Player Matchup

Serqet
Serqet
Gold IV
Benjaminsito
Serqet
Gold IV
Level 128
God Stats
12W - 9L
1,697 SR
Queue Stats
961W - 979L
1,239 MMR
Solo
Cthulhu
Cthulhu
Silver I
DoggsJohnson
Cthulhu
Silver I
Level 108
God Stats
0W - 1L
1,857 SR
Queue Stats
65W - 72L
1,181 MMR
Solo
Janus
Janus
Silver I
R6YALTY
Janus
Silver I
Level 126
God Stats
12W - 21L
1,463 SR
Queue Stats
244W - 256L
1,312 MMR
Solo
Thanatos
Thanatos
Silver II
Voidely
Thanatos
Silver II
Level 59
God Stats
6W - 5L
1,574 SR
Queue Stats
127W - 120L
1,291 MMR
Solo
Apollo
Apollo
Silver I
kevinmaster666
Apollo
Silver I
Level 129
God Stats
1W - 2L
1,656 SR
Queue Stats
19W - 27L
1,312 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,650 SR
1,267 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,510 SR
1,334 MMR
Raijin
Raijin
Silver I
 
Raijin
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
KycooXI
Hachiman
Gold III
Level 145
God Stats
11W - 6L
1,739 SR
Queue Stats
180W - 177L
1,330 MMR
Solo
Ravana
Ravana
Gold IV
Paytar
Ravana
Gold IV
Level 124
God Stats
1W - 3L
1,205 SR
Queue Stats
227W - 247L
1,162 MMR
Solo
Sobek
Sobek
Silver I
Quickfully
Sobek
Silver I
Level 65
God Stats
2W - 3L
1,470 SR
Queue Stats
266W - 267L
1,326 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
Spawnography
Cu Chulainn
Gold V
Level 89
God Stats
49W - 47L
1,638 SR
Queue Stats
509W - 498L
1,354 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
1 / 5 / 7
10,616
425
8,140
24,572
23,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
DoggsJohnson
Cthulhu
16
2 / 9 / 6
10,786
431
10,735
28,684
29,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
R6YALTY
Janus
20
6 / 4 / 4
12,803
512
13,058
14,634
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Voidely
Thanatos
20
10 / 7 / 5
13,564
543
14,153
22,850
9,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 10 / 5
11,765
471
8,541
21,842
8,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GilgameshAthenaMorgan Le FayTiamatArtemis

VS

Bans
ArtioYmirKhepriGebSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
5 / 3 / 10
15,267
611
11,861
14,921
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
KycooXI
Hachiman
20
11 / 5 / 4
14,294
572
29,747
20,570
7,909
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Paytar
Ravana
20
9 / 2 / 9
15,956
638
16,529
15,111
6,724
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
16
3 / 6 / 12
12,443
498
7,893
25,476
25,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Spawnography
Cu Chulainn
20
7 / 5 / 10
14,417
577
20,153
21,786
23,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
21
Kills
35
35
Deaths
21
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
3
10
3.33
L
Serqet
1
5
7
0.9
L
Cthulhu
DoggsJohnson
Cthulhu
2
9
6
0.56
W
Hachiman
KycooXI
Hachiman
11
5
4
2.6
W
Ravana
Paytar
Ravana
9
2
9
6.75
W
Sobek
3
6
12
1.5
L
Janus
R6YALTY
Janus
6
4
4
2
W
Cu Chulainn
Spawnography
Cu Chulainn
7
5
10
2.4
L
Thanatos
Voidely
Thanatos
10
7
5
1.79
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,627
Damage
86,183
112,582
Taken
97,864
75,499
Mitigated
69,031
31,006
Healing
30,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,861
685
0
4,755
14,921
5,844
691
5,361
9,194
109,995
0
L
Serqet
8,140
1,233
0
4,299
24,572
23,831
0
6,288
17,417
0
39,966
L
Cthulhu
DoggsJohnson
Cthulhu
10,735
644
770
7,958
28,684
29,195
0
4,817
23,168
49,763
0
W
Hachiman
KycooXI
Hachiman
29,747
19,166
0
6,067
20,570
7,909
1,426
4,308
15,650
0
139,708
W
Ravana
Paytar
Ravana
16,529
4,052
0
7,636
15,111
6,724
1,770
6,970
8,141
0
120,521
W
Sobek
7,893
500
0
7,461
25,476
25,277
0
3,362
21,489
27,250
0
L
Janus
R6YALTY
Janus
13,058
410
0
1,019
14,634
4,924
0
3,170
11,015
97,633
0
W
Cu Chulainn
Spawnography
Cu Chulainn
20,153
2,398
0
4,554
21,786
23,277
4,343
5,094
16,623
15,107
82,587
L
Thanatos
Voidely
Thanatos
14,153
3,306
0
14,823
22,850
9,004
0
4,580
17,545
0
92,022
L
8,541
5,229
0
2,137
21,842
8,545
5,978
2,982
18,474
0
84,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,534
Gold Earned
72,377
609
Minions Killed
723
0
Camps Cleared
0
2,445,363
Distance Traveled
2,360,396
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,267
611
204
8
0
437,994
11
L
Serqet
10,616
425
66
3
0
508,208
4
L
Cthulhu
10,786
431
87
3
0
447,890
4
W
Hachiman
14,294
572
162
6
0
440,989
3
W
Ravana
15,956
638
175
7
0
554,791
4
W
Sobek
12,443
498
30
1
0
468,907
4
L
Janus
12,803
512
170
7
0
545,001
6
W
Cu Chulainn
14,417
577
152
6
0
457,715
0
L
Thanatos
13,564
543
122
5
0
516,438
11
L
Apollo
11,765
471
164
7
0
427,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role