Player Matchup

The Morrigan
The Morrigan
DaRealest213
The Morrigan
Level 145
God Stats
2W - 0L
1,693 SR
Queue Stats
19W - 8L
1,665 Elo+
Party 1
Sol
Sol
GhostKidd03
Sol
Level 5
God Stats
1W - 1L
1,181 SR
Queue Stats
1W - 1L
1,059 Elo+
Party 1
Ra
Ra
RatAnkles
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Rengoku-213
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 10L
1,739 Elo+
Party 1
Charybdis
Charybdis
TopBwoii
Charybdis
Level 134
God Stats
1W - 0L
1,437 SR
Queue Stats
26W - 20L
1,505 Elo+
Party 1
Team Averages
Level 61
1,462 SR
1,493 Elo+

VS

Team Averages
Level 15
1,473 SR
1,440 Elo+
Da Ji
Da Ji
Asamo27
Da Ji
Level 7
God Stats
1W - 5L
1,259 SR
Queue Stats
7W - 8L
1,536 Elo+
Solo
Nemesis
Nemesis
IceSlasher7713
Nemesis
Level 25
God Stats
32W - 19L
1,502 SR
Queue Stats
41W - 35L
1,475 Elo+
Solo
Thanatos
Thanatos
LaPulga125
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,224 Elo+
Solo
Odin
Odin
MJfiredrake81
Odin
Level 14
God Stats
3W - 3L
1,538 SR
Queue Stats
22W - 34L
1,559 Elo+
Solo
Zeus
Zeus
abedrasmy901
Zeus
Level 25
God Stats
70W - 56L
1,569 SR
Queue Stats
110W - 125L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DaRealest213
The Morrigan
17
8 / 1 / 25
10,007
1,251
12,395
6,511
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 3 / 23
10,694
1,337
12,866
7,478
2,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
13 / 3 / 21
11,506
1,438
15,936
8,590
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Rengoku-213
Guan Yu
17
9 / 1 / 30
10,774
1,347
14,753
13,663
11,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
TopBwoii
Charybdis
17
11 / 2 / 20
11,302
1,413
18,334
7,886
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Asamo27
Da Ji
14
3 / 6 / 1
9,614
1,202
5,315
14,133
5,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 7 / 3
8,638
1,080
7,448
14,374
5,071
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
LaPulga125
Thanatos
13
0 / 14 / 2
7,443
930
696
14,258
3,968
15
0 / 10 / 7
8,993
1,124
7,946
20,702
16,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 13 / 3
10,026
1,253
14,135
18,091
5,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
26
50
Kills
10
10
Deaths
50
119
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Asamo27
Da Ji
3
6
1
0.58
W
The Morrigan
DaRealest213
The Morrigan
8
1
25
20.5
W
9
3
23
6.83
L
2
7
3
0.5
L
Thanatos
LaPulga125
Thanatos
0
14
2
0.07
L
0
10
7
0.35
W
13
3
21
7.83
W
Guan Yu
Rengoku-213
Guan Yu
9
1
30
24
W
Charybdis
TopBwoii
Charybdis
11
2
20
10.5
L
5
13
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,284
Damage
35,540
44,128
Taken
81,558
24,550
Mitigated
36,046
16,589
Healing
3,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Asamo27
Da Ji
5,315
957
0
0
14,133
5,469
0
4,354
9,422
0
25,357
W
The Morrigan
DaRealest213
The Morrigan
12,395
2,039
0
477
6,511
2,312
0
3,649
2,646
19,578
2,071
W
12,866
5,171
0
1,176
7,478
2,975
0
3,179
4,174
27,976
1,789
L
7,448
4,122
0
2,008
14,374
5,071
0
7,120
6,946
0
12,925
L
Thanatos
LaPulga125
Thanatos
696
407
0
826
14,258
3,968
0
5,226
8,631
0
5,844
L
7,946
2,600
0
737
20,702
16,373
0
10,449
9,675
89
19,874
W
15,936
1,685
2,423
3,857
8,590
3,669
0
2,211
6,285
33,332
0
W
Guan Yu
Rengoku-213
Guan Yu
14,753
1,399
3,104
4,974
13,663
11,751
0
3,436
9,620
0
21,063
W
Charybdis
TopBwoii
Charybdis
18,334
8,048
0
578
7,886
3,843
0
1,749
5,960
0
29,936
L
14,135
1,430
0
291
18,091
5,165
0
10,128
7,545
37,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,283
Gold Earned
44,714
158
Minions Killed
117
6
Camps Cleared
5
785,121
Distance Traveled
672,035
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,614
1,202
50
6
3
161,111
0
W
The Morrigan
10,007
1,251
27
3
0
157,286
0
W
Sol
10,694
1,337
46
6
0
143,732
0
L
Nemesis
8,638
1,080
2
0
1
107,345
0
L
Thanatos
7,443
930
6
1
0
116,179
0
L
Odin
8,993
1,124
23
3
0
147,734
0
W
Ra
11,506
1,438
47
6
2
150,201
0
W
Guan Yu
10,774
1,347
16
2
1
200,008
1
W
Charybdis
11,302
1,413
22
3
3
133,894
0
L
Zeus
10,026
1,253
36
5
1
139,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role