Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
KevxnG
Guan Yu
Level 124
God Stats
1W - 0L
1,858 SR
Queue Stats
45W - 52L
1,473 Elo+
Party 1
Zeus
Zeus
MrCheeks86
Zeus
Level 121
God Stats
5W - 7L
1,649 SR
Queue Stats
65W - 63L
1,586 Elo+
Party 1
Khepri
Khepri
cleverbobo
Khepri
Level 157
God Stats
27W - 21L
1,681 SR
Queue Stats
98W - 109L
1,493 Elo+
Party 1
Team Averages
Level 113
1,638 SR
1,510 Elo+

VS

Team Averages
Level 73
1,520 SR
1,500 Elo+
Ra
Ra
GōōkHunter
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,448 Elo+
Party 2
Jormungandr
Jormungandr
JunJei
Jormungandr
Level 68
God Stats
0W - 1L
1,721 SR
Queue Stats
6W - 5L
1,585 Elo+
Party 2
Izanami
Izanami
RainnnyDrop3037
Izanami
Level 39
God Stats
82W - 103L
1,432 SR
Queue Stats
311W - 329L
1,455 Elo+
Party 3
Hel
Hel
SobekBlack
Hel
Level 143
God Stats
0W - 1L
1,700 SR
Queue Stats
55W - 40L
1,555 Elo+
Party 2
Susano
Susano
Tubofpancake
Susano
Level 90
God Stats
3W - 9L
1,247 SR
Queue Stats
312W - 329L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 1 / 8
7,126
713
6,100
5,948
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
 
Skadi
13
0 / 1 / 6
6,915
692
1,801
2,590
933
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Guan Yu
KevxnG
Guan Yu
14
5 / 0 / 9
8,758
876
7,662
5,415
5,291
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

16
11 / 0 / 1
10,350
1,035
14,507
5,290
2,128
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
cleverbobo
Khepri
13
1 / 1 / 13
8,073
807
3,589
6,964
5,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
6,965
697
3,541
7,239
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
JunJei
Jormungandr
12
0 / 4 / 1
5,834
583
3,693
9,940
6,786
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 2
6,721
672
2,477
7,376
2,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 3 / 1
6,442
644
5,934
9,013
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
13
0 / 1 / 3
6,488
649
3,878
5,560
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
17
Kills
3
3
Deaths
17
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
8
4
W
Skadi
 
Skadi
0
1
6
3
L
1
5
1
0.3
L
Jormungandr
JunJei
Jormungandr
0
4
1
0.13
W
Guan Yu
KevxnG
Guan Yu
5
0
9
9.5
W
11
0
1
11.5
L
1
4
2
0.5
L
1
3
1
0.5
L
Susano
0
1
3
1.5
W
Khepri
cleverbobo
Khepri
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,659
Damage
19,523
26,207
Taken
39,128
17,078
Mitigated
16,281
8,058
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,100
508
895
1,617
5,948
3,306
272
2,534
3,307
26,652
0
W
Skadi
 
Skadi
1,801
351
0
0
2,590
933
792
728
1,844
0
21,329
L
3,541
151
705
851
7,239
2,910
0
5,583
1,656
26,669
0
L
Jormungandr
JunJei
Jormungandr
3,693
822
0
500
9,940
6,786
0
4,727
5,213
12,813
0
W
Guan Yu
KevxnG
Guan Yu
7,662
1,840
943
1,939
5,415
5,291
178
1,933
3,306
97
15,648
W
14,507
1,524
0
1,313
5,290
2,128
1,204
4,267
889
40,637
0
L
2,477
1,806
0
575
7,376
2,052
328
4,329
3,047
0
20,356
L
5,934
0
2,179
3,815
9,013
2,822
0
6,765
2,248
20,015
0
L
Susano
3,878
759
0
1,319
5,560
1,711
0
3,175
2,385
0
21,183
W
Khepri
cleverbobo
Khepri
3,589
346
0
1,351
6,964
5,420
98
3,597
3,166
10,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
32,450
205
Minions Killed
234
8
Camps Cleared
8
940,761
Distance Traveled
945,281
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,126
713
49
5
2
181,811
2
W
Skadi
6,915
692
58
6
1
182,180
2
L
Ra
6,965
697
77
8
1
174,974
1
L
Jormungandr
5,834
583
14
1
0
169,327
1
W
Guan Yu
8,758
876
21
2
1
188,648
7
W
Zeus
10,350
1,035
73
7
4
180,674
0
L
Izanami
6,721
672
61
6
0
186,786
0
L
Hel
6,442
644
42
4
2
199,961
1
L
Susano
6,488
649
40
4
5
214,233
4
W
Khepri
8,073
807
4
0
0
207,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role