Player Matchup

Geb
Geb
EfraxMchorni
Geb
Level 30
God Stats
7W - 3L
1,474 SR
Queue Stats
109W - 108L
1,550 Elo+
Party 1
Ymir
Ymir
SoEzDud
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,660 Elo+
Party 1
Nu Wa
Nu Wa
XxELWitre909xX
Nu Wa
Level 28
God Stats
1W - 0L
1,490 SR
Queue Stats
23W - 17L
1,631 Elo+
Solo
Cupid
Cupid
tojary8
Cupid
Level 14
God Stats
1W - 0L
1,489 SR
Queue Stats
4W - 1L
1,612 Elo+
Solo
King Arthur
King Arthur
xDBxDrSalt
King Arthur
Level 26
God Stats
5W - 11L
1,451 SR
Queue Stats
178W - 188L
1,557 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,602 Elo+

VS

Team Averages
Level 15
1,638 SR
1,530 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
ExiaSabers
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Growupgavin
Baron Samedi
Level 14
God Stats
3W - 7L
1,557 SR
Queue Stats
78W - 73L
1,529 Elo+
Solo
Scylla
Scylla
Ququezz42
Scylla
Level 11
God Stats
3W - 1L
1,744 SR
Queue Stats
9W - 10L
1,523 Elo+
Solo
Hun Batz
Hun Batz
YourFavSmurf250
Hun Batz
Level 27
God Stats
5W - 2L
1,889 SR
Queue Stats
111W - 116L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 7
6,581
506
3,945
10,823
6,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ymir
SoEzDud
Ymir
16
10 / 0 / 6
9,950
765
11,655
11,942
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 5 / 4
6,813
524
3,200
6,029
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
tojary8
Cupid
13
4 / 6 / 2
7,348
565
4,044
7,424
2,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
xDBxDrSalt
King Arthur
14
5 / 3 / 0
8,190
630
7,144
12,536
4,657
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 6
7,195
553
8,687
7,908
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 5 / 0
7,480
575
5,796
11,970
7,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Growupgavin
Baron Samedi
12
5 / 5 / 1
6,969
536
5,002
13,004
5,880
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
Ququezz42
Scylla
11
0 / 4 / 1
6,378
491
1,531
5,529
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
12
7 / 2 / 3
7,572
582
11,261
8,457
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
19
Kills
17
17
Deaths
19
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
6
1.67
W
0
3
7
1.17
L
3
5
0
0.6
L
Baron Samedi
Growupgavin
Baron Samedi
5
5
1
1.1
L
Scylla
Ququezz42
Scylla
0
4
1
0.13
W
Ymir
SoEzDud
Ymir
10
0
6
13
W
0
5
4
0.4
L
Hun Batz
7
2
3
4.25
W
Cupid
tojary8
Cupid
4
6
2
0.83
W
King Arthur
xDBxDrSalt
King Arthur
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,988
Damage
32,277
48,754
Taken
46,868
20,492
Mitigated
20,628
15,732
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,687
3,799
0
3,693
7,908
2,435
859
2,505
5,365
0
40,131
W
3,945
497
0
1,557
10,823
6,661
54
2,788
8,035
13,579
0
L
5,796
1,412
0
2,398
11,970
7,251
0
2,895
9,047
0
40,048
L
Baron Samedi
Growupgavin
Baron Samedi
5,002
918
337
4,081
13,004
5,880
330
6,261
6,733
37,285
0
L
Scylla
Ququezz42
Scylla
1,531
164
0
250
5,529
1,668
0
4,032
1,351
29,790
0
W
Ymir
SoEzDud
Ymir
11,655
3,935
0
7,754
11,942
5,802
0
2,054
9,847
66,594
0
W
3,200
931
0
820
6,029
1,366
962
666
5,363
33,622
0
L
Hun Batz
11,261
4,111
0
2,414
8,457
3,394
0
2,851
5,572
0
48,467
W
Cupid
tojary8
Cupid
4,044
1,701
145
1,278
7,424
2,006
1,148
1,197
6,227
0
40,257
W
King Arthur
xDBxDrSalt
King Arthur
7,144
1,020
0
4,178
12,536
4,657
0
0
11,800
0
48,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,882
Gold Earned
35,594
369
Minions Killed
359
0
Camps Cleared
0
1,267,220
Distance Traveled
1,182,295
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,195
553
76
6
0
248,799
1
W
Geb
6,581
506
18
1
0
266,912
2
L
Odin
7,480
575
92
7
0
226,606
1
L
Baron Samedi
6,969
536
60
5
0
196,646
0
L
Scylla
6,378
491
61
5
0
236,162
2
W
Ymir
9,950
765
109
8
0
251,292
0
W
Nu Wa
6,813
524
65
5
0
217,519
2
L
Hun Batz
7,572
582
70
5
0
274,082
1
W
Cupid
7,348
565
75
6
0
235,686
0
W
King Arthur
8,190
630
102
8
0
295,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role