Player Matchup

Ra
Ra
 
Ra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CallMeTwoShot
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,434 Elo+
Party 1
Sobek
Sobek
Skinwalker69
Sobek
Level 122
God Stats
0W - 1L
1,324 SR
Queue Stats
9W - 5L
1,540 Elo+
Solo
Amaterasu
Amaterasu
drakeies
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,313 Elo+
Party 1
Jormungandr
Jormungandr
spinnyt112
Jormungandr
Level 87
God Stats
3W - 7L
1,402 SR
Queue Stats
229W - 235L
1,439 Elo+
Party 1
Team Averages
Level 68
1,445 SR
1,446 Elo+

VS

Team Averages
Level 73
1,362 SR
1,354 Elo+
Geb
Geb
Sp ZoSo
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,163 Elo+
Solo
Cupid
Cupid
Zolly
Cupid
Level 96
God Stats
1W - 1L
1,302 SR
Queue Stats
11W - 17L
1,341 Elo+
Solo
Chaac
Chaac
bpdiabloflorida
Chaac
Level 125
God Stats
18W - 7L
1,652 SR
Queue Stats
591W - 602L
1,420 Elo+
Solo
Heimdallr
Heimdallr
lMoxtIy
Heimdallr
Level 55
God Stats
1W - 0L
1,156 SR
Queue Stats
20W - 25L
1,387 Elo+
Solo
He Bo
He Bo
wild_window900
He Bo
Level 62
God Stats
6W - 12L
1,202 SR
Queue Stats
717W - 755L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 3 / 3
4,917
983
2,430
5,194
2,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
CallMeTwoShot
Cerberus
9
1 / 4 / 2
4,760
952
4,129
7,279
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
4,208
842
517
1,244
934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
drakeies
Amaterasu
10
2 / 3 / 2
5,594
1,119
1,825
6,080
4,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
spinnyt112
Jormungandr
10
1 / 2 / 2
5,191
1,038
4,628
4,313
3,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
8
0 / 1 / 6
5,091
1,018
1,281
3,828
2,511
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Zolly
Cupid
11
6 / 1 / 6
6,458
1,292
6,767
3,693
1,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 0 / 11
6,121
1,224
5,100
6,883
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
lMoxtIy
Heimdallr
11
1 / 1 / 11
5,966
1,193
4,488
3,360
1,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 2 / 8
6,204
1,241
4,306
3,355
991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
4
Kills
13
13
Deaths
5
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
3
3
0.5
L
Cerberus
CallMeTwoShot
Cerberus
1
4
2
0.5
L
0
1
0
0
W
Geb
0
1
6
3
W
Cupid
Zolly
Cupid
6
1
6
9
W
2
0
11
7.5
L
Amaterasu
drakeies
Amaterasu
2
3
2
1
W
Heimdallr
lMoxtIy
Heimdallr
1
1
11
6.5
L
Jormungandr
spinnyt112
Jormungandr
1
2
2
1
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,529
Damage
21,942
24,110
Taken
21,119
13,130
Mitigated
12,690
6,091
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,430
503
977
1,635
5,194
2,012
0
1,502
3,566
10,004
0
L
Cerberus
CallMeTwoShot
Cerberus
4,129
252
72
1,488
7,279
2,901
0
1,429
5,632
4,836
0
L
517
0
0
41
1,244
934
0
310
894
517
0
W
Geb
1,281
254
559
378
3,828
2,511
308
2,379
1,299
1,798
0
W
Cupid
Zolly
Cupid
6,767
3,283
1,208
1,732
3,693
1,309
726
2,333
1,231
0
10,974
W
5,100
972
248
3,819
6,883
6,747
0
3,068
3,504
0
10,283
L
Amaterasu
drakeies
Amaterasu
1,825
466
0
1,221
6,080
4,080
0
1,015
4,807
0
3,219
W
Heimdallr
lMoxtIy
Heimdallr
4,488
2,648
578
1,003
3,360
1,132
818
1,482
1,750
0
9,415
L
Jormungandr
spinnyt112
Jormungandr
4,628
494
341
316
4,313
3,203
0
1,331
2,893
9,647
0
W
4,306
54
1,266
701
3,355
991
0
1,950
1,353
7,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,670
Gold Earned
29,840
26
Minions Killed
34
0
Camps Cleared
0
401,343
Distance Traveled
531,769
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,917
983
11
2
0
94,718
0
L
Cerberus
4,760
952
5
1
0
104,970
0
L
Sobek
4,208
842
0
0
0
23,426
0
W
Geb
5,091
1,018
0
0
0
92,148
0
W
Cupid
6,458
1,292
13
3
0
110,148
0
W
Chaac
6,121
1,224
11
2
0
110,362
0
L
Amaterasu
5,594
1,119
2
0
0
95,427
0
W
Heimdallr
5,966
1,193
5
1
0
106,248
1
L
Jormungandr
5,191
1,038
8
2
0
82,802
0
W
He Bo
6,204
1,241
5
1
0
112,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role