Player Matchup

Chaac
Chaac
Morrni
Chaac
Level 29
God Stats
7W - 9L
1,496 SR
Queue Stats
174W - 174L
1,498 Elo+
Party 1
Cerberus
Cerberus
OfficerRanGer
Cerberus
Level 67
God Stats
3W - 0L
1,238 SR
Queue Stats
7W - 3L
1,622 Elo+
Solo
Danzaburou
Danzaburou
Tehtinytacoboi
Danzaburou
Level 29
God Stats
6W - 2L
1,525 SR
Queue Stats
23W - 37L
1,357 Elo+
Party 1
Team Averages
Level 42
1,420 SR
1,492 Elo+

VS

Team Averages
Level 42
1,521 SR
1,446 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
D3ATHP00L42O
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 2
Bellona
Bellona
ThiqqTemplar
Bellona
Level 94
God Stats
18W - 13L
1,562 SR
Queue Stats
277W - 236L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Morrni
Chaac
11
8 / 1 / 5
7,691
855
8,683
10,593
7,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
OfficerRanGer
Cerberus
10
2 / 1 / 10
7,380
820
3,631
5,601
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Tehtinytacoboi
Danzaburou
9
3 / 4 / 9
7,118
791
4,954
7,257
2,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 5 / 3
6,523
725
6,237
7,613
2,633
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 5 / 3
5,269
585
2,310
3,760
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
ThiqqTemplar
Bellona
10
4 / 3 / 2
6,638
738
5,539
8,624
7,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
13
Kills
6
6
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
5
3
0.7
L
0
5
3
0.3
W
Chaac
Morrni
Chaac
8
1
5
10.5
W
Cerberus
OfficerRanGer
Cerberus
2
1
10
7
W
Danzaburou
Tehtinytacoboi
Danzaburou
3
4
9
1.88
L
Bellona
ThiqqTemplar
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,268
Damage
14,086
23,451
Taken
19,997
15,704
Mitigated
11,481
6,799
Healing
1,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,237
2,395
0
643
7,613
2,633
0
1,261
6,352
0
15,108
L
2,310
67
91
39
3,760
990
0
251
3,509
3,461
0
W
Chaac
Morrni
Chaac
8,683
1,526
359
4,824
10,593
7,944
41
1,024
9,473
0
22,732
W
Cerberus
OfficerRanGer
Cerberus
3,631
440
0
797
5,601
5,342
23
1,102
4,403
11,654
0
W
Danzaburou
Tehtinytacoboi
Danzaburou
4,954
1,728
0
819
7,257
2,418
1,455
861
6,278
0
18,449
L
Bellona
ThiqqTemplar
Bellona
5,539
1,147
0
857
8,624
7,858
0
2,248
6,376
146
12,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,189
Gold Earned
18,430
97
Minions Killed
50
4
Camps Cleared
2
495,337
Distance Traveled
395,552
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,523
725
23
3
1
140,180
1
L
Ra
5,269
585
5
1
0
86,956
2
W
Chaac
7,691
855
29
3
2
186,627
1
W
Cerberus
7,380
820
32
4
1
176,983
3
W
Danzaburou
7,118
791
36
4
1
131,727
0
L
Bellona
6,638
738
22
2
1
168,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role