Player Matchup

Izanami
Izanami
Platinum I
 
Izanami
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hun Batz
Hun Batz
Diamond II
BruceHerbert
Hun Batz
Diamond II
Level 160
God Stats
2W - 4L
1,508 SR
Queue Stats
356W - 345L
2,300 MMR
Solo
He Bo
He Bo
Platinum I
ChefPeiKing
He Bo
Platinum I
Level 108
God Stats
2W - 3L
1,688 SR
Queue Stats
211W - 211L
1,932 MMR
Party 3
Horus
Horus
Gold I
K4riyaShi3ld
Horus
Gold I
Level 40
God Stats
5W - 6L
1,535 SR
Queue Stats
48W - 45L
1,743 MMR
Party 3
Chang'e
Chang'e
Diamond V
Thield
Chang'e
Diamond V
Level 160
God Stats
7W - 7L
1,671 SR
Queue Stats
20W - 24L
1,876 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 125
1,580 SR
1,870 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,539 SR
1,865 MMR
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
Tropicaal
Tsukuyomi
Diamond III
Level 159
God Stats
15W - 11L
1,692 SR
Queue Stats
76W - 68L
2,157 MMR
Solo
Neith
Neith
Gold III
deehzehh
Neith
Gold III
Level 147
God Stats
2W - 2L
1,183 SR
Queue Stats
324W - 328L
1,577 MMR
Party 1
Scylla
Scylla
Platinum I
iNH0J
Scylla
Platinum I
Level 124
God Stats
24W - 16L
1,659 SR
Queue Stats
114W - 102L
2,001 MMR
Party 1
Sol
Sol
Diamond III
自由意志
Sol
Diamond III
Level 125
God Stats
27W - 9L
1,662 SR
Queue Stats
167W - 176L
2,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
2 / 8 / 6
11,847
494
12,605
20,299
7,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
BruceHerbert
Hun Batz
20
8 / 6 / 4
13,351
556
16,504
22,478
8,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
8 / 7 / 2
12,470
520
16,871
20,408
7,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

17
2 / 6 / 8
11,189
466
6,576
23,682
31,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Thield
Chang'e
19
4 / 5 / 5
12,575
524
13,649
25,769
19,002
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
UllrTiamatArtioMorgan Le FaySet

VS

Bans
PersephoneCerberusKhepriAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
7 / 4 / 14
14,598
608
16,973
28,611
20,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Tropicaal
Tsukuyomi
20
10 / 6 / 8
15,233
635
25,661
22,791
8,585
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
deehzehh
Neith
20
8 / 3 / 8
15,038
627
18,372
16,291
5,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
iNH0J
Scylla
20
2 / 6 / 8
13,615
567
10,788
11,699
4,120
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 5 / 11
14,670
611
19,350
21,540
10,399
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
24
Kills
32
32
Deaths
24
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
8
6
0.63
W
Gilgamesh
 
Gilgamesh
7
4
14
3.5
L
Hun Batz
BruceHerbert
Hun Batz
8
6
4
1.67
L
8
7
2
1.29
L
2
6
8
1
L
Chang'e
Thield
Chang'e
4
5
5
1.3
W
Tsukuyomi
Tropicaal
Tsukuyomi
10
6
8
2.33
W
Neith
deehzehh
Neith
8
3
8
4
W
Scylla
iNH0J
Scylla
2
6
8
1
W
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,205
Damage
91,144
112,636
Taken
100,932
73,833
Mitigated
49,725
30,230
Healing
37,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,605
8,095
0
3,209
20,299
7,255
0
2,420
17,825
0
103,086
W
Gilgamesh
 
Gilgamesh
16,973
5,195
0
9,447
28,611
20,661
187
5,571
23,040
0
75,541
L
Hun Batz
BruceHerbert
Hun Batz
16,504
5,877
0
3,748
22,478
8,804
0
5,330
16,994
0
109,785
L
16,871
704
0
4,392
20,408
7,499
0
2,943
17,193
88,222
0
L
6,576
1,392
1,604
4,535
23,682
31,273
82
6,529
16,713
0
20,304
L
Chang'e
Thield
Chang'e
13,649
265
1,726
11,016
25,769
19,002
600
10,559
15,182
82,098
0
W
Tsukuyomi
Tropicaal
Tsukuyomi
25,661
6,762
0
5,620
22,791
8,585
621
4,772
18,019
0
113,758
W
Neith
deehzehh
Neith
18,372
7,271
0
8,541
16,291
5,960
5,903
4,533
11,758
0
120,614
W
Scylla
iNH0J
Scylla
10,788
1,369
0
3,091
11,699
4,120
1,573
5,893
5,806
89,901
0
W
19,350
6,639
0
10,544
21,540
10,399
6,430
10,235
11,305
85,725
9,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,432
Gold Earned
73,154
694
Minions Killed
698
0
Camps Cleared
0
2,182,911
Distance Traveled
2,322,509
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,847
494
185
8
0
455,556
6
W
Gilgamesh
14,598
608
104
4
0
482,492
6
L
Hun Batz
13,351
556
170
7
0
454,405
5
L
He Bo
12,470
520
141
6
0
365,095
0
L
Horus
11,189
466
30
1
0
486,264
5
L
Chang'e
12,575
524
168
7
0
421,591
6
W
Tsukuyomi
15,233
635
132
6
0
491,497
1
W
Neith
15,038
627
171
7
0
442,060
4
W
Scylla
13,615
567
154
6
0
471,074
6
W
Sol
14,670
611
137
6
0
435,386
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role