Player Matchup

Chaac
Chaac
Choriipy
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,311 Elo+
Party 2
Awilix
Awilix
Deathshøt
Awilix
Level 121
God Stats
1W - 3L
1,150 SR
Queue Stats
20W - 21L
1,526 Elo+
Party 3
Ymir
Ymir
IFURYl
Ymir
Level 4
God Stats
3W - 2L
1,488 SR
Queue Stats
4W - 2L
1,566 Elo+
Party 3
Scylla
Scylla
Sargodd
Scylla
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 20L
1,423 Elo+
Party 2
Apollo
Apollo
SirMathz
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 54L
1,572 Elo+
Solo
Team Averages
Level 34
1,427 SR
1,480 Elo+

VS

Team Averages
Level 25
1,553 SR
1,430 Elo+
Bellona
Bellona
Bigode7470
Bellona
Level 20
God Stats
20W - 25L
1,490 SR
Queue Stats
64W - 57L
1,567 Elo+
Party 1
Hou Yi
Hou Yi
EmoDeTaubate
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 79L
1,260 Elo+
Solo
Da Ji
Da Ji
Gustavin_2000
Da Ji
Level 25
God Stats
1W - 2L
1,694 SR
Queue Stats
126W - 109L
1,534 Elo+
Party 1
Persephone
Persephone
Lxandrovisk77
Persephone
Level 45
God Stats
2W - 7L
1,387 SR
Queue Stats
145W - 142L
1,524 Elo+
Party 1
Thor
Thor
key-funny041
Thor
Level 27
God Stats
1W - 2L
1,694 SR
Queue Stats
89W - 109L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Choriipy
Chaac
16
0 / 4 / 7
9,274
488
8,793
17,737
20,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Deathshøt
Awilix
17
16 / 3 / 5
11,070
583
12,613
13,698
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
IFURYl
Ymir
14
1 / 3 / 11
8,889
468
2,844
14,605
16,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
Sargodd
Scylla
19
10 / 3 / 2
11,617
611
14,544
10,360
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
SirMathz
Apollo
14
4 / 6 / 7
8,817
464
6,597
12,047
3,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bigode7470
Bellona
15
2 / 3 / 1
9,058
477
10,687
14,883
11,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
12
3 / 6 / 4
8,351
440
7,455
8,860
2,206
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 5 / 3
10,551
555
14,541
14,443
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
Lxandrovisk77
Persephone
17
4 / 7 / 2
10,773
567
9,148
12,654
3,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 10 / 2
8,242
434
4,396
13,198
3,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
31
Kills
19
19
Deaths
31
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bigode7470
Bellona
2
3
1
0.83
W
Chaac
Choriipy
Chaac
0
4
7
0.88
W
Awilix
Deathshøt
Awilix
16
3
5
6.17
L
Hou Yi
3
6
4
0.83
L
7
5
3
1.7
W
Ymir
IFURYl
Ymir
1
3
11
2.17
L
Persephone
Lxandrovisk77
Persephone
4
7
2
0.71
W
Scylla
Sargodd
Scylla
10
3
2
3.67
W
Apollo
SirMathz
Apollo
4
6
7
1.25
L
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,391
Damage
46,227
68,447
Taken
64,038
48,893
Mitigated
27,233
13,543
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bigode7470
Bellona
10,687
4,680
0
1,902
14,883
11,425
235
1,769
12,092
0
50,737
W
Chaac
Choriipy
Chaac
8,793
1,646
0
5,590
17,737
20,243
38
1,239
16,464
0
47,752
W
Awilix
Deathshøt
Awilix
12,613
4,870
0
3,350
13,698
5,017
0
1,280
12,260
0
53,516
L
Hou Yi
7,455
5,100
0
1,185
8,860
2,206
705
1,636
7,224
0
33,590
L
14,541
4,138
0
4,325
14,443
5,924
0
4,384
9,963
0
69,944
W
Ymir
IFURYl
Ymir
2,844
609
0
1,351
14,605
16,174
192
0
14,605
30,009
0
L
Persephone
Lxandrovisk77
Persephone
9,148
184
0
2,072
12,654
3,917
0
6,755
5,892
64,220
0
W
Scylla
Sargodd
Scylla
14,544
1,240
0
1,349
10,360
3,508
210
3,106
7,055
68,047
0
W
Apollo
SirMathz
Apollo
6,597
3,467
0
1,903
12,047
3,951
756
3,238
8,687
0
48,738
L
4,396
810
0
0
13,198
3,761
90
3,262
9,885
0
35,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,667
Gold Earned
46,975
421
Minions Killed
445
0
Camps Cleared
0
1,734,519
Distance Traveled
1,705,304
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,058
477
103
5
0
347,996
3
W
Chaac
9,274
488
82
4
0
350,428
5
W
Awilix
11,070
583
77
4
0
442,586
5
L
Hou Yi
8,351
440
47
2
0
298,090
3
L
Da Ji
10,551
555
109
6
0
352,559
2
W
Ymir
8,889
468
46
2
0
285,624
8
L
Persephone
10,773
567
120
6
0
361,315
2
W
Scylla
11,617
611
123
6
0
349,604
10
W
Apollo
8,817
464
93
5
0
306,277
0
L
Thor
8,242
434
66
3
0
345,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role