Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AllbertEinstein
Ah Muzen Cab
Level 23
God Stats
154W - 70L
1,691 SR
Queue Stats
189W - 111L
1,607 Elo+
Solo
He Bo
He Bo
SoyUn_Pan
He Bo
Level 27
God Stats
1W - 10L
1,173 SR
Queue Stats
25W - 80L
1,175 Elo+
Party 2
Cthulhu
Cthulhu
juliambrito
Cthulhu
Level 25
God Stats
6W - 13L
1,209 SR
Queue Stats
19W - 65L
1,155 Elo+
Party 2
Team Averages
Level 25
1,358 SR
1,312 Elo+

VS

Team Averages
Level 45
1,593 SR
1,354 Elo+
Odin
Odin
BigApplex1
Odin
Level 27
God Stats
6W - 0L
1,885 SR
Queue Stats
35W - 53L
1,313 Elo+
Party 1
Eset
Eset
JenniferPuket
Eset
Level 83
God Stats
1W - 2L
1,525 SR
Queue Stats
24W - 27L
1,449 Elo+
Solo
Loki
Loki
XSiqueiraX_
Loki
Level 24
God Stats
6W - 9L
1,369 SR
Queue Stats
40W - 63L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AllbertEinstein
Ah Muzen Cab
9
0 / 5 / 0
6,083
608
7,017
13,603
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

He Bo
SoyUn_Pan
He Bo
8
0 / 4 / 0
5,916
592
1,502
4,135
1,322
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
juliambrito
Cthulhu
9
0 / 3 / 0
6,009
601
3,612
6,586
3,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,198
720
2,927
6,566
3,786
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 0 / 5
8,552
855
11,215
7,424
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 8
7,876
788
6,334
4,215
1,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AllbertEinstein
Ah Muzen Cab
0
5
0
0
W
2
0
7
5.5
W
7
0
5
9.5
L
He Bo
SoyUn_Pan
He Bo
0
4
0
0
W
3
0
8
7
L
Cthulhu
juliambrito
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,131
Damage
20,476
24,324
Taken
18,205
13,291
Mitigated
7,497
7,445
Healing
3,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AllbertEinstein
Ah Muzen Cab
7,017
1,042
0
6,340
13,603
8,288
155
5,035
8,102
0
25,491
W
2,927
138
0
497
6,566
3,786
298
2,962
2,792
0
10,292
W
11,215
1,070
173
1,948
7,424
2,418
669
1,496
5,279
32,968
0
L
He Bo
SoyUn_Pan
He Bo
1,502
148
0
330
4,135
1,322
0
2,043
1,996
10,829
0
W
6,334
928
0
479
4,215
1,293
1,104
596
3,205
0
26,542
L
Cthulhu
juliambrito
Cthulhu
3,612
61
0
775
6,586
3,681
0
3,807
2,558
10,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,008
Gold Earned
23,626
88
Minions Killed
138
3
Camps Cleared
6
538,759
Distance Traveled
589,606
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,083
608
42
4
1
189,775
5
W
Odin
7,198
720
25
3
1
212,448
5
W
Eset
8,552
855
77
8
4
185,072
2
L
He Bo
5,916
592
26
3
2
162,098
2
W
Loki
7,876
788
36
4
1
192,086
1
L
Cthulhu
6,009
601
20
2
0
186,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role