Player Matchup

Charybdis
Charybdis
AxoPatPat
Charybdis
Level 14
God Stats
14W - 3L
1,715 SR
Queue Stats
22W - 12L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
Elmaniak
Cthulhu
Level 84
God Stats
12W - 8L
1,548 SR
Queue Stats
195W - 270L
1,418 Elo+
Party 2
Anubis
Anubis
Monster1582
Anubis
Level 68
God Stats
6W - 3L
1,557 SR
Queue Stats
103W - 100L
1,463 Elo+
Party 2
Team Averages
Level 55
1,607 SR
1,447 Elo+

VS

Team Averages
Level 27
1,431 SR
1,339 Elo+
Kali
Kali
BalmierTea35
Kali
Level 51
God Stats
0W - 2L
1,489 SR
Queue Stats
133W - 142L
1,414 Elo+
Party 1
Ganesha
Ganesha
ElderBloodDemon
Ganesha
Level 24
God Stats
1W - 2L
1,607 SR
Queue Stats
89W - 105L
1,403 Elo+
Party 1
Kukulkan
Kukulkan
Xx301xX
Kukulkan
Level 5
God Stats
0W - 2L
1,197 SR
Queue Stats
0W - 4L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AxoPatPat
Charybdis
10
2 / 1 / 7
6,856
686
3,620
4,346
1,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Elmaniak
Cthulhu
11
6 / 0 / 5
8,007
801
5,887
8,526
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
11
4 / 1 / 6
7,281
728
8,047
7,521
3,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
6,261
626
5,623
7,091
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 2
6,343
634
2,821
7,228
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Xx301xX
Kukulkan
9
1 / 5 / 1
6,687
669
6,388
5,751
1,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AxoPatPat
Charybdis
2
1
7
5.5
L
1
5
1
0.3
L
0
2
2
0.5
W
Cthulhu
Elmaniak
Cthulhu
6
0
5
8.5
W
Anubis
4
1
6
7
L
Kukulkan
Xx301xX
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,554
Damage
14,832
20,393
Taken
20,070
12,751
Mitigated
9,315
5,516
Healing
1,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AxoPatPat
Charybdis
3,620
2,655
0
0
4,346
1,282
0
2,419
1,927
0
11,337
L
5,623
2,169
0
1,084
7,091
2,269
0
5,307
1,784
0
10,920
L
2,821
448
0
665
7,228
5,281
0
5,079
2,149
10,547
0
W
Cthulhu
Elmaniak
Cthulhu
5,887
722
577
1,620
8,526
7,921
0
3,955
4,571
15,397
0
W
Anubis
8,047
303
0
3,319
7,521
3,548
174
3,129
4,392
30,323
0
L
Kukulkan
Xx301xX
Kukulkan
6,388
177
0
0
5,751
1,765
0
4,268
1,483
17,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,144
Gold Earned
19,291
93
Minions Killed
61
7
Camps Cleared
2
518,815
Distance Traveled
482,845
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,856
686
21
2
2
177,264
0
L
Kali
6,261
626
28
3
2
147,567
0
L
Ganesha
6,343
634
2
0
0
158,722
2
W
Cthulhu
8,007
801
28
3
1
185,466
0
W
Anubis
7,281
728
44
4
4
156,085
0
L
Kukulkan
6,687
669
31
3
0
176,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role