Player Matchup

Ares
Ares
An_Actual_Angel
Ares
Level 67
God Stats
3W - 1L
1,862 SR
Queue Stats
102W - 81L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
Murphdaddy999
Gilgamesh
Level 142
God Stats
23W - 8L
1,671 SR
Queue Stats
349W - 324L
1,500 Elo+
Party 1
Charybdis
Charybdis
TechnoDrought44
Charybdis
Level 117
God Stats
15W - 18L
1,425 SR
Queue Stats
85W - 69L
1,499 Elo+
Party 1
Bastet
Bastet
kingdice1233912
Bastet
Level 88
God Stats
12W - 6L
1,115 SR
Queue Stats
567W - 609L
1,469 Elo+
Party 1
Hera
Hera
l Rimuru
Hera
Level 53
God Stats
4W - 5L
1,500 SR
Queue Stats
183W - 177L
1,459 Elo+
Solo
Team Averages
Level 93
1,515 SR
1,487 Elo+

VS

Team Averages
Level 107
1,642 SR
1,489 Elo+
Nemesis
Nemesis
Devil_KingsT_T
Nemesis
Level 60
God Stats
1W - 1L
1,797 SR
Queue Stats
12W - 18L
1,455 Elo+
Party 2
Cupid
Cupid
GiovaniChiba
Cupid
Level 123
God Stats
2W - 5L
1,558 SR
Queue Stats
92W - 117L
1,516 Elo+
Party 2
Discordia
Discordia
KilStealWill
Discordia
Level 139
God Stats
9W - 10L
1,586 SR
Queue Stats
358W - 359L
1,473 Elo+
Solo
Sylvanus
Sylvanus
LigmaKlutch
Sylvanus
Level 126
God Stats
32W - 31L
1,579 SR
Queue Stats
742W - 837L
1,515 Elo+
Party 3
Anubis
Anubis
StOnKs AFK
Anubis
Level 85
God Stats
15W - 10L
1,692 SR
Queue Stats
201W - 242L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 8
9,212
485
7,774
15,114
13,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
Murphdaddy999
Gilgamesh
18
9 / 1 / 3
11,321
596
11,278
13,829
8,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
TechnoDrought44
Charybdis
13
0 / 5 / 3
8,677
457
4,016
11,241
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
15 / 5 / 6
12,020
633
17,904
16,574
6,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
18
11 / 2 / 6
11,920
627
18,199
8,186
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
8,356
440
9,070
16,146
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
8 / 5 / 3
9,537
502
7,795
16,306
5,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
KilStealWill
Discordia
12
4 / 8 / 1
7,681
404
7,001
10,756
3,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
LigmaKlutch
Sylvanus
12
2 / 7 / 7
7,937
418
5,865
18,666
13,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
StOnKs AFK
Anubis
16
2 / 10 / 0
9,456
498
6,432
13,397
5,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
36
Kills
17
17
Deaths
37
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
L
1
7
6
0.57
L
8
5
3
1.9
L
Discordia
KilStealWill
Discordia
4
8
1
0.56
L
Sylvanus
LigmaKlutch
Sylvanus
2
7
7
0.79
W
Gilgamesh
Murphdaddy999
Gilgamesh
9
1
3
10.5
L
Anubis
StOnKs AFK
Anubis
2
10
0
0.2
W
Charybdis
TechnoDrought44
Charybdis
0
5
3
0.3
W
15
5
6
3.6
W
Hera
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,171
Damage
36,163
64,944
Taken
75,271
35,506
Mitigated
35,075
16,556
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,774
175
231
2,674
15,114
13,185
405
3,945
11,169
36,137
0
L
9,070
4,302
0
2,898
16,146
7,770
0
5,834
10,185
0
56,055
L
7,795
4,563
243
5,587
16,306
5,507
115
5,484
10,635
0
35,731
L
Discordia
KilStealWill
Discordia
7,001
221
108
622
10,756
3,021
160
3,527
7,041
33,792
0
L
Sylvanus
LigmaKlutch
Sylvanus
5,865
1,795
1,262
5,187
18,666
13,050
0
9,984
8,550
26,319
9,692
W
Gilgamesh
Murphdaddy999
Gilgamesh
11,278
2,584
0
3,405
13,829
8,959
450
4,579
9,250
0
70,118
L
Anubis
StOnKs AFK
Anubis
6,432
108
0
2,871
13,397
5,727
123
466
12,887
61,738
0
W
Charybdis
TechnoDrought44
Charybdis
4,016
2,263
0
2,367
11,241
4,086
996
1,964
9,277
0
49,702
W
17,904
7,188
0
6,366
16,574
6,169
354
5,080
11,494
0
69,712
W
Hera
18,199
4,820
205
1,308
8,186
3,107
995
3,113
5,073
69,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,150
Gold Earned
42,967
448
Minions Killed
386
0
Camps Cleared
0
1,787,908
Distance Traveled
1,580,852
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,212
485
41
2
0
369,647
2
L
Nemesis
8,356
440
87
5
0
333,365
3
L
Cupid
9,537
502
73
4
0
321,643
3
L
Discordia
7,681
404
47
2
0
334,914
6
L
Sylvanus
7,937
418
56
3
0
301,359
0
W
Gilgamesh
11,321
596
110
6
0
379,568
4
L
Anubis
9,456
498
123
6
0
289,571
4
W
Charybdis
8,677
457
84
4
0
303,326
3
W
Bastet
12,020
633
94
5
0
376,367
0
W
Hera
11,920
627
119
6
0
359,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role