samedi
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 100L
1,503 Elo+
Solo
Bellona
Bellona
fouyou7z
Bellona
Level 29
God Stats
29W - 14L
1,991 SR
Queue Stats
135W - 130L
1,374 Elo+
Solo
Artemis
Artemis
lx-mactavish-xl
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deniz3840
Tiamat
11
4 / 9 / 5
7,968
398
7,372
15,094
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 7 / 3
8,244
412
7,493
12,726
3,231
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Furxan
Hou Yi
13
4 / 7 / 2
8,376
419
8,350
17,103
5,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
SmitelessxD
Achilles
13
2 / 8 / 0
7,901
395
8,037
17,373
8,704
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
king_Marriot
Bacchus
12
0 / 2 / 3
7,761
388
3,706
12,124
15,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
24 / 0 / 2
12,709
635
27,336
14,853
7,576
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
1 / 0 / 11
9,610
481
3,766
18,929
19,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
flowerx iwnl
Baron Samedi
11
2 / 11 / 4
7,869
393
3,346
11,922
5,612
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
fouyou7z
Bellona
16
3 / 1 / 5
9,789
489
7,940
10,046
8,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 1 / 5
9,414
471
8,142
8,803
3,015
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
12
Kills
31
33
Deaths
13
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Deniz3840
Tiamat
4
9
5
0.72
L
2
7
3
0.5
W
Fenrir
24
0
2
25
L
Hou Yi
Furxan
Hou Yi
4
7
2
0.71
W
1
0
11
6.5
L
Achilles
SmitelessxD
Achilles
2
8
0
0.25
W
Baron Samedi
flowerx iwnl
Baron Samedi
2
11
4
0.36
W
Bellona
fouyou7z
Bellona
3
1
5
5.5
L
Bacchus
king_Marriot
Bacchus
0
2
3
0.75
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,958
Damage
50,530
74,420
Taken
64,553
38,890
Mitigated
44,633
12,392
Healing
22,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Deniz3840
Tiamat
7,372
1,679
88
1,846
15,094
6,285
0
5,657
9,437
21,729
0
L
7,493
1,811
0
2,774
12,726
3,231
779
248
12,478
59,313
0
W
Fenrir
27,336
9,467
0
7,215
14,853
7,576
1,352
3,729
11,052
0
106,181
L
Hou Yi
Furxan
Hou Yi
8,350
4,119
0
4,836
17,103
5,015
425
835
16,268
0
54,161
W
3,766
581
145
9,988
18,929
19,437
455
6,787
11,580
30,283
0
L
Achilles
SmitelessxD
Achilles
8,037
3,808
0
1,258
17,373
8,704
56
1,332
16,041
0
34,828
W
Baron Samedi
flowerx iwnl
Baron Samedi
3,346
1,508
99
866
11,922
5,612
268
3,938
7,792
15,020
0
W
Bellona
fouyou7z
Bellona
7,940
1,738
0
1,524
10,046
8,993
1,051
1,396
8,610
10,388
37,112
L
Bacchus
king_Marriot
Bacchus
3,706
384
0
1,590
12,124
15,655
300
866
11,258
21,155
0
W
8,142
4,258
0
3,099
8,803
3,015
2,144
2,003
6,800
0
58,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,250
Gold Earned
49,391
294
Minions Killed
426
0
Camps Cleared
0
1,641,502
Distance Traveled
1,684,447
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,968
398
40
2
0
312,036
1
L
Sol
8,244
412
99
5
0
304,475
6
W
Fenrir
12,709
635
163
8
0
423,299
0
L
Hou Yi
8,376
419
79
4
0
318,277
5
W
Sobek
9,610
481
48
2
0
355,916
1
L
Achilles
7,901
395
46
2
0
332,315
0
W
Baron Samedi
7,869
393
20
1
0
258,696
3
W
Bellona
9,789
489
102
5
0
336,215
3
L
Bacchus
7,761
388
30
2
0
374,399
0
W
Artemis
9,414
471
93
5
0
310,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role