Player Matchup

Kuzenbo
Kuzenbo
Evaluate10
Kuzenbo
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,454 Elo+
Solo
Ra
Ra
MxLegenDSmitEP
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,655 Elo+
Party 1
Thanatos
Thanatos
PlaySmitAllDay
Thanatos
Level 27
God Stats
4W - 6L
1,426 SR
Queue Stats
59W - 66L
1,532 Elo+
Solo
Guan Yu
Guan Yu
TeMueRTR
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,655 Elo+
Party 1
Cernunnos
Cernunnos
frostbullets
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,519 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,563 Elo+

VS

Team Averages
Level 24
1,519 SR
1,600 Elo+
Ymir
Ymir
Cheechmarin5534
Ymir
Level 15
God Stats
1W - 0L
1,428 SR
Queue Stats
4W - 3L
1,468 Elo+
Solo
Merlin
Merlin
ObeseArmadillo
Merlin
Level 26
God Stats
6W - 3L
1,272 SR
Queue Stats
110W - 87L
1,587 Elo+
Solo
Ravana
Ravana
StoredPancake
Ravana
Level 27
God Stats
2W - 1L
1,393 SR
Queue Stats
26W - 18L
1,636 Elo+
Party 2
Athena
Athena
elitesaint24
Athena
Level 28
God Stats
2W - 2L
1,900 SR
Queue Stats
27W - 19L
1,617 Elo+
Party 2
Amaterasu
Amaterasu
xCha0tic Gmx
Amaterasu
Level 26
God Stats
7W - 1L
1,602 SR
Queue Stats
159W - 85L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Evaluate10
Kuzenbo
15
3 / 6 / 5
9,923
496
5,654
15,331
18,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 2
10,377
519
5,622
9,698
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
14
4 / 5 / 2
9,411
471
5,135
11,501
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
TeMueRTR
Guan Yu
15
0 / 7 / 2
8,874
444
3,201
12,266
10,812
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
frostbullets
Cernunnos
13
1 / 7 / 4
8,344
417
9,064
12,635
3,767
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 11
9,571
479
2,387
12,591
8,170
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 1 / 5
12,433
622
7,749
9,200
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
8 / 2 / 8
12,455
623
9,960
9,151
3,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
15
7 / 2 / 10
10,975
549
7,519
15,715
11,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
xCha0tic Gmx
Amaterasu
20
10 / 2 / 7
13,669
683
11,545
19,264
12,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
71
10
Kills
30
31
Deaths
11
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
4
11
1.63
L
Kuzenbo
Evaluate10
Kuzenbo
3
6
5
0.92
L
2
6
2
0.5
W
4
1
5
6.5
L
Thanatos
4
5
2
1
W
8
2
8
6
L
Guan Yu
TeMueRTR
Guan Yu
0
7
2
0.14
W
Athena
7
2
10
6
L
Cernunnos
frostbullets
Cernunnos
1
7
4
0.43
W
Amaterasu
xCha0tic Gmx
Amaterasu
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,676
Damage
39,160
61,431
Taken
65,921
41,384
Mitigated
39,726
18,969
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,387
255
0
1,140
12,591
8,170
360
3,814
8,675
36,425
0
L
Kuzenbo
Evaluate10
Kuzenbo
5,654
1,750
0
2,511
15,331
18,211
391
5,421
9,910
18,683
0
L
5,622
909
0
2,130
9,698
3,834
173
4,520
5,178
60,754
0
W
7,749
503
90
3,896
9,200
3,830
3,908
2,971
6,023
97,944
0
L
Thanatos
5,135
1,226
0
9,945
11,501
4,760
0
1,064
10,437
0
64,470
W
9,960
3,411
0
3,804
9,151
3,395
2,536
3,320
5,800
0
89,771
L
Guan Yu
TeMueRTR
Guan Yu
3,201
358
0
1,152
12,266
10,812
356
2,049
10,217
0
46,920
W
Athena
7,519
2,163
0
4,350
15,715
11,835
0
3,813
11,850
26,623
0
L
Cernunnos
frostbullets
Cernunnos
9,064
3,749
255
2,976
12,635
3,767
607
4,781
7,854
0
59,858
W
Amaterasu
xCha0tic Gmx
Amaterasu
11,545
5,542
0
10,357
19,264
12,496
411
2,539
16,661
0
126,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,929
Gold Earned
59,103
467
Minions Killed
583
0
Camps Cleared
0
1,675,022
Distance Traveled
1,987,207
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,571
479
55
3
0
308,799
0
L
Kuzenbo
9,923
496
20
1
0
347,858
0
L
Ra
10,377
519
141
7
0
375,601
3
W
Merlin
12,433
622
163
8
0
404,547
0
L
Thanatos
9,411
471
108
5
0
278,798
2
W
Ravana
12,455
623
143
7
0
448,072
3
L
Guan Yu
8,874
444
106
5
0
385,023
0
W
Athena
10,975
549
32
2
0
384,711
3
L
Cernunnos
8,344
417
92
5
0
287,742
6
W
Amaterasu
13,669
683
190
10
0
441,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role