Player Matchup

Chaac
Chaac
JermCurry
Chaac
Level 106
God Stats
3W - 0L
1,791 SR
Queue Stats
4W - 2L
1,441 Elo+
Solo
Nemesis
Nemesis
Mushyhero
Nemesis
Level 156
God Stats
20W - 9L
1,730 SR
Queue Stats
102W - 94L
1,627 Elo+
Party 1
Baron Samedi
Baron Samedi
OldManMcGruffin
Baron Samedi
Level 160
God Stats
14W - 5L
1,600 SR
Queue Stats
204W - 208L
1,608 Elo+
Party 1
Team Averages
Level 141
1,707 SR
1,559 Elo+

VS

Team Averages
Level 108
1,548 SR
1,408 Elo+
Loki
Loki
King_Ra_19
Loki
Level 127
God Stats
8W - 12L
1,428 SR
Queue Stats
314W - 511L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
SuperiorDeadpooI
Baron Samedi
Level 69
God Stats
0W - 1L
1,697 SR
Queue Stats
8W - 9L
1,344 Elo+
Solo
Neith
Neith
f130619
Neith
Level 129
God Stats
28W - 25L
1,520 SR
Queue Stats
691W - 770L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JermCurry
Chaac
16
2 / 3 / 12
13,241
631
13,420
25,150
31,246
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Mushyhero
Nemesis
16
12 / 5 / 2
14,611
696
13,241
19,423
10,154
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
OldManMcGruffin
Baron Samedi
18
4 / 4 / 9
14,023
668
20,166
20,838
13,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 4
12,704
605
9,492
17,246
5,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SuperiorDeadpooI
Baron Samedi
17
4 / 4 / 5
13,359
636
18,407
15,167
6,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
f130619
Neith
17
4 / 8 / 6
13,305
634
14,264
22,191
8,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
18
Kills
11
12
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
JermCurry
Chaac
2
3
12
2.67
L
3
6
4
0.83
W
Nemesis
Mushyhero
Nemesis
12
5
2
2.6
W
Baron Samedi
OldManMcGruffin
Baron Samedi
4
4
9
2.13
L
Baron Samedi
SuperiorDeadpooI
Baron Samedi
4
4
5
1.63
L
Neith
f130619
Neith
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,827
Damage
42,163
65,411
Taken
54,604
54,992
Mitigated
21,649
23,577
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
JermCurry
Chaac
13,420
2,468
0
7,364
25,150
31,246
1,421
10,061
15,089
609
44,076
L
9,492
1,525
0
733
17,246
5,958
349
5,791
11,455
0
52,574
W
Nemesis
Mushyhero
Nemesis
13,241
5,006
0
4,442
19,423
10,154
913
3,853
15,570
0
37,924
W
Baron Samedi
OldManMcGruffin
Baron Samedi
20,166
446
2,256
9,515
20,838
13,592
1,270
5,010
15,828
69,041
0
L
Baron Samedi
SuperiorDeadpooI
Baron Samedi
18,407
1,733
1,835
4,195
15,167
6,849
138
8,238
6,929
39,526
0
L
Neith
f130619
Neith
14,264
5,964
288
4,966
22,191
8,842
992
7,211
14,980
0
57,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,875
Gold Earned
39,368
222
Minions Killed
217
8
Camps Cleared
8
1,068,563
Distance Traveled
968,862
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,241
631
59
3
0
375,130
5
L
Loki
12,704
605
57
3
4
359,460
7
W
Nemesis
14,611
696
46
2
5
344,168
1
W
Baron Samedi
14,023
668
117
6
3
349,265
3
L
Baron Samedi
13,359
636
47
2
2
321,218
1
L
Neith
13,305
634
113
5
2
288,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role