Player Matchup

Bacchus
Bacchus
Blakenshire
Bacchus
Level 31
God Stats
4W - 0L
1,805 SR
Queue Stats
111W - 102L
1,472 Elo+
Party 3
Kali
Kali
CosmoSlaya
Kali
Level 107
God Stats
19W - 9L
1,607 SR
Queue Stats
386W - 426L
1,454 Elo+
Party 1
Skadi
Skadi
FarFromFun
Skadi
Level 25
God Stats
72W - 69L
1,504 SR
Queue Stats
94W - 101L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
LS-Deadshot
Gilgamesh
Level 85
God Stats
28W - 14L
1,545 SR
Queue Stats
311W - 352L
1,442 Elo+
Party 1
Nu Wa
Nu Wa
Servant_Of_Love
Nu Wa
Level 52
God Stats
4W - 1L
1,704 SR
Queue Stats
165W - 141L
1,456 Elo+
Party 3
Team Averages
Level 60
1,633 SR
1,449 Elo+

VS

Team Averages
Level 71
1,516 SR
1,461 Elo+
Neith
Neith
BarbecueCrowbar
Neith
Level 90
God Stats
16W - 9L
1,696 SR
Queue Stats
260W - 259L
1,442 Elo+
Party 2
Serqet
Serqet
GamingOtaku108
Serqet
Level 118
God Stats
5W - 9L
1,378 SR
Queue Stats
600W - 549L
1,498 Elo+
Party 2
Poseidon
Poseidon
Lil Pokee
Poseidon
Level 43
God Stats
30W - 24L
1,575 SR
Queue Stats
156W - 168L
1,449 Elo+
Solo
Pele
Pele
NuclearBunni
Pele
Level 89
God Stats
25W - 13L
1,589 SR
Queue Stats
478W - 458L
1,443 Elo+
Party 2
Apollo
Apollo
xKazuyuki
Apollo
Level 15
God Stats
0W - 2L
1,344 SR
Queue Stats
9W - 8L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blakenshire
Bacchus
14
3 / 1 / 5
9,446
556
7,117
9,201
10,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 5 / 4
8,618
507
5,294
11,421
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
13
1 / 4 / 3
7,829
461
4,694
8,739
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
LS-Deadshot
Gilgamesh
14
2 / 7 / 6
8,979
528
5,022
13,647
11,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 4 / 1
10,532
620
10,306
6,320
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 6
9,538
561
10,691
10,881
3,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 6
7,896
464
3,214
11,632
9,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
Lil Pokee
Poseidon
6
0 / 3 / 3
5,752
338
1,143
3,442
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 3 / 3
10,146
597
13,515
13,679
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
xKazuyuki
Apollo
11
0 / 4 / 2
6,461
380
3,233
8,208
2,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
16
Kills
21
21
Deaths
16
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
5
6
1.8
W
Bacchus
Blakenshire
Bacchus
3
1
5
5.5
W
1
5
4
0.6
W
Skadi
1
4
3
0.63
L
2
1
6
5
W
Gilgamesh
LS-Deadshot
Gilgamesh
2
7
6
0.71
L
Poseidon
Lil Pokee
Poseidon
0
3
3
0.5
L
13
3
3
4.83
W
9
4
1
2.38
L
Apollo
xKazuyuki
Apollo
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
31,796
49,328
Taken
47,842
32,105
Mitigated
22,957
11,623
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,691
5,272
0
3,282
10,881
3,743
2,406
2,370
8,511
0
63,932
W
Bacchus
Blakenshire
Bacchus
7,117
616
284
3,289
9,201
10,845
0
436
8,303
22,743
0
W
5,294
2,057
0
3,778
11,421
5,707
831
0
11,421
0
63,112
W
Skadi
4,694
2,282
0
2,097
8,739
2,143
994
607
8,132
0
50,243
L
3,214
120
0
2,804
11,632
9,936
0
4,014
7,618
0
20,053
W
Gilgamesh
LS-Deadshot
Gilgamesh
5,022
1,079
0
1,989
13,647
11,650
1,342
0
13,533
0
39,658
L
Poseidon
Lil Pokee
Poseidon
1,143
0
0
500
3,442
741
74
1,790
1,652
14,821
0
L
13,515
3,018
0
4,607
13,679
6,128
0
5,411
8,268
0
68,472
W
10,306
2,178
0
186
6,320
1,760
1,458
216
6,104
50,953
0
L
Apollo
xKazuyuki
Apollo
3,233
1,764
0
1,052
8,208
2,409
0
3,838
4,370
0
29,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,404
Gold Earned
39,793
373
Minions Killed
368
0
Camps Cleared
0
1,483,319
Distance Traveled
1,340,693
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,538
561
125
7
0
273,901
2
W
Bacchus
9,446
556
32
2
0
325,444
4
W
Kali
8,618
507
111
7
0
312,681
1
W
Skadi
7,829
461
85
5
0
266,364
3
L
Serqet
7,896
464
35
2
0
330,162
0
W
Gilgamesh
8,979
528
62
4
0
289,447
1
L
Poseidon
5,752
338
28
2
0
120,607
0
L
Pele
10,146
597
112
7
0
351,320
0
W
Nu Wa
10,532
620
83
5
0
289,383
2
L
Apollo
6,461
380
68
4
0
264,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role