Player Matchup

Odin
Odin
Gold III
SACRUM__KARMA
Odin
Gold III
Level 83
God Stats
22W - 12L
1,743 SR
Queue Stats
92W - 102L
1,454 MMR
Party 1
Merlin
Merlin
Gold II
TheFubu_69
Merlin
Gold II
Level 155
God Stats
30W - 21L
1,632 SR
Queue Stats
140W - 140L
1,504 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
mission732
Gilgamesh
Platinum II
Level 157
God Stats
17W - 5L
1,660 SR
Queue Stats
109W - 101L
1,784 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,678 SR
1,581 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 82
1,544 SR
1,418 MMR
Agni
Agni
Platinum II
 
Agni
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Gold IV
BLuR Ambush
Neith
Gold IV
Level 89
God Stats
61W - 56L
1,605 SR
Queue Stats
123W - 116L
1,256 MMR
Party 2
Bacchus
Bacchus
Bronze III
PastyPasty
Bacchus
Bronze III
Level 48
God Stats
1W - 4L
1,527 SR
Queue Stats
4W - 5L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
8,376
761
3,043
8,943
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
TheFubu_69
Merlin
12
4 / 2 / 6
8,895
809
6,274
6,849
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
mission732
Gilgamesh
14
7 / 3 / 5
9,698
882
8,458
11,218
6,991
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TiamatCthulhuAthenaCabrakanAres

VS

Bans
Morgan Le FayNoxCupidArtemisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 4 / 2
7,765
706
8,587
9,306
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 7 / 2
7,951
723
7,297
12,076
3,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
PastyPasty
Bacchus
5
0 / 2 / 0
5,973
543
541
1,978
1,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
7
7
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
4
2
1
L
4
7
2
0.71
L
Bacchus
PastyPasty
Bacchus
0
2
0
0
W
2
2
7
2.75
W
Merlin
TheFubu_69
Merlin
4
2
6
3.5
W
Gilgamesh
mission732
Gilgamesh
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,775
Damage
16,425
27,010
Taken
23,360
15,522
Mitigated
7,684
5,864
Healing
2,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
8,587
139
0
750
9,306
2,819
0
1,872
6,925
31,503
0
L
7,297
2,562
0
1,788
12,076
3,646
0
3,467
8,094
0
18,154
L
Bacchus
PastyPasty
Bacchus
541
154
0
0
1,978
1,219
0
586
1,234
2,373
0
W
3,043
516
0
1,820
8,943
6,468
381
3,413
5,218
0
18,184
W
Merlin
TheFubu_69
Merlin
6,274
141
70
2,006
6,849
2,063
1,127
2,022
4,671
24,186
0
W
Gilgamesh
mission732
Gilgamesh
8,458
2,056
0
1,968
11,218
6,991
1,074
3,721
7,189
0
36,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
21,689
129
Minions Killed
91
7
Camps Cleared
3
669,705
Distance Traveled
439,201
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,765
706
62
6
1
202,875
3
L
Neith
7,951
723
27
2
2
188,138
2
L
Bacchus
5,973
543
2
0
0
48,188
1
W
Odin
8,376
761
37
3
3
232,858
1
W
Merlin
8,895
809
47
4
0
209,468
2
W
Gilgamesh
9,698
882
45
4
4
227,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role