Player Matchup

Neith
Neith
Bottomfrags
Neith
Level 19
God Stats
24W - 26L
1,541 SR
Queue Stats
46W - 41L
1,538 Elo+
Party 2
Thanatos
Thanatos
Crolancelo
Thanatos
Level 28
God Stats
31W - 40L
1,438 SR
Queue Stats
105W - 107L
1,651 Elo+
Solo
Thor
Thor
DemonicReaper89
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 75L
1,559 Elo+
Solo
Janus
Janus
ILOVEVACCINES
Janus
Level 16
God Stats
12W - 9L
1,761 SR
Queue Stats
44W - 25L
1,773 Elo+
Solo
Yemoja
Yemoja
MKaid
Yemoja
Level 23
God Stats
12W - 6L
1,746 SR
Queue Stats
85W - 78L
1,523 Elo+
Party 2
Team Averages
Level 23
1,597 SR
1,609 Elo+

VS

Team Averages
Level 19
1,643 SR
1,695 Elo+
Cu Chulainn
Cu Chulainn
CINeoSamurai1
Cu Chulainn
Level 5
God Stats
2W - 0L
1,814 SR
Queue Stats
4W - 3L
1,833 Elo+
Party 1
Skadi
Skadi
ElBichoPelao
Skadi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,829 Elo+
Party 1
Ra
Ra
Elcabro
Ra
Level 28
God Stats
3W - 2L
1,588 SR
Queue Stats
108W - 95L
1,627 Elo+
Solo
Sylvanus
Sylvanus
LowfatButter
Sylvanus
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
172W - 197L
1,637 Elo+
Solo
Osiris
Osiris
ThanatosIsBusted
Osiris
Level 29
God Stats
11W - 5L
1,811 SR
Queue Stats
163W - 189L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 2
4,556
570
2,604
5,286
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Crolancelo
Thanatos
7
2 / 4 / 2
4,454
557
2,976
6,045
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 2 / 0
3,844
481
1,336
3,264
1,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
1 / 4 / 1
5,069
634
1,477
4,423
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
MKaid
Yemoja
8
1 / 1 / 2
4,405
551
2,978
4,158
2,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CINeoSamurai1
Cu Chulainn
10
3 / 0 / 0
5,647
706
3,262
4,338
2,314
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
2 / 1 / 1
4,883
610
3,950
4,311
1,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 2 / 3
6,029
754
3,785
3,036
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
LowfatButter
Sylvanus
8
1 / 2 / 1
4,774
597
2,028
4,902
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
4 / 1 / 1
5,273
659
3,247
4,391
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
13
13
Deaths
6
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Cu Chulainn
CINeoSamurai1
Cu Chulainn
3
0
0
3
L
Thanatos
Crolancelo
Thanatos
2
4
2
0.75
L
0
2
0
0
W
2
1
1
2.5
W
3
2
3
2.25
L
1
4
1
0.38
W
Sylvanus
LowfatButter
Sylvanus
1
2
1
0.75
L
Yemoja
MKaid
Yemoja
1
1
2
2
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,371
Damage
16,272
23,176
Taken
20,978
8,056
Mitigated
10,903
8,404
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,604
1,078
0
1,615
5,286
1,095
234
980
4,306
0
15,519
W
Cu Chulainn
CINeoSamurai1
Cu Chulainn
3,262
247
0
737
4,338
2,314
346
0
4,156
4,113
26,311
L
Thanatos
Crolancelo
Thanatos
2,976
903
0
3,044
6,045
2,164
0
1,271
4,774
0
15,823
L
1,336
266
0
450
3,264
1,171
0
330
2,934
0
12,440
W
3,950
1,573
0
1,087
4,311
1,248
0
1,357
2,954
0
29,784
W
3,785
722
466
1,182
3,036
804
612
983
1,951
34,637
0
L
1,477
176
0
638
4,423
1,229
0
1,898
2,525
25,800
0
W
Sylvanus
LowfatButter
Sylvanus
2,028
624
779
1,596
4,902
4,328
15
1,248
3,654
11,463
0
L
Yemoja
MKaid
Yemoja
2,978
407
502
2,155
4,158
2,397
198
1,849
2,309
14,720
0
W
3,247
1,569
0
1,521
4,391
2,209
364
699
3,626
0
23,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,328
Gold Earned
26,606
176
Minions Killed
260
0
Camps Cleared
0
694,876
Distance Traveled
836,445
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,556
570
37
5
0
133,961
1
W
Cu Chulainn
5,647
706
63
8
0
182,746
3
L
Thanatos
4,454
557
31
4
0
145,739
0
L
Thor
3,844
481
28
4
0
119,812
1
W
Skadi
4,883
610
54
7
0
150,431
3
W
Ra
6,029
754
73
9
0
167,979
2
L
Janus
5,069
634
58
7
0
148,433
4
W
Sylvanus
4,774
597
19
2
0
143,333
3
L
Yemoja
4,405
551
22
3
0
146,931
1
W
Osiris
5,273
659
51
6
0
191,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role