Player Matchup

Janus
Janus
ElFarol
Janus
Level 60
God Stats
5W - 7L
1,604 SR
Queue Stats
167W - 150L
1,477 Elo+
Party 1
Hades
Hades
Fran9716
Hades
Level 89
God Stats
6W - 5L
1,514 SR
Queue Stats
256W - 233L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
Lupes14
Hun Batz
Level 125
God Stats
1W - 3L
1,353 SR
Queue Stats
127W - 104L
1,513 Elo+
Party 3
Heimdallr
Heimdallr
Yotenyuko
Heimdallr
Level 88
God Stats
1W - 2L
1,490 SR
Queue Stats
222W - 201L
1,472 Elo+
Party 1
Agni
Agni
iBeDreamin
Agni
Level 122
God Stats
8W - 4L
1,766 SR
Queue Stats
416W - 410L
1,514 Elo+
Party 3
Team Averages
Level 97
1,545 SR
1,490 Elo+

VS

Team Averages
Level 111
1,651 SR
1,509 Elo+
Rama
Rama
A Great Baggi
Rama
Level 138
God Stats
1W - 0L
1,778 SR
Queue Stats
89W - 73L
1,551 Elo+
Party 2
Osiris
Osiris
A3reodinamic
Osiris
Level 157
God Stats
1W - 0L
1,884 SR
Queue Stats
86W - 94L
1,534 Elo+
Solo
Amaterasu
Amaterasu
DeadlyFiend8543
Amaterasu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,447 Elo+
Party 2
Medusa
Medusa
Jaroda2
Medusa
Level 118
God Stats
1W - 0L
1,592 SR
Queue Stats
36W - 34L
1,513 Elo+
Party 2
Persephone
Persephone
illusiveN7
Persephone
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ElFarol
Janus
20
3 / 4 / 9
12,584
699
18,130
11,893
4,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Fran9716
Hades
20
2 / 8 / 12
12,864
715
17,359
21,930
19,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
Lupes14
Hun Batz
17
5 / 10 / 8
11,929
663
18,358
19,949
14,232
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Yotenyuko
Heimdallr
20
7 / 4 / 13
12,828
713
17,783
17,405
8,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 9 / 10
12,868
715
16,753
17,342
6,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 16
13,435
746
20,299
18,533
8,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
19
6 / 6 / 18
12,350
686
12,490
30,143
28,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
DeadlyFiend8543
Amaterasu
20
2 / 5 / 22
12,101
672
10,223
29,212
30,174
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Jaroda2
Medusa
20
15 / 4 / 15
14,714
817
23,722
16,661
7,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
illusiveN7
Persephone
20
4 / 4 / 16
13,069
726
13,076
13,634
5,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
122
23
Kills
35
35
Deaths
23
52
Assists
87
Player
Kills
Deaths
Assists
KDA
W
8
4
16
4
W
Osiris
6
6
18
2.5
W
Amaterasu
DeadlyFiend8543
Amaterasu
2
5
22
2.6
L
Janus
ElFarol
Janus
3
4
9
1.88
L
Hades
Fran9716
Hades
2
8
12
1
W
Medusa
Jaroda2
Medusa
15
4
15
5.63
L
Hun Batz
Lupes14
Hun Batz
5
10
8
0.9
L
Heimdallr
Yotenyuko
Heimdallr
7
4
13
3.38
L
6
9
10
1.22
W
Persephone
illusiveN7
Persephone
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,383
Damage
79,810
88,519
Taken
108,183
52,851
Mitigated
80,133
28,025
Healing
50,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,299
10,842
3,654
7,154
18,533
8,010
2,290
9,167
9,366
0
46,536
W
Osiris
12,490
3,594
2,234
9,330
30,143
28,863
901
12,804
17,339
0
19,730
W
Amaterasu
DeadlyFiend8543
Amaterasu
10,223
2,572
2,091
12,846
29,212
30,174
1,250
13,382
15,830
0
18,943
L
Janus
ElFarol
Janus
18,130
296
2,291
2,705
11,893
4,151
782
2,696
9,197
45,106
0
L
Hades
Fran9716
Hades
17,359
1,207
1,065
8,082
21,930
19,232
796
3,499
18,431
33,067
0
W
Medusa
Jaroda2
Medusa
23,722
6,226
3,636
2,922
16,661
7,888
2,506
8,675
7,986
0
55,550
L
Hun Batz
Lupes14
Hun Batz
18,358
1,644
828
857
19,949
14,232
521
2,560
17,389
0
31,037
L
Heimdallr
Yotenyuko
Heimdallr
17,783
6,808
2,456
5,174
17,405
8,746
1,464
2,261
15,144
0
37,230
L
16,753
683
1,358
3,209
17,342
6,490
1,297
2,060
15,282
29,928
0
W
Persephone
illusiveN7
Persephone
13,076
1,003
2,537
3,601
13,634
5,198
0
8,213
5,417
35,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,073
Gold Earned
65,669
184
Minions Killed
185
0
Camps Cleared
0
1,540,605
Distance Traveled
1,810,494
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,435
746
56
3
0
316,225
0
W
Osiris
12,350
686
14
1
0
412,547
0
W
Amaterasu
12,101
672
16
1
0
402,477
0
L
Janus
12,584
699
57
3
0
356,501
0
L
Hades
12,864
715
32
2
0
312,374
2
W
Medusa
14,714
817
62
3
0
347,969
4
L
Hun Batz
11,929
663
23
1
0
286,051
0
L
Heimdallr
12,828
713
41
2
0
305,537
0
L
Agni
12,868
715
31
2
0
280,142
0
W
Persephone
13,069
726
37
2
0
331,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role