Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Boricuas69
Ra
Level 110
God Stats
7W - 9L
1,470 SR
Queue Stats
295W - 304L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DaltonCasto
Ah Muzen Cab
Level 57
God Stats
1W - 0L
1,707 SR
Queue Stats
16W - 16L
1,429 Elo+
Party 2
Jormungandr
Jormungandr
The OP General
Jormungandr
Level 127
God Stats
3W - 1L
1,644 SR
Queue Stats
108W - 112L
1,470 Elo+
Solo
Mulan
Mulan
death_2602
Mulan
Level 98
God Stats
1W - 0L
1,540 SR
Queue Stats
22W - 20L
1,570 Elo+
Party 2
Team Averages
Level 100
1,572 SR
1,493 Elo+

VS

Team Averages
Level 129
1,502 SR
1,489 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Blexman
Olorun
Level 152
God Stats
1W - 1L
1,637 SR
Queue Stats
68W - 68L
1,491 Elo+
Party 1
Persephone
Persephone
CaptainGoon72
Persephone
Level 124
God Stats
1W - 1L
1,734 SR
Queue Stats
32W - 38L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
HouseElf1122
Gilgamesh
Level 118
God Stats
7W - 7L
1,346 SR
Queue Stats
1,268W - 1,332L
1,481 Elo+
Solo
Freya
Freya
Sapptor
Freya
Level 117
God Stats
5W - 7L
1,291 SR
Queue Stats
877W - 896L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
2 / 2 / 30
11,052
691
10,358
26,204
33,972
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 2 / 24
11,585
724
12,612
10,951
5,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
DaltonCasto
Ah Muzen Cab
20
18 / 2 / 14
13,940
871
38,170
16,434
8,561
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
The OP General
Jormungandr
20
6 / 3 / 27
12,026
752
17,046
19,229
23,213
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mulan
17
4 / 5 / 22
11,046
690
16,974
22,331
26,136
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
4 / 8 / 8
12,086
755
22,433
26,249
28,594
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
Blexman
Olorun
20
5 / 5 / 6
11,806
738
18,125
18,045
8,640
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Persephone
CaptainGoon72
Persephone
16
2 / 5 / 4
10,601
663
12,471
11,822
4,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
HouseElf1122
Gilgamesh
17
2 / 6 / 5
10,104
632
12,427
30,690
21,073
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Sapptor
Freya
15
1 / 9 / 8
9,683
605
8,694
17,099
6,739
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
45
34
Kills
14
14
Deaths
33
117
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
2
30
8.5
L
Cthulhu
 
Cthulhu
4
8
8
1
L
Olorun
Blexman
Olorun
5
5
6
1.6
W
4
2
24
8
L
Persephone
CaptainGoon72
Persephone
2
5
4
0.8
W
Ah Muzen Cab
DaltonCasto
Ah Muzen Cab
18
2
14
12.5
L
Gilgamesh
HouseElf1122
Gilgamesh
2
6
5
0.75
L
Freya
Sapptor
Freya
1
9
8
0.56
W
Jormungandr
The OP General
Jormungandr
6
3
27
6.5
W
Mulan
4
5
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,160
Damage
74,150
95,149
Taken
103,905
96,989
Mitigated
69,773
47,371
Healing
37,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
10,358
3,468
3,351
10,097
26,204
33,972
923
15,925
9,989
19,117
0
L
Cthulhu
 
Cthulhu
22,433
564
2,035
4,028
26,249
28,594
240
8,927
17,322
47,992
0
L
Olorun
Blexman
Olorun
18,125
8,515
3,679
7,844
18,045
8,640
1,752
8,575
9,470
50,121
0
W
12,612
2,276
14,571
2,477
10,951
5,107
1,826
8,762
2,015
35,559
0
L
Persephone
CaptainGoon72
Persephone
12,471
1,355
154
2,020
11,822
4,727
612
5,066
6,751
23,776
0
W
Ah Muzen Cab
DaltonCasto
Ah Muzen Cab
38,170
13,333
0
6,177
16,434
8,561
1,868
9,316
6,988
0
71,449
L
Gilgamesh
HouseElf1122
Gilgamesh
12,427
1,116
2,257
10,447
30,690
21,073
0
9,339
21,351
0
22,303
L
Freya
Sapptor
Freya
8,694
2,832
2,436
3,006
17,099
6,739
1,016
8,108
8,991
13,602
0
W
Jormungandr
The OP General
Jormungandr
17,046
4,379
3,073
2,870
19,229
23,213
463
11,628
7,413
30,349
0
W
Mulan
16,974
2,443
1,296
3,459
22,331
26,136
576
15,132
6,936
0
23,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,649
Gold Earned
54,280
164
Minions Killed
199
0
Camps Cleared
0
1,468,727
Distance Traveled
1,376,153
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,052
691
11
1
0
310,331
0
L
Cthulhu
12,086
755
57
4
0
278,220
3
L
Olorun
11,806
738
74
5
0
265,528
0
W
Ra
11,585
724
51
3
0
318,779
0
L
Persephone
10,601
663
30
2
0
272,697
0
W
Ah Muzen Cab
13,940
871
69
4
0
262,024
0
L
Gilgamesh
10,104
632
15
1
0
303,562
4
L
Freya
9,683
605
23
1
0
256,146
0
W
Jormungandr
12,026
752
24
2
0
283,883
0
W
Mulan
11,046
690
9
1
0
293,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role