Player Matchup

King Arthur
King Arthur
Cwredit
King Arthur
Level 121
God Stats
18W - 10L
1,656 SR
Queue Stats
243W - 67L
1,772 Elo+
Party 1
Kuzenbo
Kuzenbo
EnvironmentG
Kuzenbo
Level 102
God Stats
15W - 11L
1,612 SR
Queue Stats
452W - 145L
1,869 Elo+
Party 1
Ullr
Ullr
FederalAwful
Ullr
Level 160
God Stats
7W - 1L
1,912 SR
Queue Stats
672W - 261L
1,779 Elo+
Party 1
Nox
Nox
Kiouh
Nox
Level 160
God Stats
10W - 1L
2,042 SR
Queue Stats
586W - 243L
1,761 Elo+
Party 1
Artio
Artio
ScrappyRatO
Artio
Level 89
God Stats
21W - 5L
1,711 SR
Queue Stats
360W - 146L
1,738 Elo+
Party 1
Team Averages
Level 126
1,787 SR
1,784 Elo+

VS

Team Averages
Level 51
1,424 SR
1,441 Elo+
Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Deadshot2498
Achilles
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 8L
1,341 Elo+
Party 3
Hades
Hades
KizunaAJ
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 62L
1,453 Elo+
Party 2
Kuzenbo
Kuzenbo
Swordonline
Kuzenbo
Level 41
God Stats
0W - 3L
1,213 SR
Queue Stats
39W - 50L
1,472 Elo+
Party 2
Loki
Loki
Zelayin
Loki
Level 42
God Stats
0W - 3L
1,193 SR
Queue Stats
5W - 6L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cwredit
King Arthur
16
7 / 0 / 14
10,987
1,099
15,090
7,599
10,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
EnvironmentG
Kuzenbo
16
0 / 1 / 21
9,884
988
10,428
9,093
12,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
11 / 1 / 15
10,926
1,093
27,120
7,608
2,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
Kiouh
Nox
18
13 / 0 / 19
12,002
1,200
24,389
5,493
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 1 / 23
10,435
1,044
6,438
12,399
15,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

380

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 10 / 2
8,670
867
10,574
23,011
8,650
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Deadshot2498
Achilles
14
0 / 3 / 3
8,359
836
5,630
12,679
11,476
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
KizunaAJ
Hades
14
2 / 10 / 1
9,128
913
10,413
23,189
11,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Swordonline
Kuzenbo
14
0 / 4 / 2
8,055
806
6,752
19,543
24,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Zelayin
Loki
14
0 / 5 / 2
8,034
803
2,961
9,924
3,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
13
32
Kills
3
3
Deaths
32
92
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
10
2
0.2
W
King Arthur
Cwredit
King Arthur
7
0
14
14
L
Achilles
Deadshot2498
Achilles
0
3
3
0.5
W
Kuzenbo
EnvironmentG
Kuzenbo
0
1
21
10.5
W
11
1
15
18.5
W
Nox
Kiouh
Nox
13
0
19
22.5
L
Hades
KizunaAJ
Hades
2
10
1
0.25
W
1
1
23
12.5
L
Kuzenbo
Swordonline
Kuzenbo
0
4
2
0.25
L
Loki
Zelayin
Loki
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,465
Damage
36,330
42,192
Taken
88,346
44,048
Mitigated
58,906
7,292
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
10,574
4,726
0
1,110
23,011
8,650
0
12,561
10,230
0
20,008
W
King Arthur
Cwredit
King Arthur
15,090
1,277
0
799
7,599
10,549
0
3,076
4,523
0
32,462
L
Achilles
Deadshot2498
Achilles
5,630
1,334
0
334
12,679
11,476
0
6,083
6,309
0
17,011
W
Kuzenbo
EnvironmentG
Kuzenbo
10,428
3,575
0
831
9,093
12,130
0
4,070
4,433
23,920
0
W
27,120
14,479
0
90
7,608
2,975
0
3,991
3,617
0
43,143
W
Nox
Kiouh
Nox
24,389
2,219
0
296
5,493
2,424
0
1,886
3,607
35,817
0
L
Hades
KizunaAJ
Hades
10,413
1,501
1,265
2,147
23,189
11,618
0
8,923
13,938
17,734
0
W
6,438
404
2,320
2,956
12,399
15,970
0
4,142
8,257
20,422
0
L
Kuzenbo
Swordonline
Kuzenbo
6,752
2,346
221
759
19,543
24,061
0
10,675
8,635
14,435
0
L
Loki
Zelayin
Loki
2,961
590
0
142
9,924
3,101
0
3,013
6,782
0
9,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,234
Gold Earned
42,246
178
Minions Killed
107
9
Camps Cleared
2
910,531
Distance Traveled
812,090
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,670
867
19
2
0
181,035
0
W
King Arthur
10,987
1,099
44
4
4
189,730
0
L
Achilles
8,359
836
25
3
0
170,300
0
W
Kuzenbo
9,884
988
30
3
2
169,720
0
W
Ullr
10,926
1,093
52
5
0
176,851
0
W
Nox
12,002
1,200
22
2
2
185,289
0
L
Hades
9,128
913
25
3
1
143,735
0
W
Artio
10,435
1,044
30
3
1
188,941
0
L
Kuzenbo
8,055
806
17
2
0
168,485
3
L
Loki
8,034
803
21
2
1
148,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role