Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AkiraLexus
Athena
Level 149
God Stats
6W - 6L
1,704 SR
Queue Stats
122W - 124L
1,475 Elo+
Solo
Neith
Neith
DrThunderbolt690
Neith
Level 98
God Stats
5W - 9L
1,417 SR
Queue Stats
101W - 100L
1,473 Elo+
Solo
Chaac
Chaac
FrodoIfo
Chaac
Level 145
God Stats
7W - 8L
1,629 SR
Queue Stats
427W - 433L
1,463 Elo+
Party 2
Sobek
Sobek
Kikegolas
Sobek
Level 133
God Stats
12W - 10L
1,652 SR
Queue Stats
946W - 843L
1,548 Elo+
Party 2
Team Averages
Level 128
1,581 SR
1,492 Elo+

VS

Team Averages
Level 110
1,576 SR
1,506 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Lz TRu3N0 zL
Bellona
Level 78
God Stats
14W - 11L
1,581 SR
Queue Stats
468W - 469L
1,504 Elo+
Party 1
Hou Yi
Hou Yi
MX young6242
Hou Yi
Level 117
God Stats
10W - 13L
1,723 SR
Queue Stats
721W - 712L
1,484 Elo+
Party 1
The Morrigan
The Morrigan
ReptileYoshi2
The Morrigan
Level 125
God Stats
1W - 3L
1,627 SR
Queue Stats
272W - 279L
1,534 Elo+
Solo
Thanatos
Thanatos
Samurai Nova211
Thanatos
Level 75
God Stats
5W - 12L
1,449 SR
Queue Stats
206W - 196L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
8 / 2 / 7
10,833
570
13,852
14,196
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
AkiraLexus
Athena
17
6 / 1 / 9
10,393
547
13,958
18,384
8,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 2 / 1
9,629
507
7,085
7,345
2,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
FrodoIfo
Chaac
14
0 / 4 / 5
8,430
444
6,171
19,990
20,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
Kikegolas
Sobek
14
1 / 1 / 7
8,884
468
4,453
15,954
16,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 3 / 0
7,467
393
8,119
15,650
11,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Lz TRu3N0 zL
Bellona
14
1 / 3 / 4
8,918
469
12,014
15,635
10,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
15
2 / 1 / 0
9,149
482
8,141
10,945
4,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
ReptileYoshi2
The Morrigan
15
3 / 6 / 1
9,183
483
7,559
8,640
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
16
4 / 4 / 3
9,320
491
7,256
13,121
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
10
10
Deaths
17
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
2
7
5.75
L
Sylvanus
 
Sylvanus
0
3
0
0
W
Athena
AkiraLexus
Athena
6
1
9
10.5
W
2
2
1
1.25
W
Chaac
FrodoIfo
Chaac
0
4
5
0.63
W
Sobek
Kikegolas
Sobek
1
1
7
4.5
L
Bellona
Lz TRu3N0 zL
Bellona
1
3
4
1
L
Hou Yi
2
1
0
2
L
The Morrigan
ReptileYoshi2
The Morrigan
3
6
1
0.58
L
Thanatos
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,519
Damage
43,089
75,869
Taken
63,991
54,212
Mitigated
35,843
31,461
Healing
26,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,852
524
4,207
8,374
14,196
5,075
0
4,412
9,784
74,874
0
L
Sylvanus
 
Sylvanus
8,119
1,529
2,293
5,302
15,650
11,726
209
7,611
8,039
22,121
0
W
Athena
AkiraLexus
Athena
13,958
4,304
0
5,777
18,384
8,770
32
3,158
15,226
71,317
0
W
7,085
1,637
0
3,039
7,345
2,617
1,098
155
7,190
0
80,223
W
Chaac
FrodoIfo
Chaac
6,171
1,422
0
3,658
19,990
20,805
57
3,623
16,367
0
44,895
W
Sobek
Kikegolas
Sobek
4,453
147
0
6,406
15,954
16,945
0
3,113
12,841
27,747
0
L
Bellona
Lz TRu3N0 zL
Bellona
12,014
4,180
0
5,389
15,635
10,579
464
8,526
7,109
0
56,337
L
Hou Yi
8,141
3,976
0
3,348
10,945
4,274
715
2,968
7,977
0
72,374
L
The Morrigan
ReptileYoshi2
The Morrigan
7,559
1,435
0
2,270
8,640
3,374
0
5,672
2,732
64,168
1,428
L
Thanatos
7,256
1,924
0
7,871
13,121
5,890
402
7,411
5,710
0
64,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,169
Gold Earned
44,037
543
Minions Killed
474
0
Camps Cleared
0
1,792,222
Distance Traveled
1,791,021
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,833
570
139
7
0
353,655
2
L
Sylvanus
7,467
393
30
2
0
325,556
3
W
Athena
10,393
547
113
6
0
419,131
3
W
Neith
9,629
507
142
7
0
317,599
5
W
Chaac
8,430
444
95
5
0
320,133
1
W
Sobek
8,884
468
54
3
0
381,704
9
L
Bellona
8,918
469
101
5
0
379,778
1
L
Hou Yi
9,149
482
137
7
0
359,264
3
L
The Morrigan
9,183
483
107
6
0
323,711
9
L
Thanatos
9,320
491
99
5
0
402,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role