Player Matchup

Mulan
Mulan
Chudewaffle69
Mulan
Level 29
God Stats
3W - 3L
1,581 SR
Queue Stats
86W - 105L
1,299 Elo+
Party 2
Chang'e
Chang'e
DJW_011
Chang'e
Level 49
God Stats
44W - 30L
1,606 SR
Queue Stats
119W - 126L
1,351 Elo+
Party 2
Fenrir
Fenrir
Dyeson187
Fenrir
Level 29
God Stats
26W - 33L
1,301 SR
Queue Stats
353W - 460L
1,328 Elo+
Solo
Team Averages
Level 36
1,496 SR
1,326 Elo+

VS

Team Averages
Level 18
1,455 SR
1,298 Elo+
Danzaburou
Danzaburou
AnthoneGood
Danzaburou
Level 27
God Stats
44W - 70L
1,425 SR
Queue Stats
168W - 228L
1,275 Elo+
Solo
Anubis
Anubis
Augusto 235
Anubis
Level 11
God Stats
5W - 2L
1,527 SR
Queue Stats
17W - 27L
1,301 Elo+
Party 1
Chaac
Chaac
Demon Druida
Chaac
Level 17
God Stats
2W - 2L
1,413 SR
Queue Stats
7W - 8L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 5
9,212
658
7,692
15,417
14,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
DJW_011
Chang'e
15
5 / 2 / 3
10,133
724
6,235
15,061
4,145
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Dyeson187
Fenrir
11
2 / 9 / 2
8,637
617
7,318
14,058
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnthoneGood
Danzaburou
13
6 / 4 / 6
10,622
759
11,635
9,830
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
14
7 / 3 / 6
10,245
732
13,455
9,363
4,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 3 / 12
10,814
772
11,857
13,269
10,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
17
17
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnthoneGood
Danzaburou
6
4
6
2.25
W
Anubis
7
3
6
3.33
L
3
6
5
0.92
L
Chang'e
DJW_011
Chang'e
5
2
3
3.25
W
4
3
12
3.33
L
Fenrir
Dyeson187
Fenrir
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,245
Damage
36,947
44,536
Taken
32,462
23,543
Mitigated
18,367
9,131
Healing
7,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnthoneGood
Danzaburou
11,635
5,125
0
749
9,830
3,504
1,672
1,877
7,697
0
22,374
W
Anubis
13,455
522
0
2,248
9,363
4,439
260
2,099
7,092
39,043
0
L
7,692
1,372
208
1,224
15,417
14,967
0
6,329
9,088
0
19,012
L
Chang'e
DJW_011
Chang'e
6,235
704
840
5,871
15,061
4,145
0
4,459
10,602
39,396
0
W
11,857
1,693
528
3,550
13,269
10,424
492
2,379
10,700
3,930
31,416
L
Fenrir
Dyeson187
Fenrir
7,318
1,455
0
988
14,058
4,431
0
4,141
9,917
0
15,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,982
Gold Earned
31,681
119
Minions Killed
150
6
Camps Cleared
2
661,904
Distance Traveled
737,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,622
759
35
3
0
218,099
0
W
Anubis
10,245
732
60
4
2
233,624
0
L
Mulan
9,212
658
25
2
2
200,756
0
L
Chang'e
10,133
724
77
6
1
242,380
0
W
Chaac
10,814
772
55
4
0
286,169
0
L
Fenrir
8,637
617
17
1
3
218,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role