Player Matchup

Osiris
Osiris
Dillgod
Osiris
Level 63
God Stats
5W - 6L
1,712 SR
Queue Stats
65W - 77L
1,758 Elo+
Party 1
Thanatos
Thanatos
Trissy-Trance
Thanatos
Level 158
God Stats
1W - 4L
1,226 SR
Queue Stats
89W - 100L
1,754 Elo+
Party 1
Vulcan
Vulcan
TylerMart821
Vulcan
Level 83
God Stats
4W - 7L
1,520 SR
Queue Stats
90W - 111L
1,687 Elo+
Party 1
Yemoja
Yemoja
kingshrimp222
Yemoja
Level 20
God Stats
1W - 1L
1,556 SR
Queue Stats
19W - 22L
1,732 Elo+
Party 1
Charybdis
Charybdis
xDrUnKbAcOnGoDx
Charybdis
Level 30
God Stats
1W - 1L
1,528 SR
Queue Stats
80W - 90L
1,687 Elo+
Party 1
Team Averages
Level 71
1,508 SR
1,724 Elo+

VS

Team Averages
Level 69
1,545 SR
1,507 Elo+
Sylvanus
Sylvanus
Chucho5248
Sylvanus
Level 107
God Stats
3W - 2L
1,406 SR
Queue Stats
59W - 47L
1,521 Elo+
Party 2
Cerberus
Cerberus
Infinite Ferg
Cerberus
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,489 Elo+
Party 2
Gilgamesh
Gilgamesh
SYZS2224
Gilgamesh
Level 46
God Stats
8W - 8L
1,461 SR
Queue Stats
189W - 220L
1,391 Elo+
Solo
Nu Wa
Nu Wa
SnAk3b1T3
Nu Wa
Level 98
God Stats
8W - 2L
1,758 SR
Queue Stats
76W - 59L
1,538 Elo+
Party 2
Charybdis
Charybdis
vCxrqe
Charybdis
Level 17
God Stats
7W - 6L
1,601 SR
Queue Stats
57W - 53L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dillgod
Osiris
15
0 / 5 / 7
8,781
399
4,508
18,262
13,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Trissy-Trance
Thanatos
17
9 / 11 / 2
11,185
508
17,537
22,275
8,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
17
5 / 8 / 3
11,116
505
14,975
15,295
4,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 5 / 2
7,996
363
5,136
15,727
11,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
xDrUnKbAcOnGoDx
Charybdis
14
4 / 5 / 3
8,911
405
7,114
15,683
4,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chucho5248
Sylvanus
19
7 / 5 / 8
12,520
569
12,116
20,286
25,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Infinite Ferg
Cerberus
16
3 / 3 / 15
10,800
491
6,838
16,278
20,721
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SYZS2224
Gilgamesh
20
10 / 2 / 13
13,294
604
15,638
19,270
14,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
SnAk3b1T3
Nu Wa
20
12 / 2 / 16
13,871
631
30,340
13,558
5,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
vCxrqe
Charybdis
20
2 / 6 / 3
12,588
572
3,797
14,554
5,491
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
89
18
Kills
34
34
Deaths
18
17
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Chucho5248
Sylvanus
7
5
8
2.2
L
Osiris
Dillgod
Osiris
0
5
7
0.7
W
Cerberus
Infinite Ferg
Cerberus
3
3
15
3.5
W
Gilgamesh
SYZS2224
Gilgamesh
10
2
13
8.25
W
Nu Wa
SnAk3b1T3
Nu Wa
12
2
16
10
L
Thanatos
Trissy-Trance
Thanatos
9
11
2
0.91
L
Vulcan
5
8
3
0.81
L
0
5
2
0.2
W
Charybdis
vCxrqe
Charybdis
2
6
3
0.58
L
Charybdis
xDrUnKbAcOnGoDx
Charybdis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,270
Damage
68,729
87,242
Taken
83,946
42,276
Mitigated
71,901
19,449
Healing
29,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Chucho5248
Sylvanus
12,116
2,076
4,326
7,226
20,286
25,740
1,943
5,365
14,921
49,696
11,872
L
Osiris
Dillgod
Osiris
4,508
1,007
0
1,259
18,262
13,032
0
9,586
8,676
0
33,544
W
Cerberus
Infinite Ferg
Cerberus
6,838
834
970
3,608
16,278
20,721
780
5,248
11,030
20,753
0
W
Gilgamesh
SYZS2224
Gilgamesh
15,638
5,990
0
5,358
19,270
14,647
1,415
4,961
14,309
0
98,643
W
Nu Wa
SnAk3b1T3
Nu Wa
30,340
8,179
0
5,266
13,558
5,302
4,634
3,830
9,728
110,816
0
L
Thanatos
Trissy-Trance
Thanatos
17,537
5,311
0
12,230
22,275
8,003
0
13,034
9,241
0
72,646
L
Vulcan
14,975
4,107
0
1,684
15,295
4,939
0
9,237
6,058
68,853
0
L
5,136
741
426
2,644
15,727
11,386
189
10,125
5,602
23,133
0
W
Charybdis
vCxrqe
Charybdis
3,797
2,000
0
3,145
14,554
5,491
4,701
1,095
13,459
0
108,186
L
Charybdis
xDrUnKbAcOnGoDx
Charybdis
7,114
3,774
0
1,206
15,683
4,916
605
6,690
8,993
0
49,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,989
Gold Earned
63,073
410
Minions Killed
611
0
Camps Cleared
0
1,923,037
Distance Traveled
2,013,234
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,520
569
121
6
0
348,688
0
L
Osiris
8,781
399
62
3
0
392,682
1
W
Cerberus
10,800
491
32
1
0
429,932
1
W
Gilgamesh
13,294
604
127
6
0
468,743
1
W
Nu Wa
13,871
631
139
6
0
401,617
2
L
Thanatos
11,185
508
100
5
0
379,908
7
L
Vulcan
11,116
505
125
6
0
386,456
3
L
Yemoja
7,996
363
41
2
0
378,368
1
W
Charybdis
12,588
572
192
9
0
364,254
6
L
Charybdis
8,911
405
82
4
0
385,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role