Player Matchup

Chaac
Chaac
Dillgod
Chaac
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Party 1
Tyr
Tyr
Trissy-Trance
Tyr
Level 158
God Stats
1W - 0L
1,255 SR
Queue Stats
24W - 25L
1,478 Elo+
Party 1
Vulcan
Vulcan
TylerMart821
Vulcan
Level 83
God Stats
6W - 3L
1,451 SR
Queue Stats
24W - 32L
1,320 Elo+
Party 1
Freya
Freya
xDrUnKbAcOnGoDx
Freya
Level 30
God Stats
1W - 0L
1,354 SR
Queue Stats
10W - 20L
1,365 Elo+
Party 1
Team Averages
Level 84
1,390 SR
1,416 Elo+

VS

Team Averages
Level 69
1,408 SR
1,313 Elo+
Olorun
Olorun
MisterBeach
Olorun
Level 28
God Stats
1W - 8L
1,151 SR
Queue Stats
40W - 74L
1,337 Elo+
Party 3
Nu Wa
Nu Wa
SGG BayJay
Nu Wa
Level 127
God Stats
10W - 9L
1,588 SR
Queue Stats
61W - 97L
1,325 Elo+
Party 2
Nemesis
Nemesis
SGG Selkie
Nemesis
Level 56
God Stats
0W - 1L
1,514 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Bellona
Bellona
mklovin1
Bellona
Level 66
God Stats
1W - 6L
1,380 SR
Queue Stats
6W - 23L
1,091 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dillgod
Chaac
18
4 / 3 / 15
12,832
755
11,989
24,499
20,438
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 5 / 4
15,123
890
18,405
20,732
10,785
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
19
5 / 4 / 10
12,940
761
15,233
9,033
3,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 5 / 11
12,733
749
11,863
13,940
5,556
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
10 / 7 / 3
14,198
835
13,487
15,656
6,749
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
17
2 / 7 / 5
11,115
654
12,577
12,913
6,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
SGG Selkie
Nemesis
17
1 / 9 / 3
10,751
632
5,319
16,555
6,098
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
mklovin1
Bellona
19
4 / 4 / 5
12,213
718
10,506
21,678
21,560
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
27
Kills
17
17
Deaths
27
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dillgod
Chaac
4
3
15
3.83
L
Olorun
10
7
3
1.64
L
Nu Wa
2
7
5
0.64
L
Nemesis
SGG Selkie
Nemesis
1
9
3
0.28
W
16
5
4
3.6
W
Vulcan
5
4
10
2.5
L
Bellona
mklovin1
Bellona
4
4
5
1.63
W
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,490
Damage
41,889
68,204
Taken
66,802
40,263
Mitigated
41,072
18,601
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dillgod
Chaac
11,989
1,379
223
9,068
24,499
20,438
1,507
8,703
15,796
0
55,202
L
Olorun
13,487
7,206
92
3,272
15,656
6,749
0
4,414
11,242
41,310
0
L
Nu Wa
12,577
5,798
0
1,507
12,913
6,665
1,034
4,217
8,696
47,061
0
L
Nemesis
SGG Selkie
Nemesis
5,319
1,111
0
2,846
16,555
6,098
0
8,974
7,581
0
25,659
W
18,405
3,362
0
4,329
20,732
10,785
1,333
6,870
13,862
0
53,882
W
Vulcan
15,233
4,321
0
862
9,033
3,484
2,028
6,623
2,410
73,034
0
L
Bellona
mklovin1
Bellona
10,506
3,769
0
1,132
21,678
21,560
272
10,328
11,350
245
48,612
W
11,863
3,714
0
4,119
13,940
5,556
717
4,649
9,291
49,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,628
Gold Earned
48,277
335
Minions Killed
263
11
Camps Cleared
8
1,175,551
Distance Traveled
1,015,001
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,832
755
90
5
2
316,213
1
L
Olorun
14,198
835
55
3
3
236,656
5
L
Nu Wa
11,115
654
65
4
0
214,474
0
L
Nemesis
10,751
632
46
3
3
261,886
0
W
Tyr
15,123
890
77
5
2
306,376
1
W
Vulcan
12,940
761
106
6
2
273,557
0
L
Bellona
12,213
718
97
6
2
301,985
0
W
Freya
12,733
749
62
4
5
279,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role