Player Matchup

King Arthur
King Arthur
AllMightRespect
King Arthur
Level 82
God Stats
11W - 14L
1,576 SR
Queue Stats
418W - 595L
1,628 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tangwee
Morgan Le Fay
Level 81
God Stats
8W - 6L
1,189 SR
Queue Stats
388W - 509L
1,590 Elo+
Party 1
Cthulhu
Cthulhu
saginawbestak47
Cthulhu
Level 28
God Stats
44W - 17L
1,556 SR
Queue Stats
146W - 177L
1,606 Elo+
Party 1
Team Averages
Level 64
1,440 SR
1,608 Elo+

VS

Team Averages
Level 42
1,463 SR
1,413 Elo+
Terra
Terra
ElectricSpeed2
Terra
Level 29
God Stats
7W - 9L
1,563 SR
Queue Stats
50W - 68L
1,479 Elo+
Party 2
Janus
Janus
Taco721
Janus
Level 69
God Stats
9W - 13L
1,408 SR
Queue Stats
233W - 239L
1,514 Elo+
Party 2
King Arthur
King Arthur
TheLostDuskull
King Arthur
Level 28
God Stats
0W - 3L
1,420 SR
Queue Stats
6W - 20L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AllMightRespect
King Arthur
12
7 / 1 / 12
8,352
835
9,650
7,857
5,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Tangwee
Morgan Le Fay
13
11 / 0 / 10
9,001
900
14,367
5,918
2,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 16
7,797
780
3,927
5,325
4,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,167
617
3,310
11,694
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Taco721
Janus
10
1 / 9 / 1
6,314
631
3,507
9,090
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
TheLostDuskull
King Arthur
7
0 / 7 / 1
5,581
558
1,691
9,248
8,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
21
Kills
1
2
Deaths
21
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AllMightRespect
King Arthur
7
1
12
13
L
0
5
2
0.2
L
Janus
Taco721
Janus
1
9
1
0.17
W
Morgan Le Fay
Tangwee
Morgan Le Fay
11
0
10
16
L
King Arthur
TheLostDuskull
King Arthur
0
7
1
0.07
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,944
Damage
8,508
19,100
Taken
30,032
11,372
Mitigated
20,317
3,433
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AllMightRespect
King Arthur
9,650
1,665
0
649
7,857
5,266
110
2,696
5,043
0
29,915
L
3,310
234
442
1,257
11,694
8,786
0
6,748
4,549
8,718
0
L
Janus
Taco721
Janus
3,507
386
0
386
9,090
2,850
0
5,872
2,850
21,549
0
W
Morgan Le Fay
Tangwee
Morgan Le Fay
14,367
1,970
0
1,691
5,918
2,091
462
2,356
3,504
31,407
0
L
King Arthur
TheLostDuskull
King Arthur
1,691
116
71
78
9,248
8,681
0
5,692
3,481
0
6,600
W
3,927
432
361
732
5,325
4,015
63
2,208
3,017
13,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
18,062
107
Minions Killed
73
6
Camps Cleared
3
596,553
Distance Traveled
497,715
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,352
835
31
3
2
199,158
2
L
Terra
6,167
617
11
1
1
178,277
5
L
Janus
6,314
631
52
5
2
164,596
1
W
Morgan Le Fay
9,001
900
54
5
3
198,895
4
L
King Arthur
5,581
558
10
1
0
154,842
1
W
Cthulhu
7,797
780
22
2
1
198,500
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role