Player Matchup

Janus
Janus
Dadmodeengage
Janus
Level 116
God Stats
5W - 5L
1,550 SR
Queue Stats
309W - 310L
1,497 Elo+
Party 3
Thanatos
Thanatos
STONE COLD B33F
Thanatos
Level 147
God Stats
2W - 1L
1,373 SR
Queue Stats
148W - 163L
1,446 Elo+
Party 3
Sol
Sol
UnvoicingMist
Sol
Level 64
God Stats
1W - 0L
1,280 SR
Queue Stats
15W - 17L
1,392 Elo+
Party 2
Bellona
Bellona
Yuri the Great
Bellona
Level 156
God Stats
2W - 3L
1,441 SR
Queue Stats
93W - 108L
1,483 Elo+
Party 2
Persephone
Persephone
maybachmoney
Persephone
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 57L
1,415 Elo+
Party 2
Team Averages
Level 129
1,429 SR
1,447 Elo+

VS

Team Averages
Level 105
1,666 SR
1,480 Elo+
Charybdis
Charybdis
Mandowu
Charybdis
Level 113
God Stats
0W - 2L
1,314 SR
Queue Stats
157W - 155L
1,459 Elo+
Solo
Hel
Hel
Miggell
Hel
Level 90
God Stats
1W - 3L
1,457 SR
Queue Stats
71W - 80L
1,479 Elo+
Party 1
Mulan
Mulan
PlFFY
Mulan
Level 146
God Stats
6W - 3L
2,110 SR
Queue Stats
97W - 99L
1,524 Elo+
Party 1
Hades
Hades
TriadicFlyer9
Hades
Level 88
God Stats
1W - 1L
1,703 SR
Queue Stats
35W - 44L
1,487 Elo+
Party 1
Bellona
Bellona
x12 Zach 12x
Bellona
Level 87
God Stats
0W - 2L
1,746 SR
Queue Stats
11W - 19L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 6
9,164
764
18,974
9,273
3,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
15
5 / 8 / 3
9,091
758
7,154
11,840
4,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 6 / 9
8,472
706
11,306
9,561
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 4 / 8
8,039
670
6,056
11,355
11,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
maybachmoney
Persephone
14
3 / 6 / 5
8,936
745
13,144
9,866
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mandowu
Charybdis
17
6 / 2 / 15
10,424
869
5,576
10,709
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
17
3 / 2 / 20
9,846
821
6,860
13,223
7,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
PlFFY
Mulan
18
6 / 2 / 20
10,447
871
9,984
18,913
24,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 4 / 14
9,690
808
12,826
14,268
8,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
x12 Zach 12x
Bellona
18
10 / 3 / 15
10,814
901
13,468
20,493
19,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
114
13
Kills
30
30
Deaths
13
31
Assists
84
Player
Kills
Deaths
Assists
KDA
W
2
6
6
0.83
L
Charybdis
Mandowu
Charybdis
6
2
15
6.75
L
Hel
3
2
20
6.5
L
Mulan
PlFFY
Mulan
6
2
20
8
W
Thanatos
5
8
3
0.81
L
5
4
14
3
W
2
6
9
1.08
W
1
4
8
1.25
W
Persephone
maybachmoney
Persephone
3
6
5
0.92
L
Bellona
x12 Zach 12x
Bellona
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,634
Damage
48,714
51,895
Taken
77,606
27,149
Mitigated
63,998
11,788
Healing
44,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,974
837
916
1,016
9,273
3,416
0
4,007
4,979
36,847
0
L
Charybdis
Mandowu
Charybdis
5,576
2,338
164
2,734
10,709
4,292
4,444
6,213
4,346
0
21,405
L
Hel
6,860
381
12,042
7,780
13,223
7,707
178
10,011
2,916
20,121
0
L
Mulan
PlFFY
Mulan
9,984
863
2,667
4,703
18,913
24,158
355
10,101
8,300
0
22,741
W
Thanatos
7,154
477
394
3,850
11,840
4,771
0
4,231
6,886
0
12,979
L
12,826
332
1,689
4,309
14,268
8,127
400
7,920
5,998
16,029
0
W
11,306
4,285
534
1,309
9,561
3,757
0
3,494
5,774
14,226
0
W
6,056
806
839
1,181
11,355
11,630
0
3,093
7,523
3,399
10,387
W
Persephone
maybachmoney
Persephone
13,144
461
97
1,652
9,866
3,575
0
4,860
4,760
22,323
0
L
Bellona
x12 Zach 12x
Bellona
13,468
2,280
1,398
6,683
20,493
19,714
188
8,692
11,371
0
22,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,702
Gold Earned
51,221
99
Minions Killed
132
0
Camps Cleared
0
1,007,917
Distance Traveled
1,155,950
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,164
764
46
4
0
207,369
0
L
Charybdis
10,424
869
40
3
0
197,761
0
L
Hel
9,846
821
44
4
0
237,748
0
L
Mulan
10,447
871
25
2
0
248,548
2
W
Thanatos
9,091
758
13
1
0
189,041
0
L
Hades
9,690
808
4
0
0
221,554
1
W
Sol
8,472
706
9
1
0
184,461
0
W
Bellona
8,039
670
18
2
0
195,420
0
W
Persephone
8,936
745
13
1
0
231,626
0
L
Bellona
10,814
901
19
2
0
250,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role