Player Matchup

Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Platinum I
DThomas62
Athena
Platinum I
Level 157
God Stats
7W - 11L
1,529 SR
Queue Stats
228W - 227L
1,878 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum I
Isaіahlj
Tsukuyomi
Platinum I
Level 84
God Stats
0W - 2L
1,306 SR
Queue Stats
58W - 33L
2,250 MMR
Party 2
Sol
Sol
Diamond IV
Judsen
Sol
Diamond IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 119L
2,071 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,467 SR
1,840 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,598 SR
1,814 MMR
King Arthur
King Arthur
Platinum V
 
King Arthur
Platinum V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Platinum II
 
Ares
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
KououïnKyoümä
Morgan Le Fay
Platinum II
Level 105
God Stats
13W - 7L
1,820 SR
Queue Stats
95W - 86L
2,079 MMR
Party 1
Ullr
Ullr
Diamond V
SebasCraft246
Ullr
Diamond V
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 124L
2,000 MMR
Solo
Ravana
Ravana
Diamond III
kevinRQ123
Ravana
Diamond III
Level 156
God Stats
33W - 23L
1,670 SR
Queue Stats
351W - 341L
1,992 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
5 / 5 / 6
12,198
554
10,182
15,994
6,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
 
Thanatos
16
1 / 6 / 7
10,384
472
7,273
15,820
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
DThomas62
Athena
17
2 / 5 / 5
11,057
503
8,292
18,781
20,600
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Isaіahlj
Tsukuyomi
20
11 / 5 / 4
12,616
573
23,211
17,862
8,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
Judsen
Sol
17
4 / 5 / 5
11,108
505
14,475
17,805
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
SobekOdinYmirArtioKhepri

VS

Bans
PersephoneGebXing TianCerberusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
9 / 3 / 9
13,031
592
16,174
20,898
24,384
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
 
Ares
16
2 / 6 / 12
10,499
477
8,006
21,986
22,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
KououïnKyoümä
Morgan Le Fay
18
4 / 4 / 9
11,428
519
14,588
13,444
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 6 / 7
12,714
578
9,380
14,117
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Ravana
kevinRQ123
Ravana
20
6 / 4 / 13
12,708
578
13,052
14,708
8,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
23
Kills
26
26
Deaths
23
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
5
6
1.6
L
Thanatos
 
Thanatos
1
6
7
0.75
W
King Arthur
 
King Arthur
9
3
9
4.5
W
Ares
 
Ares
2
6
12
1.33
L
Athena
DThomas62
Athena
2
5
5
0.9
L
Tsukuyomi
Isaіahlj
Tsukuyomi
11
5
4
2.6
L
Sol
Judsen
Sol
4
5
5
1.3
W
Morgan Le Fay
KououïnKyoümä
Morgan Le Fay
4
4
9
2.13
W
5
6
7
1.42
W
Ravana
kevinRQ123
Ravana
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,433
Damage
61,200
86,262
Taken
85,153
46,200
Mitigated
66,467
33,451
Healing
14,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,182
5,406
770
6,818
15,994
6,016
2,092
2,829
13,075
0
89,031
L
Thanatos
 
Thanatos
7,273
1,190
0
12,050
15,820
5,681
0
3,283
12,415
0
69,461
W
King Arthur
 
King Arthur
16,174
1,445
0
4,162
20,898
24,384
425
8,184
12,714
716
81,712
W
Ares
 
Ares
8,006
389
0
3,231
21,986
22,632
329
7,487
14,499
23,748
0
L
Athena
DThomas62
Athena
8,292
2,179
0
2,301
18,781
20,600
0
5,465
13,186
57,590
0
L
Tsukuyomi
Isaіahlj
Tsukuyomi
23,211
7,027
0
4,003
17,862
8,355
219
4,764
12,800
0
105,381
L
Sol
Judsen
Sol
14,475
3,536
116
7,393
17,805
5,548
184
6,165
11,332
86,640
0
W
Morgan Le Fay
KououïnKyoümä
Morgan Le Fay
14,588
829
298
2,587
13,444
6,304
1,062
4,222
9,222
79,927
0
W
9,380
2,917
0
2,001
14,117
4,518
4,583
310
13,807
0
103,057
W
Ravana
kevinRQ123
Ravana
13,052
3,347
0
2,602
14,708
8,629
132
2,564
12,144
0
92,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,363
Gold Earned
60,380
684
Minions Killed
611
0
Camps Cleared
0
2,165,875
Distance Traveled
2,248,564
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,198
554
158
7
0
420,527
9
L
Thanatos
10,384
472
113
5
0
438,964
2
W
King Arthur
13,031
592
123
6
0
429,308
4
W
Ares
10,499
477
31
1
0
491,075
8
L
Athena
11,057
503
123
6
0
451,465
2
L
Tsukuyomi
12,616
573
146
7
0
444,714
4
L
Sol
11,108
505
144
7
0
410,205
0
W
Morgan Le Fay
11,428
519
135
6
0
439,855
8
W
Ullr
12,714
578
179
8
0
433,969
5
W
Ravana
12,708
578
143
7
0
454,357
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role