Player Matchup

Ravana
Ravana
GoatRoot
Ravana
Level 117
God Stats
7W - 3L
1,579 SR
Queue Stats
337W - 279L
1,576 Elo+
Party 1
Artio
Artio
IrishKing
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo
Skadi
Skadi
UnarmedGrongarr
Skadi
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Anubis
Anubis
WaifuSuccubus
Anubis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,573 Elo+
Party 1
Chaac
Chaac
YourBlindGrandma
Chaac
Level 16
God Stats
15W - 13L
1,547 SR
Queue Stats
140W - 163L
1,485 Elo+
Solo
Team Averages
Level 35
1,525 SR
1,527 Elo+

VS

Team Averages
Level 30
1,562 SR
1,589 Elo+
Janus
Janus
Dark Slayer820
Janus
Level 94
God Stats
4W - 3L
1,594 SR
Queue Stats
41W - 35L
1,516 Elo+
Party 3
Fafnir
Fafnir
GamaL1amaa
Fafnir
Level 24
God Stats
5W - 7L
1,439 SR
Queue Stats
70W - 55L
1,520 Elo+
Party 2
Chaac
Chaac
NuclearDesaster
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 3
Izanami
Izanami
PaiiNzY
Izanami
Level 16
God Stats
5W - 5L
1,776 SR
Queue Stats
35W - 22L
1,544 Elo+
Party 2
Nemesis
Nemesis
branrod03
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GoatRoot
Ravana
20
8 / 0 / 5
11,957
664
11,041
3,683
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
IrishKing
Artio
10
0 / 4 / 4
7,303
406
2,904
13,626
9,298
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 7 / 5
8,215
456
7,531
11,535
3,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
12 / 0 / 2
11,374
632
13,425
8,817
5,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
8 / 0 / 1
11,305
628
13,631
16,090
15,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 0
7,950
442
5,194
12,233
2,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
GamaL1amaa
Fafnir
11
3 / 4 / 4
7,904
439
7,395
16,598
17,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 6 / 1
6,788
377
4,643
15,317
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
PaiiNzY
Izanami
12
7 / 5 / 2
8,365
465
10,488
10,597
3,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
branrod03
Nemesis
12
0 / 6 / 0
7,411
412
3,199
12,956
5,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
30
Kills
11
11
Deaths
30
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
9
0
0.11
L
Fafnir
GamaL1amaa
Fafnir
3
4
4
1.25
W
Ravana
GoatRoot
Ravana
8
0
5
10.5
W
Artio
IrishKing
Artio
0
4
4
0.5
L
0
6
1
0.08
L
Izanami
PaiiNzY
Izanami
7
5
2
1.6
W
2
7
5
0.64
W
12
0
2
13
W
8
0
1
8.5
L
Nemesis
branrod03
Nemesis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,532
Damage
30,919
53,751
Taken
67,701
35,295
Mitigated
34,004
22,214
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,194
541
0
2,083
12,233
2,808
0
3,310
8,665
52,783
0
L
Fafnir
GamaL1amaa
Fafnir
7,395
2,076
1,325
3,997
16,598
17,310
40
5,107
11,491
23,188
0
W
Ravana
GoatRoot
Ravana
11,041
3,866
0
2,286
3,683
1,556
1,296
715
2,968
0
93,986
W
Artio
IrishKing
Artio
2,904
268
653
2,645
13,626
9,298
233
3,780
9,846
18,797
0
L
4,643
1,071
0
4,199
15,317
5,637
0
1,024
12,984
0
25,897
L
Izanami
PaiiNzY
Izanami
10,488
7,669
87
1,696
10,597
3,115
1,032
4,622
5,975
0
51,796
W
7,531
4,211
0
1,264
11,535
3,511
1,091
3,849
7,634
0
32,437
W
13,425
681
0
6,599
8,817
5,091
1,876
2,916
5,901
92,208
0
W
13,631
3,612
0
8,767
16,090
15,839
1,629
1,329
13,828
0
78,285
L
Nemesis
branrod03
Nemesis
3,199
1,273
0
3,461
12,956
5,134
0
2,449
10,415
0
53,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,154
Gold Earned
38,418
555
Minions Killed
338
0
Camps Cleared
0
1,710,035
Distance Traveled
1,457,811
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,950
442
92
5
0
256,895
0
L
Fafnir
7,904
439
13
1
0
297,325
5
W
Ravana
11,957
664
175
10
0
415,299
3
W
Artio
7,303
406
39
2
0
341,464
2
L
Chaac
6,788
377
47
3
0
304,914
1
L
Izanami
8,365
465
98
5
0
265,769
2
W
Skadi
8,215
456
48
3
0
283,183
1
W
Anubis
11,374
632
142
8
0
312,387
1
W
Chaac
11,305
628
151
8
0
357,702
4
L
Nemesis
7,411
412
88
5
0
332,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role