Player Matchup

Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold III
 
Artio
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Platinum V
ElOskych
Ullr
Platinum V
Level 160
God Stats
2W - 8L
1,529 SR
Queue Stats
408W - 407L
1,642 MMR
Solo
Discordia
Discordia
Gold III
X141
Discordia
Gold III
Level 152
God Stats
3W - 1L
1,443 SR
Queue Stats
69W - 72L
1,649 MMR
Solo
Hun Batz
Hun Batz
Gold V
ZouXavi
Hun Batz
Gold V
Level 101
God Stats
5W - 4L
1,846 SR
Queue Stats
245W - 232L
1,673 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,564 SR
1,593 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,622 SR
1,633 MMR
Apollo
Apollo
Platinum V
Churn
Apollo
Platinum V
Level 133
God Stats
8W - 11L
1,528 SR
Queue Stats
537W - 525L
1,632 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Coverage223
Tsukuyomi
Platinum V
Level 120
God Stats
10W - 8L
1,711 SR
Queue Stats
153W - 154L
1,665 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
ItsGir
Morgan Le Fay
Gold I
Level 158
God Stats
7W - 11L
1,516 SR
Queue Stats
247W - 235L
1,658 MMR
Party 1
Ares
Ares
Gold IV
LilGeezy
Ares
Gold IV
Level 107
God Stats
1W - 1L
1,742 SR
Queue Stats
117W - 127L
1,604 MMR
Solo
Bellona
Bellona
Gold II
djmehrer
Bellona
Gold II
Level 160
God Stats
32W - 28L
1,614 SR
Queue Stats
736W - 756L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
2 / 1 / 3
7,867
562
5,239
10,517
8,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
 
Artio
13
3 / 0 / 3
7,300
521
4,342
10,083
7,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
13
3 / 0 / 2
8,068
576
7,527
6,380
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
X141
Discordia
14
2 / 3 / 5
8,051
575
7,150
7,125
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
ZouXavi
Hun Batz
15
6 / 0 / 5
8,846
632
4,358
6,682
2,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
GilgameshBaba YagaOdinTiamat

VS

Bans
GebJanusAthenaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Churn
Apollo
11
1 / 3 / 0
6,650
475
3,921
8,721
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
Coverage223
Tsukuyomi
14
3 / 3 / 0
8,098
578
4,648
8,460
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
ItsGir
Morgan Le Fay
13
0 / 5 / 2
7,678
548
5,061
9,770
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
11
0 / 2 / 1
6,279
449
3,824
8,557
3,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
djmehrer
Bellona
13
0 / 3 / 1
7,777
556
5,364
8,653
6,779
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
4
4
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
3
3.5
W
Artio
 
Artio
3
0
3
4.5
L
Apollo
Churn
Apollo
1
3
0
0.33
L
Tsukuyomi
Coverage223
Tsukuyomi
3
3
0
1
W
Ullr
3
0
2
4
L
Morgan Le Fay
ItsGir
Morgan Le Fay
0
5
2
0.2
L
Ares
0
2
1
0.25
W
Discordia
X141
Discordia
2
3
5
1.5
W
Hun Batz
ZouXavi
Hun Batz
6
0
5
8.5
L
Bellona
djmehrer
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,616
Damage
22,818
40,787
Taken
44,161
23,007
Mitigated
19,228
14,545
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,239
2,041
0
4,229
10,517
8,758
0
1,750
8,767
0
42,605
W
Artio
 
Artio
4,342
396
529
3,842
10,083
7,366
0
2,632
7,451
21,806
0
L
Apollo
Churn
Apollo
3,921
2,400
0
1,477
8,721
2,194
0
2,357
6,364
0
46,577
L
Tsukuyomi
Coverage223
Tsukuyomi
4,648
814
0
1,804
8,460
2,993
0
2,990
5,331
0
50,328
W
Ullr
7,527
3,005
0
1,993
6,380
2,306
0
1,515
4,865
0
67,923
L
Morgan Le Fay
ItsGir
Morgan Le Fay
5,061
155
0
2,314
9,770
3,431
0
3,130
6,284
56,410
0
L
Ares
3,824
182
0
3,134
8,557
3,831
0
2,026
6,531
18,370
0
W
Discordia
X141
Discordia
7,150
220
0
1,178
7,125
2,375
0
3,078
4,047
47,083
0
W
Hun Batz
ZouXavi
Hun Batz
4,358
1,126
0
2,774
6,682
2,202
1,222
1,095
5,587
0
51,263
L
Bellona
djmehrer
Bellona
5,364
1,408
0
2,062
8,653
6,779
0
765
7,846
8,829
44,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,132
Gold Earned
36,482
458
Minions Killed
458
0
Camps Cleared
0
1,502,060
Distance Traveled
1,411,465
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,867
562
99
7
0
269,989
2
W
Artio
7,300
521
29
2
0
327,716
5
L
Apollo
6,650
475
82
6
0
276,622
6
L
Tsukuyomi
8,098
578
101
7
0
327,583
0
W
Ullr
8,068
576
135
10
0
280,108
5
L
Morgan Le Fay
7,678
548
117
8
0
260,784
5
L
Ares
6,279
449
28
2
0
263,991
1
W
Discordia
8,051
575
95
7
0
287,035
8
W
Hun Batz
8,846
632
100
7
0
337,212
11
L
Bellona
7,777
556
130
9
0
282,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role