Player Matchup

Raijin
Raijin
Platinum I
Atomic Slabs
Raijin
Platinum I
Level 146
God Stats
23W - 20L
1,635 SR
Queue Stats
567W - 618L
1,829 MMR
Solo
Ganesha
Ganesha
Platinum III
FeedJungleLol
Ganesha
Platinum III
Level 158
God Stats
0W - 2L
1,751 SR
Queue Stats
99W - 84L
1,840 MMR
Party 1
Odin
Odin
Platinum I
Rektaphobia
Odin
Platinum I
Level 155
God Stats
2W - 1L
2,015 SR
Queue Stats
46W - 41L
1,914 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,800 SR
1,861 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,642 SR
1,862 MMR
Aphrodite
Aphrodite
Gold II
AdmirabIe Sins
Aphrodite
Gold II
Level 158
God Stats
15W - 8L
1,719 SR
Queue Stats
33W - 18L
1,879 MMR
Party 2
Cthulhu
Cthulhu
Gold I
AreYouAnxiousYet
Cthulhu
Gold I
Level 133
God Stats
30W - 21L
1,705 SR
Queue Stats
37W - 30L
1,898 MMR
Party 2
Bellona
Bellona
Platinum III
HONORABL3 Z3US
Bellona
Platinum III
Level 142
God Stats
77W - 107L
1,503 SR
Queue Stats
779W - 965L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
5 / 6 / 5
11,873
660
17,016
17,218
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
14
0 / 6 / 9
10,689
594
9,601
19,721
13,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
7 / 6 / 4
12,948
719
16,293
18,127
14,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
Morgan Le FayGilgameshTiamatDanzaburouAthena

VS

Bans
PersephoneChaacDiscordiaMedusaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AdmirabIe Sins
Aphrodite
16
6 / 4 / 9
12,439
691
18,720
17,460
8,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 4 / 9
12,469
693
16,571
20,884
27,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 5 / 6
12,443
691
10,149
21,702
15,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
12
Kills
18
18
Deaths
13
18
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AdmirabIe Sins
Aphrodite
6
4
9
2.63
W
8
4
9
3.13
L
Raijin
5
6
5
1.25
L
Ganesha
0
6
9
0.75
W
4
5
6
1.4
L
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,910
Damage
45,440
55,066
Taken
60,046
34,457
Mitigated
51,583
5,038
Healing
22,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AdmirabIe Sins
Aphrodite
18,720
1,669
4,980
9,268
17,460
8,513
538
7,767
9,308
51,617
0
W
16,571
652
561
1,709
20,884
27,131
60
9,007
11,220
32,513
0
L
Raijin
17,016
1,233
0
1,225
17,218
5,773
108
11,818
4,453
42,385
0
L
Ganesha
9,601
873
0
1,668
19,721
13,956
0
12,664
5,839
31,424
0
W
10,149
6,523
596
5,288
21,702
15,939
1,493
10,466
10,866
0
37,757
L
16,293
6,747
0
2,145
18,127
14,728
22
8,219
9,090
4,230
40,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,510
Gold Earned
37,351
175
Minions Killed
195
5
Camps Cleared
9
982,911
Distance Traveled
993,015
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,439
691
100
6
4
314,996
0
W
Cthulhu
12,469
693
42
2
0
330,976
1
L
Raijin
11,873
660
85
5
2
307,069
0
L
Ganesha
10,689
594
16
1
1
335,887
1
W
Bellona
12,443
691
53
3
5
347,043
2
L
Odin
12,948
719
74
4
2
339,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role