Player Matchup

Osiris
Osiris
Delta_Pringles
Osiris
Level 14
God Stats
6W - 7L
1,679 SR
Queue Stats
32W - 39L
1,234 Elo+
Party 3
Ymir
Ymir
Helbytheton1126
Ymir
Level 7
God Stats
3W - 7L
1,107 SR
Queue Stats
9W - 13L
1,149 Elo+
Solo
Pele
Pele
ServantOfRome
Pele
Level 27
God Stats
1W - 2L
1,690 SR
Queue Stats
8W - 5L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
itsyourboydalton
Kukulkan
Level 2
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
tuwohh
Aphrodite
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 84L
1,291 Elo+
Party 3
Team Averages
Level 15
1,533 SR
1,340 Elo+

VS

Team Averages
Level 16
1,456 SR
1,341 Elo+
Eset
Eset
JPpioX
Eset
Level 28
God Stats
1W - 2L
1,444 SR
Queue Stats
40W - 62L
1,179 Elo+
Party 4
Nemesis
Nemesis
Silentv0id6768
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
diamondsfresh05
Hera
Level 7
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
kyubi44555555555
Thanatos
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 26L
1,254 Elo+
Party 4
Discordia
Discordia
zzzzzzzzzzzz783
Discordia
Level 21
God Stats
4W - 3L
1,535 SR
Queue Stats
18W - 16L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
7,199
654
4,665
7,946
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
4 / 2 / 8
6,772
616
4,351
11,130
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
10 / 1 / 5
7,232
657
4,930
6,052
1,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
4 / 5 / 10
6,303
573
3,211
5,760
1,765
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
tuwohh
Aphrodite
12
8 / 0 / 2
7,321
666
2,788
6,157
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
JPpioX
Eset
8
1 / 6 / 1
4,964
451
2,667
6,330
1,514
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

6
1 / 7 / 1
4,970
452
1,180
5,744
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 5 / 5
5,134
467
2,273
4,852
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
3 / 10 / 2
5,673
516
3,175
7,660
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
zzzzzzzzzzzz783
Discordia
8
2 / 3 / 1
5,157
469
6,660
5,079
1,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
31
Kills
8
9
Deaths
31
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
4
2
8
4
L
Eset
JPpioX
Eset
1
6
1
0.25
W
10
1
5
12.5
L
1
7
1
0.21
L
1
5
5
0.7
W
4
5
10
1.8
L
3
10
2
0.4
W
Aphrodite
tuwohh
Aphrodite
8
0
2
9
L
Discordia
zzzzzzzzzzzz783
Discordia
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,945
Damage
15,955
37,045
Taken
29,665
15,417
Mitigated
8,845
15,429
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,665
1,405
0
3,790
7,946
4,050
872
1,397
6,549
0
31,159
W
4,351
1,185
41
4,577
11,130
5,532
326
4,229
6,901
26,065
0
L
Eset
JPpioX
Eset
2,667
562
96
665
6,330
1,514
127
736
5,594
18,255
0
W
4,930
1,738
0
1,530
6,052
1,897
1,431
1,219
4,833
0
27,950
L
1,180
471
0
140
5,744
1,828
0
1,560
4,184
0
8,527
L
2,273
830
0
40
4,852
1,367
0
3,067
1,785
8,502
0
W
3,211
1,251
0
0
5,760
1,765
1,089
2,049
3,711
13,600
0
L
3,175
1,310
456
2,098
7,660
2,480
0
2,510
5,150
0
13,478
W
Aphrodite
tuwohh
Aphrodite
2,788
481
1,568
3,923
6,157
2,173
3,560
2,706
3,451
31,680
0
L
Discordia
zzzzzzzzzzzz783
Discordia
6,660
167
0
513
5,079
1,656
75
2,477
2,602
19,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
25,898
251
Minions Killed
113
0
Camps Cleared
0
1,053,922
Distance Traveled
926,028
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,199
654
65
6
0
223,643
0
W
Ymir
6,772
616
50
5
0
190,285
0
L
Eset
4,964
451
31
3
0
198,281
0
W
Pele
7,232
657
41
4
0
247,098
3
L
Nemesis
4,970
452
15
1
0
177,149
0
L
Hera
5,134
467
19
2
0
148,716
4
W
Kukulkan
6,303
573
26
2
0
209,193
0
L
Thanatos
5,673
516
18
2
0
209,459
2
W
Aphrodite
7,321
666
69
6
0
183,703
1
L
Discordia
5,157
469
30
3
0
192,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role