Player Matchup

Ares
Ares
Egirl69444
Ares
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ElMiguelocote13
Kukulkan
Level 18
God Stats
6W - 7L
1,434 SR
Queue Stats
69W - 96L
1,350 Elo+
Solo
Fenrir
Fenrir
QuesoteJr
Fenrir
Level 29
God Stats
5W - 6L
1,493 SR
Queue Stats
137W - 156L
1,351 Elo+
Solo
Danzaburou
Danzaburou
emilianogamer321
Danzaburou
Level 6
God Stats
3W - 4L
1,285 SR
Queue Stats
6W - 8L
1,220 Elo+
Solo
Achilles
Achilles
syndicate3110
Achilles
Level 14
God Stats
0W - 1L
1,264 SR
Queue Stats
4W - 3L
1,155 Elo+
Solo
Team Averages
Level 19
1,395 SR
1,315 Elo+

VS

Team Averages
Level 35
1,512 SR
1,433 Elo+
Terra
Terra
Bronadian
Terra
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,478 Elo+
Party 1
Skadi
Skadi
Fatclam
Skadi
Level 28
God Stats
6W - 2L
1,510 SR
Queue Stats
39W - 40L
1,320 Elo+
Solo
Kukulkan
Kukulkan
HelloImhomeless
Kukulkan
Level 29
God Stats
1W - 0L
1,757 SR
Queue Stats
4W - 4L
1,393 Elo+
Party 1
Susano
Susano
RenegadeGus
Susano
Level 83
God Stats
1W - 0L
1,292 SR
Queue Stats
10W - 4L
1,626 Elo+
Party 1
Osiris
Osiris
Tore
Osiris
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 8
9,441
472
6,073
13,952
11,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
16
7 / 1 / 2
10,481
524
13,749
10,253
3,601
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
QuesoteJr
Fenrir
16
7 / 5 / 8
10,178
509
12,214
15,997
11,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
emilianogamer321
Danzaburou
1
0 / 1 / 0
5,439
272
0
659
127
Short Bow

Short Bow

+15%
Attack Speed

Achilles
syndicate3110
Achilles
15
5 / 6 / 5
9,667
483
7,710
16,669
19,977
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bronadian
Terra
14
2 / 4 / 3
9,587
479
3,218
17,966
17,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
Fatclam
Skadi
14
0 / 5 / 6
8,581
429
5,142
9,058
3,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
16
4 / 4 / 2
10,229
511
9,472
9,944
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
17
3 / 5 / 4
9,977
499
9,981
15,327
5,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
Tore
Osiris
16
9 / 6 / 2
10,875
544
10,450
11,593
8,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
23
Kills
18
18
Deaths
24
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Terra
Bronadian
Terra
2
4
3
0.88
L
4
5
8
1.6
L
Kukulkan
7
1
2
8
W
Skadi
Fatclam
Skadi
0
5
6
0.6
W
Kukulkan
4
4
2
1.25
L
Fenrir
QuesoteJr
Fenrir
7
5
8
2.2
W
Susano
3
5
4
1
W
Osiris
Tore
Osiris
9
6
2
1.67
L
Danzaburou
emilianogamer321
Danzaburou
0
1
0
0
L
Achilles
syndicate3110
Achilles
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,746
Damage
38,263
57,530
Taken
63,888
46,931
Mitigated
38,287
7,435
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bronadian
Terra
3,218
1,114
1,420
4,359
17,966
17,396
412
8,351
9,347
21,265
0
L
6,073
513
0
848
13,952
11,954
705
4,580
9,372
23,132
0
L
Kukulkan
13,749
886
0
2,474
10,253
3,601
237
4,126
6,127
65,965
0
W
Skadi
Fatclam
Skadi
5,142
1,906
0
456
9,058
3,146
2,468
4,313
4,609
0
47,715
W
Kukulkan
9,472
888
0
1,123
9,944
3,808
1,041
4,247
5,573
62,822
0
L
Fenrir
QuesoteJr
Fenrir
12,214
2,643
0
2,736
15,997
11,272
192
2,196
13,801
533
65,335
W
Susano
9,981
2,681
0
4,026
15,327
5,280
148
1,620
13,683
0
77,396
W
Osiris
Tore
Osiris
10,450
3,077
0
1,051
11,593
8,657
350
1,591
9,996
0
41,958
L
Danzaburou
emilianogamer321
Danzaburou
0
0
0
42
659
127
0
0
659
0
1,257
L
Achilles
syndicate3110
Achilles
7,710
1,939
0
1,335
16,669
19,977
605
1,788
14,881
380
45,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,206
Gold Earned
49,249
311
Minions Killed
426
0
Camps Cleared
0
1,449,262
Distance Traveled
1,841,976
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,587
479
25
1
0
359,501
8
L
Ares
9,441
472
22
1
0
358,338
2
L
Kukulkan
10,481
524
131
7
0
366,029
4
W
Skadi
8,581
429
79
4
0
360,910
6
W
Kukulkan
10,229
511
143
7
0
322,185
0
L
Fenrir
10,178
509
93
5
0
379,251
1
W
Susano
9,977
499
110
6
0
418,548
0
W
Osiris
10,875
544
69
3
0
380,832
0
L
Danzaburou
5,439
272
0
0
0
17,695
0
L
Achilles
9,667
483
65
3
0
327,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role