Player Matchup

Neith
Neith
LaPulga125
Neith
Level 5
God Stats
0W - 3L
1,304 SR
Queue Stats
0W - 9L
1,156 Elo+
Solo
Fenrir
Fenrir
PluffsVendetta
Fenrir
Level 40
God Stats
1W - 3L
1,351 SR
Queue Stats
176W - 228L
1,368 Elo+
Solo
Nu Wa
Nu Wa
Rah1009098
Nu Wa
Level 49
God Stats
1W - 2L
1,694 SR
Queue Stats
79W - 108L
1,348 Elo+
Solo
Team Averages
Level 31
1,450 SR
1,291 Elo+

VS

Team Averages
Level 99
1,292 SR
1,292 Elo+
Fenrir
Fenrir
cossovar
Fenrir
Level 44
God Stats
4W - 8L
1,297 SR
Queue Stats
251W - 589L
1,179 Elo+
Solo
Achilles
Achilles
dirtydorito_69
Achilles
Level 100
God Stats
2W - 11L
1,034 SR
Queue Stats
335W - 426L
1,302 Elo+
Solo
Nox
Nox
dotagps
Nox
Level 154
God Stats
2W - 1L
1,545 SR
Queue Stats
151W - 190L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 11 / 5
7,596
584
1,661
10,671
3,019
10
4 / 8 / 1
8,714
670
7,551
11,818
4,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
12
1 / 6 / 2
8,480
652
7,655
13,392
4,767
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
cossovar
Fenrir
11
3 / 1 / 8
8,750
673
5,067
11,469
3,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
13
12 / 3 / 7
9,995
769
7,626
11,729
11,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nox
15
9 / 1 / 12
10,528
810
15,920
5,950
2,800
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
5
Kills
24
25
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
0
11
5
0.23
L
4
8
1
0.56
L
Nu Wa
1
6
2
0.33
W
Fenrir
cossovar
Fenrir
3
1
8
7
W
Achilles
12
3
7
5.17
W
Nox
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,867
Damage
28,613
35,881
Taken
29,148
12,326
Mitigated
17,462
3,849
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
1,661
862
0
14
10,671
3,019
0
4,192
6,479
0
8,676
L
7,551
1,658
0
598
11,818
4,540
0
5,299
6,519
0
16,592
L
Nu Wa
7,655
3,576
0
3,237
13,392
4,767
0
7,347
6,045
30,400
0
W
Fenrir
cossovar
Fenrir
5,067
1,831
0
1,523
11,469
3,407
854
3,119
8,350
0
20,752
W
Achilles
7,626
2,933
0
658
11,729
11,255
1,205
3,335
8,394
0
23,648
W
Nox
15,920
521
0
0
5,950
2,800
366
2,149
3,801
51,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,790
Gold Earned
29,273
81
Minions Killed
139
3
Camps Cleared
7
491,587
Distance Traveled
688,787
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,596
584
8
1
0
152,019
0
L
Fenrir
8,714
670
21
2
1
160,887
0
L
Nu Wa
8,480
652
52
4
2
178,681
0
W
Fenrir
8,750
673
29
2
2
252,728
3
W
Achilles
9,995
769
22
2
1
209,960
3
W
Nox
10,528
810
88
7
4
226,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role