Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DriedDeer48613
Loki
Level 107
God Stats
1W - 1L
1,515 SR
Queue Stats
118W - 112L
1,503 Elo+
Party 2
Izanami
Izanami
HeavensArena
Izanami
Level 34
God Stats
416W - 408L
1,576 SR
Queue Stats
416W - 409L
1,541 Elo+
Party 1
Chronos
Chronos
Sarlim
Chronos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,466 Elo+
Solo
Osiris
Osiris
xXTakedownXx
Osiris
Level 86
God Stats
2W - 4L
1,682 SR
Queue Stats
144W - 114L
1,501 Elo+
Party 2
Team Averages
Level 66
1,554 SR
1,502 Elo+

VS

Team Averages
Level 77
1,452 SR
1,516 Elo+
Ne Zha
Ne Zha
Alone2War
Ne Zha
Level 102
God Stats
5W - 2L
1,755 SR
Queue Stats
73W - 59L
1,563 Elo+
Party 3
Merlin
Merlin
Dred
Merlin
Level 125
God Stats
1W - 2L
1,284 SR
Queue Stats
84W - 80L
1,510 Elo+
Solo
Poseidon
Poseidon
Mr Bedlem
Poseidon
Level 49
God Stats
10W - 3L
1,416 SR
Queue Stats
129W - 140L
1,433 Elo+
Solo
Charybdis
Charybdis
kat379
Charybdis
Level 23
God Stats
11W - 10L
1,479 SR
Queue Stats
53W - 35L
1,575 Elo+
Party 3
Terra
Terra
markiemax
Terra
Level 87
God Stats
1W - 1L
1,328 SR
Queue Stats
78W - 65L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 5 / 3
10,508
955
19,665
17,105
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 5 / 3
10,200
927
12,256
18,241
6,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
HeavensArena
Izanami
16
0 / 3 / 5
10,126
921
11,046
16,786
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Sarlim
Chronos
17
1 / 7 / 3
10,448
950
12,542
18,520
6,764
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
15
2 / 1 / 0
9,326
848
761
1,252
528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

135

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alone2War
Ne Zha
18
2 / 1 / 15
11,030
1,003
12,124
14,348
17,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Merlin
Dred
Merlin
18
4 / 0 / 8
11,206
1,019
17,200
5,391
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
Mr Bedlem
Poseidon
18
9 / 3 / 8
12,856
1,169
19,563
9,771
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
kat379
Charybdis
18
3 / 2 / 10
10,535
958
13,052
13,996
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
markiemax
Terra
19
3 / 0 / 17
11,241
1,022
7,814
17,221
15,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
6
Kills
21
21
Deaths
6
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
3
0.7
W
Ne Zha
Alone2War
Ne Zha
2
1
15
9.5
W
Merlin
Dred
Merlin
4
0
8
8
L
1
5
3
0.5
L
Izanami
HeavensArena
Izanami
0
3
5
0.83
W
Poseidon
Mr Bedlem
Poseidon
9
3
8
4.33
L
Chronos
Sarlim
Chronos
1
7
3
0.36
W
Charybdis
kat379
Charybdis
3
2
10
4
W
Terra
markiemax
Terra
3
0
17
11.5
L
Osiris
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,270
Damage
69,753
71,904
Taken
60,727
24,771
Mitigated
43,842
4,552
Healing
19,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
19,665
3,879
66
948
17,105
5,795
0
11,978
5,127
33,885
0
W
Ne Zha
Alone2War
Ne Zha
12,124
2,252
0
1,202
14,348
17,214
0
5,535
8,422
0
27,328
W
Merlin
Dred
Merlin
17,200
326
0
859
5,391
2,031
0
2,686
2,587
53,462
0
L
12,256
930
0
125
18,241
6,161
0
12,425
5,816
0
35,117
L
Izanami
HeavensArena
Izanami
11,046
9,362
0
851
16,786
5,523
0
9,100
7,686
0
45,812
W
Poseidon
Mr Bedlem
Poseidon
19,563
2,449
285
3,677
9,771
3,492
0
4,746
4,765
62,941
0
L
Chronos
Sarlim
Chronos
12,542
3,068
98
2,300
18,520
6,764
0
10,536
7,984
31,844
0
W
Charybdis
kat379
Charybdis
13,052
7,143
0
1,330
13,996
5,495
0
7,435
6,151
0
22,840
W
Terra
markiemax
Terra
7,814
1,006
2,894
8,848
17,221
15,610
0
10,151
6,595
21,948
0
L
Osiris
761
125
0
164
1,252
528
0
538
714
0
2,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,608
Gold Earned
56,868
234
Minions Killed
269
5
Camps Cleared
10
919,312
Distance Traveled
1,168,097
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,508
955
33
3
1
209,852
0
W
Ne Zha
11,030
1,003
13
1
1
246,186
0
W
Merlin
11,206
1,019
88
8
3
218,095
0
L
Loki
10,200
927
63
6
1
237,893
3
L
Izanami
10,126
921
85
8
1
217,811
0
W
Poseidon
12,856
1,169
102
9
5
240,631
0
L
Chronos
10,448
950
51
5
2
213,449
0
W
Charybdis
10,535
958
31
3
1
211,799
0
W
Terra
11,241
1,022
35
3
0
251,386
0
L
Osiris
9,326
848
2
0
0
40,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role